package moe.oko.opennaw.model; import net.luckperms.api.model.group.Group; import org.bukkit.Location; import org.bukkit.OfflinePlayer; import java.util.HashMap; import java.util.UUID; public class Nation { public static final Nation UNCLAIMED = new Nation("UNCLAIMED", null); private String name; private Group group; private Location spawn; private HashMap players; //The icon used for cities owned by this nation (default is a tower) private String dynmapIcon; //Should be a color of wool, used for join GUI and flag generation (TODO) private String colour; public Nation(String name, Group group) { this.name = name; this.group = group; this.players = new HashMap<>(); this.dynmapIcon = "tower"; this.colour = "WHITE"; this.spawn = null; } //Db Constructor public Nation(String name, Group group, String dynmapIcon, String colour, Location spawn) { this.name = name; this.group = group; this.players = new HashMap<>(); this.colour = colour; this.dynmapIcon = dynmapIcon; this.spawn = spawn; } public String getName() { return name; } public Group getGroup() { return group; } public Location getSpawn() { return spawn; } public String getColour() { return colour; } public void setColour(String colour) { this.colour = colour; } public void setSpawn(Location l) { this.spawn = l; } public String getDynmapIcon() { return dynmapIcon; } public HashMap getPlayerMap() { return players; } public void setDynmapIcon(String dynmapIcon) { this.dynmapIcon = dynmapIcon; } }