LADXHD/InGame/Pages/CopyPage.cs

216 lines
9.9 KiB
C#
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2023-12-14 22:21:22 +00:00
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using ProjectZ.InGame.Controls;
using ProjectZ.InGame.Interface;
using ProjectZ.InGame.SaveLoad;
using ProjectZ.InGame.Things;
namespace ProjectZ.InGame.Pages
{
class CopyPage : InterfacePage
{
private InterfaceListLayout[] _fromSaveSlot = new InterfaceListLayout[SaveStateManager.SaveCount];
private InterfaceLabel[] _saveFromNames = new InterfaceLabel[SaveStateManager.SaveCount];
private InterfaceListLayout[] _toSaveSlot = new InterfaceListLayout[SaveStateManager.SaveCount];
private InterfaceLabel[] _saveToNames = new InterfaceLabel[SaveStateManager.SaveCount];
private int _sourceSlotIndex;
private int _targetSlotIndex;
public CopyPage(int width, int height)
{
var saveButtonRec = new Point(120, 22);
// main layout
var _mainLayout = new InterfaceListLayout { Size = new Point(width, height), Gravity = InterfaceElement.Gravities.Left, Selectable = true };
_mainLayout.AddElement(new InterfaceLabel(Resources.GameHeaderFont, "main_menu_copy_header", new Point(width, (int)(height * Values.MenuHeaderSize)), new Point(0, 0)));
var fromToLayout = new InterfaceListLayout() { Size = new Point(width, (int)(height * Values.MenuContentSize)), HorizontalMode = true, Selectable = true };
// list of all save files
{
var fromSaveSlot = new InterfaceListLayout() { Size = new Point(saveButtonRec.X, (int)(height * Values.MenuContentSize)) };
fromSaveSlot.AddElement(new InterfaceLabel("main_menu_copy_from"));
for (var i = 0; i < SaveStateManager.SaveCount; i++)
{
var _saveButtonLayouts = new InterfaceGravityLayout { Size = new Point(saveButtonRec.X, saveButtonRec.Y) };
var numberWidth = 17;
var saveSlotNumber = new InterfaceLabel(null, new Point(numberWidth, 12), Point.Zero)
{ Gravity = InterfaceElement.Gravities.Left, TextAlignment = InterfaceElement.Gravities.Center | InterfaceElement.Gravities.Bottom };
saveSlotNumber.SetText((i + 1).ToString());
_saveButtonLayouts.AddElement(saveSlotNumber);
var saveInfoLayout = new InterfaceListLayout { HorizontalMode = true, Size = new Point(saveButtonRec.X - numberWidth, saveButtonRec.Y), Gravity = InterfaceElement.Gravities.Right };
// name on the right
{
var rightWidth = saveButtonRec.X - numberWidth;
var middle = new InterfaceListLayout { Gravity = InterfaceElement.Gravities.Left, Margin = new Point(2, 0), Size = new Point(rightWidth, 30) };
// name
middle.AddElement(_saveFromNames[i] = new InterfaceLabel(null, new Point(rightWidth - 3, 12), Point.Zero) { Margin = new Point(1, 0), TextAlignment = InterfaceElement.Gravities.Left | InterfaceElement.Gravities.Bottom });
saveInfoLayout.AddElement(middle);
}
_saveButtonLayouts.AddElement(saveInfoLayout);
var _saveButtons = new InterfaceButton
{
InsideElement = _saveButtonLayouts,
Size = new Point(saveButtonRec.X, saveButtonRec.Y),
Margin = new Point(0, 2)
};
_fromSaveSlot[i] = new InterfaceListLayout { HorizontalMode = true, Gravity = InterfaceElement.Gravities.Right, AutoSize = true };
// save file
_fromSaveSlot[i].AddElement(_saveButtons);
// add save button to the main layout
fromSaveSlot.AddElement(_fromSaveSlot[i]);
}
fromToLayout.AddElement(fromSaveSlot);
fromToLayout.AddElement(new InterfaceLabel("main_menu_copy_arrow") { Size = new Point(6, 7), Margin = new Point(10, 10) });
var toSaveSlot = new InterfaceListLayout() { Size = new Point(saveButtonRec.X, (int)(height * Values.MenuContentSize)), Selectable = true };
toSaveSlot.AddElement(new InterfaceLabel("main_menu_copy_to"));
for (var i = 0; i < SaveStateManager.SaveCount; i++)
{
var _saveButtonLayouts = new InterfaceGravityLayout { Size = new Point(saveButtonRec.X, saveButtonRec.Y) };
var numberWidth = 17;
var saveSlotNumber = new InterfaceLabel(null, new Point(numberWidth, 12), Point.Zero)
{ Gravity = InterfaceElement.Gravities.Left, TextAlignment = InterfaceElement.Gravities.Center | InterfaceElement.Gravities.Bottom };
saveSlotNumber.SetText((i + 1).ToString());
_saveButtonLayouts.AddElement(saveSlotNumber);
var saveInfoLayout = new InterfaceListLayout { HorizontalMode = true, Size = new Point(saveButtonRec.X - numberWidth, saveButtonRec.Y), Gravity = InterfaceElement.Gravities.Right };
// name on the right
{
var rightWidth = saveButtonRec.X - numberWidth;
var middle = new InterfaceListLayout { Gravity = InterfaceElement.Gravities.Left, Margin = new Point(2, 0), Size = new Point(rightWidth, 30) };
// name
middle.AddElement(_saveToNames[i] = new InterfaceLabel(null, new Point(rightWidth - 3, 12), Point.Zero) { Margin = new Point(1, 0), TextAlignment = InterfaceElement.Gravities.Left | InterfaceElement.Gravities.Bottom });
saveInfoLayout.AddElement(middle);
}
_saveButtonLayouts.AddElement(saveInfoLayout);
var slotIndex = i;
var _saveButtons = new InterfaceButton
{
InsideElement = _saveButtonLayouts,
Size = new Point(saveButtonRec.X, saveButtonRec.Y),
Margin = new Point(0, 2),
ClickFunction = (InterfaceElement element) => OnSelectSave(slotIndex)
};
_toSaveSlot[i] = new InterfaceListLayout { HorizontalMode = true, Gravity = InterfaceElement.Gravities.Right, AutoSize = true, Selectable = true };
// save file
_toSaveSlot[i].AddElement(_saveButtons);
// add save button to the main layout
toSaveSlot.AddElement(_toSaveSlot[i]);
}
fromToLayout.AddElement(toSaveSlot);
_mainLayout.AddElement(fromToLayout);
}
// menu bottom bar
{
var menuBottomBar = new InterfaceListLayout
{
Size = new Point(saveButtonRec.X, (int)(height * Values.MenuFooterSize)),
HorizontalMode = true,
Selectable = true
};
// back button
menuBottomBar.AddElement(new InterfaceButton(new Point(60, 20), new Point(2, 4), "main_menu_copy_back", element => Abort()));
_mainLayout.AddElement(menuBottomBar);
}
PageLayout = _mainLayout;
}
public override void OnLoad(Dictionary<string, object> intent)
{
if (intent != null && intent.TryGetValue("selectedSlot", out var selectedSlot))
{
_sourceSlotIndex = (int)selectedSlot;
}
UpdateUi();
PageLayout.Deselect(false);
PageLayout.Select(InterfaceElement.Directions.Top, false);
}
public override void OnReturn(Dictionary<string, object> intent)
{
base.OnReturn(intent);
// copy file?
if (intent != null && intent.TryGetValue("copyFile", out var copyFile) && (bool)copyFile)
{
var popIntent = new Dictionary<string, object>();
popIntent.Add("copyTargetSlot", _targetSlotIndex);
Game1.UiPageManager.PopPage(popIntent, PageManager.TransitionAnimation.Fade, PageManager.TransitionAnimation.Fade);
}
}
public override void Update(CButtons pressedButtons, GameTime gameTime)
{
base.Update(pressedButtons, gameTime);
if (ControlHandler.ButtonPressed(CButtons.B))
Abort();
}
private void Abort()
{
Game1.UiPageManager.PopPage(null, PageManager.TransitionAnimation.Fade, PageManager.TransitionAnimation.Fade);
}
private void OnSelectSave(int slotIndex)
{
_targetSlotIndex = slotIndex;
Game1.UiPageManager.ChangePage(typeof(CopyConfirmationPage), null, PageManager.TransitionAnimation.Fade, PageManager.TransitionAnimation.Fade);
}
private void UpdateUi()
{
for (var i = 0; i < SaveStateManager.SaveCount; i++)
{
var slotName = SaveStateManager.SaveStates[i] == null ?
Game1.LanguageManager.GetString("main_menu_copy_empty", "error") : SaveStateManager.SaveStates[i].Name;
// only show the selected slot
if (i == _sourceSlotIndex)
{
_fromSaveSlot[i].Select(InterfaceElement.Directions.Left, false);
_saveFromNames[i].SetText(slotName);
}
_fromSaveSlot[i].Visible = i == _sourceSlotIndex;
_toSaveSlot[i].Visible = i != _sourceSlotIndex;
_saveToNames[i].SetText(slotName);
}
}
}
}