LADXHD/InGame/GameObjects/NPCs/ObjHoneycomb.cs
2023-12-14 17:21:22 -05:00

176 lines
7.2 KiB
C#

using Microsoft.Xna.Framework;
using ProjectZ.InGame.GameObjects.Base;
using ProjectZ.InGame.GameObjects.Base.CObjects;
using ProjectZ.InGame.GameObjects.Base.Components;
using ProjectZ.InGame.GameObjects.Things;
using ProjectZ.InGame.Map;
using ProjectZ.InGame.Things;
using System;
namespace ProjectZ.InGame.GameObjects.NPCs
{
internal class ObjHoneycomb : GameObject
{
private readonly CSprite _sprite;
private ObjBees[] _objBee = new ObjBees[6];
private ObjPersonNew _objFollowerTarget;
private bool _spawnBees;
private int _spawnIndex;
private double _spawnCounter;
private const int SpawnTime = 175;
private bool _fallDown;
private double _fallCounter;
private const double FallTime = 250;
public ObjHoneycomb() : base("trade5Map") { }
public ObjHoneycomb(Map.Map map, int posX, int posY, string saveKey) : base(map)
{
EntityPosition = new CPosition(posX, posY + 24, 0);
EntitySize = new Rectangle(0, -32, 16, 32);
if (!string.IsNullOrEmpty(saveKey) &&
Game1.GameManager.SaveManager.GetString(saveKey) == "1")
{
SpawnItem();
IsDead = true;
return;
}
var body = new BodyComponent(EntityPosition, 0, 0, 14, 14, 8);
_sprite = new CSprite("trade5Map", EntityPosition, new Vector2(0, -24));
AddComponent(BodyComponent.Index, body);
AddComponent(KeyChangeListenerComponent.Index, new KeyChangeListenerComponent(OnKeyChange));
AddComponent(UpdateComponent.Index, new UpdateComponent(Update));
AddComponent(DrawComponent.Index, new DrawCSpriteComponent(_sprite, Values.LayerPlayer));
}
public override void Init()
{
// get tarin to parent the stick to
var objTarin = Map.Objects.GetObjectOfType((int)EntityPosition.X, (int)EntityPosition.Y, 32, 32, typeof(ObjPersonNew));
if (objTarin != null)
{
var objStick = new ObjPersonNew(Map, (int)objTarin.EntityPosition.X, (int)objTarin.EntityPosition.Y, null, "tarin stick", "tarinStick", "pHidden", new Rectangle(0, 0, 8, 8));
((BodyCollisionComponent)objStick.Components[CollisionComponent.Index]).IsActive = false;
objStick.EntityPosition.SetParent(objTarin.EntityPosition, Vector2.Zero, true);
Map.Objects.SpawnObject(objStick);
}
_objFollowerTarget = new ObjPersonNew(Map, (int)EntityPosition.X, (int)EntityPosition.Y - 24, null, "bee target", "beeTarget", null, new Rectangle(0, 0, 8, 8));
Map.Objects.SpawnObject(_objFollowerTarget);
SpawnBee(0);
}
private void OnKeyChange()
{
var honeycombFall = Game1.GameManager.SaveManager.GetString("honeycombFall");
if (honeycombFall != null && honeycombFall == "1")
{
_fallDown = true;
Game1.GameManager.SaveManager.RemoveString("honeycombFall");
}
var honeycombHit = Game1.GameManager.SaveManager.GetString("honeycombHit");
if (honeycombHit != null && honeycombHit == "1")
{
_sprite.DrawOffset.X -= 1;
Game1.GameManager.SaveManager.RemoveString("honeycombHit");
}
var honeycombReset = Game1.GameManager.SaveManager.GetString("honeycombReset");
if (honeycombReset != null && honeycombReset == "1")
{
if (!_spawnBees)
{
_objFollowerTarget.EntityPosition.Set(new Vector2(EntityPosition.X - 12, EntityPosition.Y - 0));
_spawnBees = true;
_spawnCounter = SpawnTime;
_spawnIndex = 1;
_objBee[0].SetAngryMode();
}
_sprite.DrawOffset.X += 1;
Game1.GameManager.SaveManager.RemoveString("honeycombReset");
}
var honeycombAttack = Game1.GameManager.SaveManager.GetString("honeycombAttack");
if (honeycombAttack != null && honeycombAttack == "1")
{
for (var i = 0; i < _objBee.Length; i++)
StartFollowing(i);
Game1.GameManager.SaveManager.RemoveString("honeycombAttack");
}
var honeycombFade = Game1.GameManager.SaveManager.GetString("honeycombFade");
if (!string.IsNullOrEmpty(honeycombFade))
{
var fadeTime = int.Parse(honeycombFade);
for (var i = 0; i < _objBee.Length; i++)
_objBee[i].FadeAway(fadeTime);
Game1.GameManager.SaveManager.RemoveString("honeycombFade");
}
}
public void Update()
{
if (_fallDown)
{
_fallCounter += Game1.DeltaTime;
_sprite.DrawOffset.X = -MathF.Sin((float)(_fallCounter / FallTime) * MathF.PI * 2);
if (_fallCounter > FallTime)
{
SpawnItem();
Map.Objects.DeleteObjects.Add(this);
}
}
// look at tarin
if (_spawnBees && _spawnCounter > 2350)
{
var playerDirection = new Vector2(_objFollowerTarget.EntityPosition.X, _objFollowerTarget.EntityPosition.Y + 16) - MapManager.ObjLink.EntityPosition.Position;
if (playerDirection != Vector2.Zero)
playerDirection.Normalize();
var playerDir = AnimationHelper.GetDirection(playerDirection, MathF.PI * 1.175f);
MapManager.ObjLink.SetWalkingDirection(playerDir);
}
if (_spawnBees)
_spawnCounter += Game1.DeltaTime;
if (_spawnCounter < SpawnTime || _spawnIndex >= 6)
return;
SpawnBee(_spawnIndex);
_objBee[_spawnIndex].SetAngryMode();
_spawnCounter -= SpawnTime;
_spawnIndex++;
}
private void SpawnBee(int index)
{
_objBee[index] = new ObjBees(Map, new Vector2((int)EntityPosition.X + 8, (int)EntityPosition.Y - 12), _objFollowerTarget, index == 0);
Map.Objects.SpawnObject(_objBee[index]);
}
private void StartFollowing(int index)
{
var radiants = index / 6f * MathF.PI * 2;
var offset = new Vector2(MathF.Sin(radiants), MathF.Cos(radiants)) * Game1.RandomNumber.Next(4, 7);
_objBee[index].SetFollowMode(offset);
}
private void SpawnItem()
{
var objItem = new ObjItem(Map, (int)EntityPosition.X, (int)EntityPosition.Y, null, "ow_honeycomb", "trade5", null);
if (!objItem.IsDead)
{
objItem.EntityPosition.Set(new Vector3(EntityPosition.X + 8, EntityPosition.Y + 8, 16));
((BodyComponent)objItem.Components[BodyComponent.Index]).Bounciness = 0;
Map.Objects.SpawnObject(objItem);
}
}
}
}