CSE2-tweaks/.travis.yml

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# Optimize git clone
git:
depth: 5
# Bionic is the most recent version of Ubuntu I can get to work properly
dist: bionic
# Enable C++ language support
language: cpp
osx_image: xcode11.3
compiler:
- gcc
- clang
os:
- linux
- osx
addons:
apt:
sources:
- sourceline: 'deb http://apt.llvm.org/bionic/ llvm-toolchain-bionic-9 main'
key_url: 'https://apt.llvm.org/llvm-snapshot.gpg.key'
- sourceline: 'ppa:ubuntu-toolchain-r/test'
packages:
- make
- cmake
- gcc-9
- g++-9
- clang-9
- libsdl1.2-dev
- libsdl2-dev
- libglfw3-dev
- libfreetype6-dev
homebrew:
packages:
- make
- cmake
- gcc@9
- llvm@9
- sdl
- sdl2
- glfw
- freetype
env:
- PLATFORM=SDL2 AUDIO=SDL2 RENDERER=Software
- PLATFORM=SDL2 AUDIO=SDL2 RENDERER=SDLTexture
- PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGL3
- PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2
- PLATFORM=SDL1 AUDIO=SDL1 RENDERER=Software
- PLATFORM=SDL1 AUDIO=SDL1 RENDERER=OpenGL3
- PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software
- PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3
- PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2
- PLATFORM=Null AUDIO=Null RENDERER=Software
jobs:
exclude:
# macOS doesn't support OpenGLES2, apparently
- os: osx
env: PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2
- os: osx
env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2
# GCC is mysteriously broken when trying to parse macOS headers for miniaudio
- os: osx
compiler: gcc
env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3
- os: osx
compiler: gcc
env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software
before_install:
# Set URL for Discord send script
- DISCORD_SEND_SCRIPT_URL=https://raw.githubusercontent.com/DiscordHooks/travis-ci-discord-webhook/master/send.sh
- DISCORD_SEND_SCRIPT_FILENAME=discordSendNotification.sh
# Display available disk space
- df -h
# Display Travis OS name
- echo $TRAVIS_OS_NAME
# The following Homebrew packages aren't linked by default, and need to be prepended to the path explicitly.
- if [ "$TRAVIS_OS_NAME" = "osx" ]; then
export PATH="$(brew --prefix llvm)/bin:$PATH";
fi
# /usr/bin/gcc points to an older compiler on both Linux and macOS.
- if [ "$CXX" = "g++" ]; then export CXX="g++-9" CC="gcc-9"; fi
# /usr/bin/clang points to an older compiler on both Linux and macOS.
#
# Homebrew's llvm package doesn't ship a versioned clang++ binary, so the values
# below don't work on macOS. Fortunately, the path change above makes the
# default values (clang and clang++) resolve to the correct compiler on macOS.
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
if [ "$CXX" = "clang++" ]; then export CXX="clang++-9" CC="clang-9"; fi;
fi
# Display compilers/cmake name/version
- echo ${CC}
- echo ${CXX}
- ${CC} --version
- ${CXX} --version
- cmake --version
install:
# Get number of cores (or 2 by default if somehow none of these are available somehow)
- JOBS=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null || echo 2)
- echo $JOBS
# Recommanded build directory
- CMAKE_BUILD_DIR=build
before_script:
# Make build directory and generate CMake build files
- mkdir -p ${CMAKE_BUILD_DIR} && cd ${CMAKE_BUILD_DIR}
- cmake .. -DCMAKE_BUILD_TYPE=Release -DFIX_BUGS=ON -DBACKEND_PLATFORM=$PLATFORM -DBACKEND_AUDIO=$AUDIO -DBACKEND_RENDERER=$RENDERER -DCMAKE_C_FLAGS="-Wall -Wextra -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -pedantic"
- cd ..
script:
- cd ${CMAKE_BUILD_DIR}
- cmake --build . --config Release --parallel $JOBS
- cd ..
after_success:
# Send success notification to Discord through DISCORD_WEBHOOK_URL
- travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME}
- chmod +x ${DISCORD_SEND_SCRIPT_FILENAME}
- ./${DISCORD_SEND_SCRIPT_FILENAME} success $DISCORD_WEBHOOK_URL
after_failure:
# Send failure notification to Discord through DISCORD_WEBHOOK_URL
- travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME}
- chmod +x ${DISCORD_SEND_SCRIPT_FILENAME}
- ./${DISCORD_SEND_SCRIPT_FILENAME} failure $DISCORD_WEBHOOK_URL