LADXHD/InGame/SaveLoad/SettingsSaveLoad.cs

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C#
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2023-12-14 22:21:22 +00:00
using ProjectZ.InGame.Controls;
using ProjectZ.InGame.Things;
namespace ProjectZ.InGame.SaveLoad
{
class SettingsSaveLoad
{
private static readonly string SettingsFileName = "settings";
public static void LoadSettings()
{
var saveManager = new SaveManager();
// error loading file
if (!saveManager.LoadFile(SettingsFileName))
return;
Values.PathContentFolder = saveManager.GetString("ContentPath", Values.PathContentFolder);
Values.PathSaveFolder = saveManager.GetString("SavePath", Values.PathSaveFolder);
GameSettings.GameScale = saveManager.GetInt("GameScale", GameSettings.GameScale);
GameSettings.UiScale = saveManager.GetInt("UIScale", GameSettings.UiScale);
GameSettings.MusicVolume = saveManager.GetInt("MusicVolume", GameSettings.MusicVolume);
GameSettings.EffectVolume = saveManager.GetInt("EffectVolume", GameSettings.EffectVolume);
GameSettings.EnableShadows = saveManager.GetBool("EnableShadows", GameSettings.EnableShadows);
GameSettings.Autosave = saveManager.GetBool("Autosave", GameSettings.Autosave);
GameSettings.SmoothCamera = saveManager.GetBool("SmoothCamera", GameSettings.SmoothCamera);
GameSettings.BorderlessWindowed = saveManager.GetBool("BorderlessWindowed", GameSettings.BorderlessWindowed);
GameSettings.IsFullscreen = saveManager.GetBool("IsFullscreen", GameSettings.IsFullscreen);
GameSettings.LockFps = saveManager.GetBool("LockFPS", GameSettings.LockFps);
Values.ControllerDeadzone = saveManager.GetFloat("ControllerDeadzone", Values.ControllerDeadzone);
Game1.LanguageManager.CurrentLanguageIndex = saveManager.GetInt("CurrentLanguage", Game1.LanguageManager.CurrentLanguageIndex);
ControlHandler.LoadButtonMap(saveManager);
}
public static void SaveSettings()
{
var saveManager = new SaveManager();
saveManager.SetString("ContentPath", Values.PathContentFolder);
saveManager.SetString("SavePath", Values.PathSaveFolder);
saveManager.SetInt("Version", 1);
saveManager.SetInt("GameScale", GameSettings.GameScale);
saveManager.SetInt("UIScale", GameSettings.UiScale);
saveManager.SetInt("MusicVolume", GameSettings.MusicVolume);
saveManager.SetInt("EffectVolume", GameSettings.EffectVolume);
saveManager.SetBool("EnableShadows", GameSettings.EnableShadows);
saveManager.SetBool("Autosave", GameSettings.Autosave);
saveManager.SetBool("SmoothCamera", GameSettings.SmoothCamera);
saveManager.SetBool("BorderlessWindowed", GameSettings.BorderlessWindowed);
saveManager.SetBool("IsFullscreen", GameSettings.IsFullscreen);
saveManager.SetBool("LockFPS", GameSettings.LockFps);
saveManager.SetFloat("ControllerDeadzone", Values.ControllerDeadzone);
saveManager.SetInt("CurrentLanguage", Game1.LanguageManager.CurrentLanguageIndex);
ControlHandler.SaveButtonMaps(saveManager);
saveManager.Save(SettingsFileName, Values.SaveRetries);
}
}
}