From 3b77cdf0c570b084904088e1be2b06c156b8483b Mon Sep 17 00:00:00 2001 From: biroder <107300789+biroder@users.noreply.github.com> Date: Fri, 26 Jan 2024 10:30:08 +0200 Subject: [PATCH] Change the search directory for Lua scripts back to data dir[ci skip] --- src/game/scripting/lua/mod.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/scripting/lua/mod.rs b/src/game/scripting/lua/mod.rs index 4ce1dbb..0b64c68 100644 --- a/src/game/scripting/lua/mod.rs +++ b/src/game/scripting/lua/mod.rs @@ -120,15 +120,15 @@ impl LuaScriptingState { let res = state.do_string(BOOT_SCRIPT); check_status(res, &mut state)?; - if filesystem::user_exists(ctx, "/drs-scripts/") { + if filesystem::exists(ctx, "/drs-scripts/") { let mut script_count = 0; - let files = filesystem::user_read_dir(ctx, "/drs-scripts/")? + let files = filesystem::read_dir(ctx, "/drs-scripts/")? .filter(|f| f.to_string_lossy().to_lowercase().ends_with(".lua")); for file in files { let path = file.clone(); - match filesystem::user_open(ctx, file) { + match filesystem::open(ctx, file) { Ok(script) => { if LuaScriptingState::load_script(&mut state, &path.to_string_lossy(), script) { script_count += 1;