LADXHD/packages.config

21 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="AssimpNet" version="4.1.0" targetFramework="net472" />
<package id="Microsoft.Win32.Registry" version="4.5.0" targetFramework="net472" />
<package id="MonoGame.Framework.Content.Pipeline" version="3.8.0.1641" targetFramework="net472" />
<package id="MonoGame.Framework.WindowsDX" version="3.8.0.1641" targetFramework="net472" />
<package id="NAudio" version="1.10.0" targetFramework="net451" />
<package id="RBush" version="2.0.41" targetFramework="net451" />
<package id="SharpDX" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.DXGI" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net472" />
<package id="SharpDX.XInput" version="4.0.1" targetFramework="net472" />
<package id="System.Collections.Immutable" version="1.3.0" targetFramework="net451" />
<package id="System.Security.AccessControl" version="4.5.0" targetFramework="net472" />
<package id="System.Security.Principal.Windows" version="4.5.0" targetFramework="net472" />
</packages>