Fix restore queueSource
Make queueSource responsive Fix some warnings
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parent
2a5a51e43f
commit
e782643ee0
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@ -1,6 +1,5 @@
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import 'package:audio_service/audio_service.dart';
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import 'package:audio_session/audio_session.dart';
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import 'package:flutter/foundation.dart';
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import 'package:freezer/api/cache.dart';
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import 'package:freezer/api/deezer.dart';
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import 'package:freezer/api/audio_sources/deezer_audio_source.dart';
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@ -802,6 +801,13 @@ class AudioPlayerTask extends BaseAudioHandler {
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_queueAutoIncrement = q.length;
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queue.add(q);
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await _loadQueue(preload: false);
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//Send restored queue source to ui
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customEvent.add({
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'action': 'onRestore',
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'queueSource': queueSource!,
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'repeatMode': _repeatMode
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});
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}
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@override
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@ -15,7 +15,6 @@ class PlayerHelper {
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late StreamSubscription _customEventSubscription;
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late StreamSubscription _mediaItemSubscription;
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late StreamSubscription _playbackStateStreamSubscription;
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QueueSource? queueSource;
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AudioServiceRepeatMode repeatType = AudioServiceRepeatMode.none;
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bool equalizerOpen = false;
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bool _shuffleEnabled = false;
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@ -30,6 +29,9 @@ class PlayerHelper {
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// StreamController _visualizerController = StreamController.broadcast();
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// Stream get visualizerStream => _visualizerController.stream;
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final _queueSourceSubject = BehaviorSubject<QueueSource>();
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ValueStream<QueueSource> get queueSource => _queueSourceSubject.stream;
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final _streamInfoSubject = BehaviorSubject<StreamQualityInfo>();
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ValueStream<StreamQualityInfo> get streamInfo => _streamInfoSubject.stream;
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@ -92,7 +94,7 @@ class PlayerHelper {
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switch (event['action']) {
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case 'onRestore':
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//Load queueSource from isolate
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queueSource = event['queueSource'] as QueueSource;
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_queueSourceSubject.add(event['queueSource'] as QueueSource);
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repeatType = event['repeatMode'] as AudioServiceRepeatMode;
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_queueIndex = getQueueIndex();
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break;
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@ -202,7 +204,7 @@ class PlayerHelper {
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//Play mix by track
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Future playMix(String trackId, String trackTitle) async {
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List<Track> tracks = (await deezerAPI.playMix(trackId))!;
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List<Track> tracks = await deezerAPI.playMix(trackId);
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await playFromTrackList(
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tracks,
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tracks[0].id,
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@ -277,7 +279,7 @@ class PlayerHelper {
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Future<void> playFromTrackList(
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List<Track> tracks, String? trackId, QueueSource queueSource) async {
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final queue =
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tracks.map<MediaItem>((track) => track!.toMediaItem()).toList();
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tracks.map<MediaItem>((track) => track.toMediaItem()).toList();
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await setQueueSource(queueSource);
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await _loadQueuePlay(
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queue, trackId == null ? 0 : queue.indexWhere((m) => m.id == trackId));
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@ -311,7 +313,7 @@ class PlayerHelper {
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}
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Future setQueueSource(QueueSource queueSource) async {
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this.queueSource = queueSource;
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_queueSourceSubject.add(queueSource);
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await audioHandler.customAction('queueSource', queueSource.toJson());
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}
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@ -536,7 +536,7 @@ class _LibraryTracksState extends State<LibraryTracks> {
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),
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const SizedBox(height: 8.0),
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for (final track in allTracks)
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TrackTile.fromTrack(track!, onTap: () {
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TrackTile.fromTrack(track, onTap: () {
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playerHelper.playFromTrackList(
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allTracks,
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track.id,
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@ -787,41 +787,46 @@ class PlaybackControls extends StatelessWidget {
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.symmetric(horizontal: 8.0),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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mainAxisSize: MainAxisSize.max,
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children: [
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playerHelper.queueSource?.source != 'show'
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? ShuffleButton(iconSize: size * 0.75)
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: const ForwardReplay30Button(forward: false),
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PrevNextButton(size, prev: true),
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if (settings.enableFilledPlayButton)
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Consumer<BackgroundProvider>(builder: (context, provider, _) {
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final color = provider.dominantColor == null
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? Colors.transparent
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: Theme.of(context).brightness == Brightness.light
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? provider.dominantColor!
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: darken(provider.dominantColor!);
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return PlayPauseButton(size * 2.25,
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filled: true,
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material3: settings.enableMaterial3PlayButton,
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color: color,
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iconColor: Color.lerp(
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(ThemeData.estimateBrightnessForColor(color) ==
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Brightness.light
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? Colors.black
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: Colors.white),
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color,
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0.25));
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})
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else
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PlayPauseButton(size * 1.25),
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PrevNextButton(size),
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playerHelper.queueSource?.source != 'show'
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? RepeatButton(size * 0.75)
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: const ForwardReplay30Button(forward: true),
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],
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),
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child: StreamBuilder<QueueSource>(
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stream: playerHelper.queueSource,
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builder: (context, snapshot) {
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final queueSource = snapshot.data;
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return Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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mainAxisSize: MainAxisSize.max,
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children: [
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queueSource?.source != 'show'
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? ShuffleButton(iconSize: size * 0.75)
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: const ForwardReplay30Button(forward: false),
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PrevNextButton(size, prev: true),
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if (settings.enableFilledPlayButton)
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Consumer<BackgroundProvider>(builder: (context, provider, _) {
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final color = provider.dominantColor == null
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? Colors.transparent
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: Theme.of(context).brightness == Brightness.light
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? provider.dominantColor!
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: darken(provider.dominantColor!);
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return PlayPauseButton(size * 2.25,
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filled: true,
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material3: settings.enableMaterial3PlayButton,
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color: color,
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iconColor: Color.lerp(
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(ThemeData.estimateBrightnessForColor(color) ==
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Brightness.light
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? Colors.black
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: Colors.white),
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color,
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0.25));
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})
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else
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PlayPauseButton(size * 1.25),
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PrevNextButton(size),
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queueSource?.source != 'show'
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? RepeatButton(size * 0.75)
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: const ForwardReplay30Button(forward: true),
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],
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);
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}),
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);
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}
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}
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@ -997,22 +1002,29 @@ class PlayerScreenTopRow extends StatelessWidget {
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iconSize: size,
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splashRadius: size * 1.5,
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),
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if (playerHelper.queueSource != null)
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Expanded(
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child: RichText(
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textAlign: TextAlign.center,
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maxLines: 2,
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text: TextSpan(children: [
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if (!short)
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TextSpan(
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text: '${'PLAYING FROM'.i18n}\n',
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style: TextStyle(
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fontWeight: FontWeight.bold,
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letterSpacing: 1.5,
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fontSize: (textSize ?? 38.sp) * 0.85)),
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TextSpan(text: playerHelper.queueSource!.text ?? '')
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], style: TextStyle(fontSize: textSize ?? 38.sp))),
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),
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Expanded(
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child: StreamBuilder<QueueSource>(
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stream: playerHelper.queueSource,
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builder: (context, snapshot) {
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final queueSource = snapshot.data;
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if (queueSource == null) {
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return const SizedBox.shrink();
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}
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return RichText(
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textAlign: TextAlign.center,
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maxLines: 2,
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text: TextSpan(children: [
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if (!short)
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TextSpan(
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text: '${'PLAYING FROM'.i18n}\n',
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style: TextStyle(
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fontWeight: FontWeight.bold,
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letterSpacing: 1.5,
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fontSize: (textSize ?? 38.sp) * 0.85)),
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TextSpan(text: queueSource.text ?? '')
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], style: TextStyle(fontSize: textSize ?? 38.sp)));
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}),
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),
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showQueueButton
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? IconButton(
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icon: Icon(
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@ -1158,7 +1170,7 @@ class BottomBarControls extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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final iconSize = size * 0.9;
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if (playerHelper.queueSource?.source == 'show') {
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if (playerHelper.queueSource.valueOrNull?.source == 'show') {
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return Row(
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisAlignment: MainAxisAlignment.spaceEvenly,
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