mirror of
https://github.com/Phantop/LADXHD.git
synced 2024-11-25 16:03:02 +00:00
87 lines
2.6 KiB
C#
87 lines
2.6 KiB
C#
using Microsoft.Xna.Framework;
|
|
using ProjectZ.InGame.GameObjects.Base;
|
|
using ProjectZ.InGame.GameObjects.Base.CObjects;
|
|
using ProjectZ.InGame.GameObjects.Base.Components;
|
|
using ProjectZ.InGame.Things;
|
|
|
|
namespace ProjectZ.InGame.GameObjects.Things
|
|
{
|
|
class ObjHitTrigger : GameObject
|
|
{
|
|
private readonly HitType _hitType;
|
|
private readonly string _strKey;
|
|
private readonly int _activationTime;
|
|
|
|
private float _activationCounter;
|
|
private bool _wasActivated;
|
|
|
|
private readonly bool _delete;
|
|
private readonly bool _soundEffect;
|
|
|
|
public ObjHitTrigger() : base("editor hit trigger") { }
|
|
|
|
public ObjHitTrigger(Map.Map map, int posX, int posY, int hitType, string strKey, int width, int height, int activationTime, bool delete, bool soundEffect) : base(map)
|
|
{
|
|
EntitySize = new Rectangle(0, 0, width, height);
|
|
|
|
_hitType = (HitType)hitType;
|
|
_strKey = strKey;
|
|
|
|
_activationTime = activationTime;
|
|
|
|
_delete = delete;
|
|
_soundEffect = soundEffect;
|
|
|
|
_activationCounter = _activationTime;
|
|
|
|
if (_activationCounter > 0)
|
|
AddComponent(UpdateComponent.Index, new UpdateComponent(Update));
|
|
|
|
var hitBox = new CBox(posX, posY, 0, width, height, 16);
|
|
AddComponent(HittableComponent.Index, new HittableComponent(hitBox, OnHit));
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (!_wasActivated)
|
|
return;
|
|
|
|
_activationCounter -= Game1.DeltaTime;
|
|
if (_activationCounter <= 0)
|
|
Activate();
|
|
}
|
|
|
|
private Values.HitCollision OnHit(GameObject gameObject, Vector2 direction, HitType damageType, int damage, bool pieceOfPower)
|
|
{
|
|
if (_wasActivated)
|
|
return Values.HitCollision.None;
|
|
|
|
if (damageType == _hitType)
|
|
{
|
|
if (_activationCounter > 0)
|
|
_wasActivated = true;
|
|
else
|
|
Activate();
|
|
}
|
|
|
|
return Values.HitCollision.None;
|
|
}
|
|
|
|
private void Activate()
|
|
{
|
|
Game1.GameManager.SaveManager.SetString(_strKey, "1");
|
|
|
|
if (_soundEffect)
|
|
Game1.GameManager.PlaySoundEffect("D378-04-04");
|
|
|
|
if (_delete)
|
|
Map.Objects.DeleteObjects.Add(this);
|
|
else
|
|
{
|
|
_wasActivated = false;
|
|
_activationCounter = _activationTime;
|
|
}
|
|
}
|
|
}
|
|
}
|