update README

This commit is contained in:
Phantop 2023-12-14 18:29:02 -05:00
parent 8f2e53e6ee
commit 713f1ddd09

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@ -10,3 +10,13 @@ Whether you're a long-time fan of Link's Awakening or a newcomer to the series,
THIS IS NOT MY PROJECT. You can find the original location of it [here](https://linksawakeningdxhd.itch.io/links-awakening-dx-hd).
This repository merely exists to preserve it as an easily buildable copy, as the original source used a strange MonoGame layout.
I've provided a build artifact with the relevant `dotnet` version bundled, for easy usage of the project under `wine`, as that's how I would use it.
The following commands process can be used to build that on Linux, assuming .NET 6.0 with the right target available:
```bash
winetricks d3dcompiler_47 dotnet6
dotnet tool restore
MGFXC_WINE_PATH=$WINEPREFIX dotnet publish -c Release -r win-x64 /p:PublishReadyToRun=false /p:TieredCompilation=false --self-contained -o <outdir>
```
Certain files have been modified to use fonts that are available on my system (DejaVu Sans, Ubuntu Mono) over Microsoft fonts. You may have to adjust them if you get a build error.