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40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
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using Microsoft.Xna.Framework;
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using ProjectZ.Base;
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namespace ProjectZ.InGame.GameObjects.Base.CObjects
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{
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public class CRectangle
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{
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public RectangleF Rectangle;
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public Rectangle OffsetSize;
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private bool MoveZ;
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public CRectangle(Rectangle rectangle)
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{
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Rectangle = rectangle;
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}
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public CRectangle(RectangleF rectangle)
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{
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Rectangle = rectangle;
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}
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public CRectangle(CPosition position, Rectangle offsetSize, bool moveZ = false)
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{
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OffsetSize = offsetSize;
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position.AddPositionListener(typeof(CRectangle), UpdateRectangle);
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UpdateRectangle(position);
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MoveZ = moveZ;
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}
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public void UpdateRectangle(CPosition position)
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{
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Rectangle = new RectangleF(
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position.X + OffsetSize.X,
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position.Y + OffsetSize.Y + (MoveZ ? -position.Z : 0),
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OffsetSize.Width, OffsetSize.Height);
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}
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}
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}
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