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23 lines
507 B
C#
23 lines
507 B
C#
using System.Collections.Generic;
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namespace ProjectZ.InGame.GameObjects.Base.Components.AI
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{
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class AiState
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{
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public delegate void InitFunction();
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public delegate void UpdateFunction();
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public InitFunction Init;
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public UpdateFunction Update;
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public List<AiTrigger> Trigger = new List<AiTrigger>();
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public AiState() { }
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public AiState(UpdateFunction update)
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{
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Update = update;
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}
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}
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}
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