// Microsoft Visual C++ generated resource script. // #include "resource1.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Japanese resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_JPN) #ifdef _WIN32 LANGUAGE LANG_JAPANESE, SUBLANG_DEFAULT #pragma code_page(932) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,6 PRODUCTVERSION 1,0,0,6 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "041104b0" BEGIN VALUE "FileDescription", "Doukutsu" VALUE "FileVersion", "1, 0, 0, 6" VALUE "InternalName", "Doukutsu Monogatari" VALUE "LegalCopyright", "I can't get MSVC2003 to understand Japanese so here's a placeholder" VALUE "OriginalFilename", "Doukutsu.exe" VALUE "ProductName", "I can't get MSVC2003 to understand Japanese so here's a placeholder" VALUE "ProductVersion", "1, 0, 0, 6" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x411, 1200 END END ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. GLFW_ICON ICON "ICON/GLFW_ICON.ico" #endif // Japanese resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED