diff --git a/README.md b/README.md index 5e58cbe..7e3267f 100644 --- a/README.md +++ b/README.md @@ -129,6 +129,32 @@ The archive from Humble Bundle contains the necessary `data` folder, in the same ![image](https://user-images.githubusercontent.com/96957561/156861929-7fa03951-442b-4277-b673-474189411103.png) +
+WiiWare + +Tools required: +* [ShowMiiWads](https://github.com/WiiDatabase/showmiiwads-mod/releases/tag/v1.5.2) +* [QuickBMS](http://aluigi.altervista.org/papers/quickbms.zip) +* A full version WiiWare `.wad` ([Extraction guide](https://wii.guide/dump-wads.html)) +* This `script.bms`: +``` +get name FILENAME +get zsize asize +comtype lz77wii +clog name 0 zsize zsize +``` + +1. Run ShowMiiWads and open the folder containing your `.wad`. +2. Right click the `.wad` and hit `Extract` > `To Folder` and choose an output folder. +3. Now go to `Tools` > `Unpack u8 Archive`, find your and select `00000002.app` and choose an output folder. +4. Run QuickBMS with the following command, changing each path to where `script.bms` and `.app` output are located + ``` + quickbms.exe -D script_path\script.bms input_path\00000002_app_OUT\data output_path\data + ``` +5. Verify `output_path\data` folder contains valid [Cave Story assets](https://user-images.githubusercontent.com/53099651/159585593-43fead24-b041-48f4-8332-be50d712310d.png) + +
+ **Remastered version (first released in 2017 on Switch)** Note that this version is **incompatible** with saves from the original version.