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33 lines
910 B
C#
33 lines
910 B
C#
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namespace ProjectZ.InGame.Things
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{
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class GameSettings
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{
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public static int UiScale = 0;
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public static int GameScale = 11; // autoscale
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public static bool EnableShadows = true;
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public static bool LockFps = true;
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public static bool Autosave = true;
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public static bool SmoothCamera = true;
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public static bool BorderlessWindowed = false;
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public static bool IsFullscreen = false;
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private static int _musicVolume = 100;
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private static int _effectVolume = 100;
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public static int MusicVolume
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{
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get => _musicVolume;
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set { _musicVolume = value; Game1.GbsPlayer.SetVolume(value / 100.0f); }
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}
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public static int EffectVolume
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{
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get => _effectVolume;
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set { _effectVolume = value; }
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}
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}
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}
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