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22 lines
500 B
C#
22 lines
500 B
C#
using ProjectZ.InGame.GameObjects.Base;
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namespace ProjectZ.InGame.GameObjects.Things
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{
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class ObjMusic : GameObject
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{
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private string _title;
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public ObjMusic() : base("editor music") { }
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public ObjMusic(Map.Map map, int posX, int posY, string title) : base(map)
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{
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_title = title;
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if (int.TryParse(_title, out var songNr))
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Map.MapMusic[0] = songNr;
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IsDead = true;
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}
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}
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}
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