// THIS IS DECOMPILED PROPRIETARY CODE - USE AT YOUR OWN RISK. // // The original code belongs to Daisuke "Pixel" Amaya. // // Modifications and custom code are under the MIT licence. // See LICENCE.txt for details. #include "SelStage.h" #include #include #include "WindowsWrapper.h" #include "CommonDefines.h" #include "Draw.h" #include "Escape.h" #include "KeyControl.h" #include "Main.h" #include "Pause.h" #include "Sound.h" #include "TextScr.h" PERMIT_STAGE gPermitStage[STAGE_MAX]; int gSelectedStage; int gStageSelectTitleY; void ClearPermitStage(void) { memset(gPermitStage, 0, sizeof(gPermitStage)); } BOOL AddPermitStage(int index, int event) { int i = 0; while (i < STAGE_MAX) { if (gPermitStage[i].index == index) break; if (gPermitStage[i].index == 0) break; ++i; } if (i == STAGE_MAX) return FALSE; gPermitStage[i].index = index; gPermitStage[i].event = event; return TRUE; } BOOL SubPermitStage(int index) { int i; for (i = 0; i < STAGE_MAX; ++i) if (gPermitStage[i].index == index) break; #ifdef FIX_BUGS if (i == STAGE_MAX) #else if (i == 32) // Same value as 'ITEM_MAX' #endif return FALSE; for (++i; i < STAGE_MAX; ++i) gPermitStage[i - 1] = gPermitStage[i]; gPermitStage[i - 1].index = 0; gPermitStage[i - 1].event = 0; return TRUE; } void MoveStageSelectCursor(void) { int stage_num; int stage_x; stage_num = 0; while (gPermitStage[stage_num].index != 0) ++stage_num; stage_x = (WINDOW_WIDTH - (stage_num * 40)) / 2; // Unused if (stage_num == 0) return; if (gKeyTrg & gKeyLeft) --gSelectedStage; if (gKeyTrg & gKeyRight) ++gSelectedStage; if (gSelectedStage < 0) gSelectedStage = stage_num - 1; if (gSelectedStage > stage_num - 1) gSelectedStage = 0; if (gKeyTrg & (gKeyLeft | gKeyRight)) StartTextScript(gPermitStage[gSelectedStage].index + 1000); if (gKeyTrg & (gKeyLeft | gKeyRight)) PlaySoundObject(1, SOUND_MODE_PLAY); } void PutStageSelectObject(void) { static unsigned int flash; int i; RECT rcStage; RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; RECT rcCur[2] = { {80, 88, 112, 104}, {80, 104, 112, 120}, }; RECT rcTitle1 = {80, 64, 144, 72}; int stage_num; int stage_x; if (gStageSelectTitleY > (WINDOW_HEIGHT / 2) - 74) --gStageSelectTitleY; PutBitmap3(&rcView, PixelToScreenCoord((WINDOW_WIDTH / 2) - 32), PixelToScreenCoord(gStageSelectTitleY), &rcTitle1, SURFACE_ID_TEXT_BOX); stage_num = 0; while (gPermitStage[stage_num].index) ++stage_num; ++flash; if (stage_num != 0) { stage_x = (WINDOW_WIDTH - (stage_num * 40)) / 2; PutBitmap3(&rcView, PixelToScreenCoord(stage_x + (gSelectedStage * 40)), PixelToScreenCoord((WINDOW_HEIGHT / 2) - 56), &rcCur[flash / 2 % 2], SURFACE_ID_TEXT_BOX); for (i = 0; i < STAGE_MAX; ++i) { if (gPermitStage[i].index == 0) break; // Interestingly, there's code for reading multiple rows of icons // from the 'StageImage.pbm' file when there are more than 8 stages, // despite only 6 icons ever being used. rcStage.left = (gPermitStage[i].index % 8) * 32; rcStage.right = rcStage.left + 32; rcStage.top = (gPermitStage[i].index / 8) * 16; rcStage.bottom = rcStage.top + 16; PutBitmap3(&rcView, PixelToScreenCoord(stage_x + (i * 40)), PixelToScreenCoord((WINDOW_HEIGHT / 2) - 56), &rcStage, SURFACE_ID_STAGE_ITEM); } } } int StageSelectLoop(int *p_event) { std::string old_script_path; RECT rcView = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT}; gSelectedStage = 0; BackupSurface(SURFACE_ID_SCREEN_GRAB, &grcFull); old_script_path = GetTextScriptPath(); LoadTextScript2("StageSelect.tsc"); gStageSelectTitleY = (WINDOW_HEIGHT / 2) - 66; StartTextScript(gPermitStage[gSelectedStage].index + 1000); for (;;) { GetTrg(); if (gKey & KEY_PAUSE) { switch (Call_Pause(1)) { case enum_ESCRETURN_exit: return enum_ESCRETURN_exit; case enum_ESCRETURN_restart: return enum_ESCRETURN_restart; } } if (gKey & KEY_ESCAPE) { switch (Call_Escape()) { case enum_ESCRETURN_exit: return enum_ESCRETURN_exit; case enum_ESCRETURN_restart: return enum_ESCRETURN_restart; } } MoveStageSelectCursor(); switch (TextScriptProc()) { case enum_ESCRETURN_exit: return enum_ESCRETURN_exit; case enum_ESCRETURN_restart: return enum_ESCRETURN_restart; } #ifdef FIX_BUGS PutBitmap4(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB); #else // The original accidentally drew the screencap with transparency enabled PutBitmap3(&rcView, 0, 0, &rcView, SURFACE_ID_SCREEN_GRAB); #endif PutStageSelectObject(); PutTextScript(); if (gKeyTrg & gKeyOk) { StopTextScript(); break; } if (gKeyTrg & gKeyCancel) { StopTextScript(); LoadTextScript_Stage(old_script_path.c_str()); *p_event = 0; return enum_ESCRETURN_continue; } PutFramePerSecound(); if (!Flip_SystemTask()) return enum_ESCRETURN_exit; } LoadTextScript_Stage(old_script_path.c_str()); *p_event = gPermitStage[gSelectedStage].event; return enum_ESCRETURN_continue; }