mirror of
https://github.com/Phantop/LADXHD.git
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69 lines
2.4 KiB
C#
69 lines
2.4 KiB
C#
using Microsoft.Xna.Framework;
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using ProjectZ.InGame.GameObjects.Base;
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using ProjectZ.InGame.GameObjects.Base.CObjects;
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using ProjectZ.InGame.GameObjects.Base.Components;
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using ProjectZ.InGame.GameObjects.Dungeon;
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using ProjectZ.InGame.Things;
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namespace ProjectZ.InGame.GameObjects.Things
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{
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internal class ObjOnDashSpawner : GameObject
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{
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private readonly string _saveKey;
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private readonly string _itemName;
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public ObjOnDashSpawner() : base("signpost_0") { }
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public ObjOnDashSpawner(Map.Map map, int posX, int posY, string strKey, string itemName) : base(map)
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{
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_saveKey = strKey;
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if (!string.IsNullOrEmpty(_saveKey) &&
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Game1.GameManager.SaveManager.GetString(_saveKey) == "1")
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{
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IsDead = true;
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return;
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}
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_itemName = itemName;
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EntityPosition = new CPosition(posX, posY, 0);
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EntitySize = new Rectangle(0, 0, 32, 32);
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var box = new CBox(EntityPosition, 0, 0, 32, 32, 16);
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AddComponent(HittableComponent.Index, new HittableComponent(box, OnHit));
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}
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private Values.HitCollision OnHit(GameObject originObject, Vector2 direction, HitType type, int damage, bool pieceOfPower)
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{
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if ((type & HitType.PegasusBootsPush) != 0)
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{
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SpawnItem(direction);
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Map.Objects.DeleteObjects.Add(this);
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}
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return Values.HitCollision.None;
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}
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private void SpawnItem(Vector2 direction)
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{
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if(_itemName == "fairy")
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{
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var objFairy = new ObjDungeonFairy(Map, (int)EntityPosition.X + 16, (int)EntityPosition.Y + 12, 0);
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Map.Objects.SpawnObject(objFairy);
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return;
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}
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// spawn the shell
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var objItem = new ObjItem(Map, (int)EntityPosition.X + 8, (int)EntityPosition.Y + 12, null, _saveKey, _itemName, null);
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if (objItem.IsDead)
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return;
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objItem.EntityPosition.Z = 16;
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var itemBody = (BodyComponent)objItem.Components[BodyComponent.Index];
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itemBody.Velocity = new Vector3(direction.X * 1.25f, direction.Y * 1.25f, 1.0f);
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itemBody.DragAir = 0.95f;
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Map.Objects.SpawnObject(objItem);
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}
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}
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} |