local Terebi = { _VERSION = 'terebi v0.4.0', _URL = 'https://github.com/oniietzschan/terebi', _DESCRIPTION = 'Graphics scaling library for Love2D.', _LICENSE = [[ Massachusecchu... あれっ! Massachu... chu... chu... License! Copyright (c) 1789 Retia Adolf Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED 【AS IZ】, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. PLEASE HAVE A FUN AND BE GENTLE WITH THIS SOFTWARE. ]] } function Terebi.initializeLoveDefaults() love.graphics.setDefaultFilter('nearest', 'nearest') love.graphics.setLineStyle('rough') end local Screen = {} local ScreenMetaTable = {__index = Screen} function Terebi.newScreen(...) return setmetatable({}, ScreenMetaTable) :initialize(...) end function Screen:initialize(width, height, scale) assert(type(scale) == 'number') return self :setBackgroundColor(0, 0, 0) :setDimensions(width, height, scale) end function Screen:getDimensions() return self._width, self._height end function Screen:setDimensions(width, height, scale, isSkipWindowResize) assert(type(width) == 'number') assert(type(height) == 'number') scale = scale or self._scale self._width = width self._height = height self._canvas = love.graphics.newCanvas(width, height) return self :setScale(scale, isSkipWindowResize) :_saveScale() end function Screen:setBackgroundColor(r, g, b) assert(type(r) == 'number') assert(type(g) == 'number') assert(type(b) == 'number') self._backgroundColor = {r, g, b} return self end function Screen:getScale() return self._scale end function Screen:setScale(scale, isSkipWindowResize) assert(type(scale) == 'number') self._scale = math.floor(math.max(1, math.min(scale, self:_getMaxScale()))) if isSkipWindowResize ~= true then self:_resizeWindow() end return self:_updateDrawOffset() end function Screen:_resizeWindow() local currentW, currentH, flags = love.window.getMode() local newW, newH = love.window.fromPixels(self._width * self._scale, self._height * self._scale) if not love.window.getFullscreen() and (currentW ~= newW or currentH ~= newH) then love.window.setMode(newW, newH, flags) end return self end function Screen:_saveScale() self._savedScale = self._scale return self end function Screen:_restoreScale() return self:setScale(self._savedScale) end function Screen:increaseScale(isSkipWindowResize) return self :setScale(self._scale + 1, isSkipWindowResize) :_saveScale() end function Screen:decreaseScale(isSkipWindowResize) return self :setScale(self._scale - 1, isSkipWindowResize) :_saveScale() end function Screen:toggleFullscreen() if love.window.getFullscreen() then love.window.setFullscreen(false) self:_restoreScale() else self:_saveScale() love.window.setFullscreen(true) self :setMaxScale() :_updateDrawOffset() end return self end function Screen:setMaxScale() return self:setScale(self:_getMaxScale()) end function Screen:_getMaxScale() local desktopW, desktopH = self:_getDesktopDimensions() local maxScaleX = math.floor(desktopW / self._width) local maxScaleY = math.floor(desktopH / self._height) return math.min(maxScaleX, maxScaleY) end function Screen:handleResize() return self :setScale(self:_getMaxScaleForWindow(), true) :_updateDrawOffset() end function Screen:_getMaxScaleForWindow() local w, h = love.window.getMode() return self:_getMaxScaleForDimensions(w, h) end function Screen:_getMaxScaleForDimensions(w, h) local maxScaleX = math.floor(w / self._width) local maxScaleY = math.floor(h / self._height) return math.min(maxScaleX, maxScaleY) end function Screen:_updateDrawOffset() local w, h = love.window.getMode() local scaledWidth = self._width * self._scale local scaledHeight = self._height * self._scale self._drawOffsetX = math.floor((w - scaledWidth) / 2) self._drawOffsetY = math.floor((h - scaledHeight) / 2) return self end function Screen:_getDesktopDimensions() return love.window.toPixels(love.window.getDesktopDimensions()) end function Screen:draw(drawFunc, ...) assert(type(drawFunc) == 'function', type(drawFunc)) love.graphics.push('all') love.graphics.setCanvas(self._canvas) love.graphics.clear() drawFunc(...) love.graphics.pop() -- Draw background if it would be visible if self._drawOffsetX ~= 0 or self._drawOffsetY ~= 0 then local r, g, b = love.graphics.getColor() love.graphics.setColor(unpack(self._backgroundColor)) love.graphics.rectangle('fill', 0, 0, love.graphics.getDimensions()) love.graphics.setColor(r, g, b) end -- Draw screen love.graphics.draw(self._canvas, self._drawOffsetX, self._drawOffsetY, 0, self._scale, self._scale) return self end function Screen:getMousePosition() return self:windowToScreen(love.mouse.getPosition()) end function Screen:windowToScreen(x, y) assert(type(x) == 'number') assert(type(y) == 'number') return (x - self._drawOffsetX) / self._scale, (y - self._drawOffsetY) / self._scale end function Screen:screenToWindow(x, y) assert(type(x) == 'number') assert(type(y) == 'number') return x * self._scale + self._drawOffsetX, y * self._scale + self._drawOffsetY end return Terebi