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22 lines
670 B
C#
22 lines
670 B
C#
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using Microsoft.Xna.Framework;
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using ProjectZ.InGame.GameObjects.Base;
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using ProjectZ.InGame.GameObjects.Base.CObjects;
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using ProjectZ.InGame.Map;
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namespace ProjectZ.InGame.GameObjects.Things
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{
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public class ObjMarinDisabler : GameObject
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{
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public ObjMarinDisabler() : base("marin") { }
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public ObjMarinDisabler(Map.Map map, int posX, int posY) : base(map)
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{
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EntityPosition = new CPosition(posX, posY, 0);
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EntitySize = new Rectangle(0, 0, 16, 16);
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var marin = MapManager.ObjLink.GetMarin();
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if (marin != null)
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marin.IsHidden = true;
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}
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}
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}
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