From 2bcc0292de473e1c1081c8eb2780a604ce455082 Mon Sep 17 00:00:00 2001 From: Alula Date: Tue, 22 Sep 2020 00:07:13 +0200 Subject: [PATCH] add item count value, which according to people might be used by switch version? --- src/inventory.rs | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) diff --git a/src/inventory.rs b/src/inventory.rs index 7607676..bd00f92 100644 --- a/src/inventory.rs +++ b/src/inventory.rs @@ -3,7 +3,8 @@ use crate::shared_game_state::SharedGameState; use crate::weapon::{Weapon, WeaponLevel, WeaponType}; #[derive(Clone, Copy)] -pub struct Item(u16); +/// (id, amount) +pub struct Item(u16, u16); #[derive(Clone)] pub struct Inventory { @@ -33,14 +34,29 @@ impl Inventory { pub fn add_item(&mut self, item_id: u16) { if !self.has_item(item_id) { - self.items.push(Item(item_id)); + self.items.push(Item(item_id, 1)); } } + pub fn consume_item(&mut self, item_id: u16) { + if let Some(item) = self.get_item(item_id) { + if item.1 > 1 { + item.1 -= 1; + return; + } + } + + self.remove_item(item_id); + } + pub fn remove_item(&mut self, item_id: u16) { self.items.retain(|item| item.0 != item_id); } + pub fn get_item(&mut self, item_id: u16) -> Option<&mut Item> { + self.items.iter_mut().by_ref().find(|item| item.0 == item_id) + } + pub fn has_item(&self, item_id: u16) -> bool { self.items.iter().any(|item| item.0 == item_id) }