Gate Functionality, TNT Functionality started, Gates 100% working AND persistent.
This commit is contained in:
parent
38a5a4bcd4
commit
d20b0f4982
16
pom.xml
16
pom.xml
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@ -55,6 +55,10 @@
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</build>
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</build>
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<repositories>
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<repositories>
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<repository>
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<id>WorldEdit Repo</id>
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<url>https://maven.enginehub.org/repo/</url>
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</repository>
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<repository>
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<repository>
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<id>codemc-releases</id>
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<id>codemc-releases</id>
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<url>https://repo.codemc.io/repository/maven-releases/</url>
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<url>https://repo.codemc.io/repository/maven-releases/</url>
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@ -70,6 +74,18 @@
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</repositories>
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</repositories>
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<dependencies>
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<dependencies>
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<dependency>
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<groupId>com.sk89q.worldedit</groupId>
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<artifactId>worldedit-bukkit</artifactId>
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<version>7.2.10</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<groupId>com.sk89q.worldguard</groupId>
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<artifactId>worldguard-bukkit</artifactId>
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<version>7.0.7</version>
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<scope>provided</scope>
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</dependency>
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<dependency>
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<dependency>
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<groupId>io.papermc.paper</groupId>
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<groupId>io.papermc.paper</groupId>
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<artifactId>paper-api</artifactId>
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<artifactId>paper-api</artifactId>
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@ -1,8 +1,10 @@
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package moe.oko.opennaw;
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package moe.oko.opennaw;
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import moe.oko.opennaw.command.CityCommand;
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import moe.oko.opennaw.command.CityCommand;
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import moe.oko.opennaw.command.GateCommand;
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import moe.oko.opennaw.command.NationCommand;
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import moe.oko.opennaw.command.NationCommand;
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import moe.oko.opennaw.listener.ActionListener;
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import moe.oko.opennaw.listener.ActionListener;
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import moe.oko.opennaw.listener.GateListener;
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import moe.oko.opennaw.storage.NAWDatabase;
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import moe.oko.opennaw.storage.NAWDatabase;
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import moe.oko.opennaw.util.*;
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import moe.oko.opennaw.util.*;
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import net.luckperms.api.LuckPerms;
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import net.luckperms.api.LuckPerms;
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@ -23,6 +25,10 @@ public final class OpenNAW extends JavaPlugin {
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public CityHandler cityHandler;
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public CityHandler cityHandler;
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public GateHandler gateHandler;
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public TNTHandler tntHandler;
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public NAWDatabase database;
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public NAWDatabase database;
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public ConfigHelper configHelper;
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public ConfigHelper configHelper;
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@ -44,6 +50,12 @@ public final class OpenNAW extends JavaPlugin {
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public CityHandler getCityHandler(){ return cityHandler; }
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public CityHandler getCityHandler(){ return cityHandler; }
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public GroupHandler getGroupHandler() { return groupHandler; }
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public GroupHandler getGroupHandler() { return groupHandler; }
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public GateHandler getGateHandler() { return gateHandler; }
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public TNTHandler getTntHandler() {
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return tntHandler;
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}
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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// Initialize internals
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// Initialize internals
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@ -58,7 +70,9 @@ public final class OpenNAW extends JavaPlugin {
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actionLogger = new ActionLogger();
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actionLogger = new ActionLogger();
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nationHandler = new NationHandler();
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nationHandler = new NationHandler();
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cityHandler = new CityHandler();
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cityHandler = new CityHandler();
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gateHandler = new GateHandler();
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groupHandler = new GroupHandler(this.luckPerms);
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groupHandler = new GroupHandler(this.luckPerms);
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tntHandler = new TNTHandler();
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info("OpenNAW is initialized.");
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info("OpenNAW is initialized.");
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info("Starting database load.");
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info("Starting database load.");
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@ -67,13 +81,16 @@ public final class OpenNAW extends JavaPlugin {
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nationHandler.loadNationList(database.loadNations());
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nationHandler.loadNationList(database.loadNations());
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database.loadPlayers();
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database.loadPlayers();
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cityHandler.loadCityList(database.loadCities());
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cityHandler.loadCityList(database.loadCities());
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database.loadGates();
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//Do not change above load order.
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//Do not change above load order.
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// Register Commands & Events
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// Register Commands & Events
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this.getCommand("nation").setExecutor(new NationCommand());
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this.getCommand("nation").setExecutor(new NationCommand());
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this.getCommand("city").setExecutor(new CityCommand());
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this.getCommand("city").setExecutor(new CityCommand());
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this.getCommand("gate").setExecutor(new GateCommand());
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getServer().getPluginManager().registerEvents(new ChatHandler(), this);
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getServer().getPluginManager().registerEvents(new ChatHandler(), this);
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getServer().getPluginManager().registerEvents(new ActionListener(), this);
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getServer().getPluginManager().registerEvents(new ActionListener(), this);
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getServer().getPluginManager().registerEvents(new GateListener(), this);
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if(Bukkit.getPluginManager().isPluginEnabled("dynmap")) {
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if(Bukkit.getPluginManager().isPluginEnabled("dynmap")) {
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this.dynmapEnabled = true;
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this.dynmapEnabled = true;
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@ -84,7 +101,10 @@ public final class OpenNAW extends JavaPlugin {
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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gateHandler.closeAllGates(); //Close gates before stopping.
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tntHandler.shutdown();
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info("Starting persistence save.");
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info("Starting persistence save.");
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gateHandler.saveGates();
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cityHandler.saveCities();
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cityHandler.saveCities();
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nationHandler.saveNations();
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nationHandler.saveNations();
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info("OpenNAW is disabled!");
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info("OpenNAW is disabled!");
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if (args.length < 1) { return false; }
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if (args.length < 1) { return false; }
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var cityList = OpenNAW.getInstance().getCityHandler().getCityList();
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var cityList = OpenNAW.getInstance().getCityHandler().getCityList();
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switch (args[0]) {
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switch (args[0]) {
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case "add": {
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case "add": {
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var location = ((Player) sender).getLocation();
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var location = ((Player) sender).getLocation();
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164
src/main/java/moe/oko/opennaw/command/GateCommand.java
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164
src/main/java/moe/oko/opennaw/command/GateCommand.java
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@ -0,0 +1,164 @@
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package moe.oko.opennaw.command;
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import com.sk89q.worldedit.IncompleteRegionException;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.math.BlockVector3;
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import moe.oko.opennaw.OpenNAW;
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import moe.oko.opennaw.model.Gate;
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import moe.oko.opennaw.util.CommandHelper;
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import org.bukkit.ChatColor;
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import org.bukkit.Location;
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import org.bukkit.block.data.type.Sign;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.List;
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public class GateCommand implements TabExecutor {
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@Override
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public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String s, @NotNull String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage(CommandHelper.NOT_PLAYER);
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return true;
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}
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if (args.length < 1) { return false; }
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var player = (Player) sender;
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switch (args[0]) {
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case "create" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the new gate.");
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return true;
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}
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var newGate = new Gate(args[1]);
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OpenNAW.getInstance().getGateHandler().getGates().put(newGate.getUuid(), newGate);
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player.sendMessage(ChatColor.GREEN + "Successfully created a new gate with the name " + args[1]);
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return true;
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}
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case "delete" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var uid = OpenNAW.getInstance().getGateHandler().getGateUidByName(args[1]);
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if(uid != null) {
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OpenNAW.getInstance().getGateHandler().getGates().remove(uid);
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} else {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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}
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return true;
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}
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case "modify" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateByName(args[1]);
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if(gate == null) {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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return true;
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}
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try {
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var sel = WorldEdit.getInstance().getSessionManager().get(BukkitAdapter.adapt(player)).getSelection();
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//clear old blocks.
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gate.getGateBlocks().clear();
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int i = 0;
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for(BlockVector3 vec : sel) {
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gate.registerGateBlock(new Location(BukkitAdapter.adapt(sel.getWorld()), vec.getBlockX(), vec.getBlockY(), vec.getBlockZ()).getBlock());
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i++;
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}
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player.sendMessage(ChatColor.GREEN + "Successfully set the new gate area to the " + i + " blocks selected.");
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return true;
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} catch (Exception e) {
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player.sendMessage(ChatColor.RED + "Make sure you have selected a region before defining the gate.");
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return true;
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}
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}
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case "open" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateByName(args[1]);
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if(gate == null) {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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return true;
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}
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gate.open();
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player.sendMessage(ChatColor.GREEN + "Done.");
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return true;
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}
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case "close" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateByName(args[1]);
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if(gate == null) {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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return true;
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}
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gate.close();
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player.sendMessage(ChatColor.GREEN + "Done.");
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return true;
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}
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case "addsign" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateByName(args[1]);
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if(gate == null) {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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return true;
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}
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var block = player.getTargetBlockExact(25);
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if(!(block.getType().name().contains("_SIGN"))) {
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player.sendMessage(ChatColor.RED + "You aren't looking at a sign block...");
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return true;
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}
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gate.registerSign(block);
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player.sendMessage(ChatColor.GREEN + "Successfully registered " + block.getLocation() + " as a sign block for gate " + gate.getName());
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return true;
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}
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case "delsign" -> {
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if(args.length < 2) {
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player.sendMessage(ChatColor.RED + "Specify a name for the gate.");
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return true;
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateByName(args[1]);
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if(gate == null) {
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player.sendMessage(ChatColor.RED + "That gate is invalid.");
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return true;
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}
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var block = player.getTargetBlockExact(25);
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if(!(block.getBlockData() instanceof Sign)) {
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player.sendMessage(ChatColor.RED + "You aren't looking at a sign block...");
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return true;
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}
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if(gate.isGateSign(block.getLocation())) {
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gate.removeSignBlock(block);
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player.sendMessage(ChatColor.GREEN + "Successfully removed " + block.getLocation() + " as a sign block for gate " + gate.getName());
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} else {
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player.sendMessage(ChatColor.RED + "That sign is not a registered sign block...?");
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}
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return true;
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}
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}
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return true;
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}
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@Override
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public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
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return switch (args.length) {
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case 1 -> List.of("create", "delete", "modify", "open", "close", "addsign", "delsign");
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case 2 -> OpenNAW.getInstance().getGateHandler().getGateNames();
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default -> null;
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};
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}
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}
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34
src/main/java/moe/oko/opennaw/listener/GateListener.java
Normal file
34
src/main/java/moe/oko/opennaw/listener/GateListener.java
Normal file
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package moe.oko.opennaw.listener;
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import moe.oko.opennaw.OpenNAW;
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import moe.oko.opennaw.util.WorldGuardHelper;
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import org.bukkit.ChatColor;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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public class GateListener implements Listener {
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@EventHandler
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public void onBlockInteract(PlayerInteractEvent event) {
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if(event.getAction().equals(Action.RIGHT_CLICK_BLOCK)) {
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if(event.getClickedBlock().getType().name().contains("_SIGN")) {
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//its a sign!!!
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if(OpenNAW.getInstance().getGateHandler().getGateBySign(event.getClickedBlock()) != null) {
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if(WorldGuardHelper.fetchCityRegionViaLoc(event.getClickedBlock().getLocation()) != null) {
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//in a city, start perm check.
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var rgr = WorldGuardHelper.fetchCityRegionViaLoc(event.getClickedBlock().getLocation());
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if(!(WorldGuardHelper.isPlayerPermitted(rgr, event.getPlayer()))) {
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event.getPlayer().sendMessage(ChatColor.RED + "" + ChatColor.ITALIC + "The gate is locked...");
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return;
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}
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}
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var gate = OpenNAW.getInstance().getGateHandler().getGateBySign(event.getClickedBlock());
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gate.toggle(); //toggle gate
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//TODO PERMS CHECK!!!!
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}
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}
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}
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}
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}
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57
src/main/java/moe/oko/opennaw/listener/TNTListener.java
Normal file
57
src/main/java/moe/oko/opennaw/listener/TNTListener.java
Normal file
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package moe.oko.opennaw.listener;
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import moe.oko.opennaw.OpenNAW;
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import moe.oko.opennaw.util.TNTHandler;
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import moe.oko.opennaw.util.WorldGuardHelper;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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public class TNTListener implements Listener {
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@EventHandler
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public void onBlockPlace(BlockPlaceEvent event) {
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//Explosives Prevention
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||||||
|
if(event.getBlock().getType().equals(Material.TNT)) {
|
||||||
|
if(event.getBlock().getLocation().subtract(0, 1, 0).getBlock().getType().equals(Material.SOUL_SAND)) {
|
||||||
|
if(WorldGuardHelper.fetchCityRegionViaLoc(event.getBlock().getLocation()) != null) {
|
||||||
|
OpenNAW.getInstance().getTntHandler().startExplosive(event.getBlock(), event.getPlayer());
|
||||||
|
} else {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "" + ChatColor.ITALIC
|
||||||
|
+ "It would be a waste to blow this up here... It's about sending a message isn't it?");
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
event.getPlayer().sendMessage(ChatColor.RED + "" + ChatColor.ITALIC
|
||||||
|
+ "The ground here isn't sticky enough to hold together the badly constructed explosive. Maybe soul sand would work?");
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onEntityExplosion(EntityExplodeEvent event) {
|
||||||
|
if(event.getEntity().getType().equals(EntityType.PRIMED_TNT)) {
|
||||||
|
OpenNAW.getInstance().getTntHandler().detonate(event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void onPlayerInteract(PlayerInteractAtEntityEvent event) {
|
||||||
|
if(event.getRightClicked().getType().equals(EntityType.PRIMED_TNT)) {
|
||||||
|
if(WorldGuardHelper.fetchCityRegionViaLoc(event.getRightClicked().getLocation()) != null) {
|
||||||
|
var rg = WorldGuardHelper.fetchCityRegionViaLoc(event.getRightClicked().getLocation());
|
||||||
|
if(WorldGuardHelper.isPlayerPermitted(rg, event.getPlayer())) {
|
||||||
|
OpenNAW.getInstance().getTntHandler().defuse((TNTPrimed) event.getRightClicked());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -88,7 +88,7 @@ public class City {
|
||||||
public boolean startSiege(Nation nation) {
|
public boolean startSiege(Nation nation) {
|
||||||
if(state.equals(CityState.RECOVERY)) return false;
|
if(state.equals(CityState.RECOVERY)) return false;
|
||||||
state = CityState.SIEGE;
|
state = CityState.SIEGE;
|
||||||
Bukkit.broadcast(Component.text(ChatColor.RED + nation.getName() + ChatColor.GOLD + " has begun a siege against the city of " + ChatColor.AQUA + getName()));
|
Bukkit.broadcastMessage(ChatColor.RED + nation.getName() + ChatColor.GOLD + " has begun a siege against the city of " + ChatColor.AQUA + getName());
|
||||||
for(var player : Bukkit.getOnlinePlayers()) {
|
for(var player : Bukkit.getOnlinePlayers()) {
|
||||||
player.playSound(player.getLocation(), Sound.ITEM_TRIDENT_THUNDER, 1F, 1F);
|
player.playSound(player.getLocation(), Sound.ITEM_TRIDENT_THUNDER, 1F, 1F);
|
||||||
}
|
}
|
||||||
|
@ -128,14 +128,16 @@ public class City {
|
||||||
|
|
||||||
public void defend() {
|
public void defend() {
|
||||||
//successful defense logic.
|
//successful defense logic.
|
||||||
Bukkit.broadcast(Component.text(ChatColor.RED + attacker.getName() + ChatColor.GOLD + "'s siege against the city of "
|
Bukkit.broadcastMessage(ChatColor.RED + attacker.getName() + ChatColor.GOLD + "'s siege against the city of "
|
||||||
+ ChatColor.AQUA + getName() + ChatColor.GOLD + " has " + ChatColor.RED + "failed"));
|
+ ChatColor.AQUA + getName() + ChatColor.GOLD + " has " + ChatColor.RED + "failed");
|
||||||
if(health < 250) {
|
if(health < 250) {
|
||||||
health = (short) (health + 50);
|
health = (short) (health + 50);
|
||||||
}
|
}
|
||||||
OpenNAW.getInstance().getActionLogger().cancelDefenseActions(this);
|
OpenNAW.getInstance().getActionLogger().cancelDefenseActions(this);
|
||||||
attacker = null;
|
attacker = null;
|
||||||
this.state = CityState.RECOVERY; //Start recovery, prohibit sieges until restart.
|
this.state = CityState.RECOVERY; //Start recovery, prohibit sieges until restart.
|
||||||
|
OpenNAW.getInstance().getLogger().info("Starting regen...");
|
||||||
|
OpenNAW.getInstance().getTntHandler().endSiege(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void capture() {
|
public void capture() {
|
||||||
|
@ -146,7 +148,9 @@ public class City {
|
||||||
//Dyn is enabled, we need to do setters.
|
//Dyn is enabled, we need to do setters.
|
||||||
OpenNAW.getInstance().getDynmapHandler().updateCityInfoMarker(this);
|
OpenNAW.getInstance().getDynmapHandler().updateCityInfoMarker(this);
|
||||||
}
|
}
|
||||||
Bukkit.broadcast(Component.text(ChatColor.AQUA + getName() + ChatColor.GOLD + " has been successfully captured by " + ChatColor.RED + this.owner.getName()));
|
Bukkit.broadcastMessage(ChatColor.AQUA + getName() + ChatColor.GOLD + " has been successfully captured by " + ChatColor.RED + this.owner.getName());
|
||||||
|
OpenNAW.getInstance().getLogger().info("Starting regen...");
|
||||||
|
OpenNAW.getInstance().getTntHandler().endSiege(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isUnclaimed() {
|
public boolean isUnclaimed() {
|
||||||
|
|
30
src/main/java/moe/oko/opennaw/model/ExplosivesData.java
Normal file
30
src/main/java/moe/oko/opennaw/model/ExplosivesData.java
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
package moe.oko.opennaw.model;
|
||||||
|
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class ExplosivesData {
|
||||||
|
//The Block destroyed and the material it previously was.
|
||||||
|
private HashMap<Block, Material> blocksDestroyed;
|
||||||
|
private City city;
|
||||||
|
|
||||||
|
public ExplosivesData(List<Block> blocks, City city) {
|
||||||
|
blocksDestroyed = new HashMap<>();
|
||||||
|
this.city = city;
|
||||||
|
for(var block : blocks) {
|
||||||
|
blocksDestroyed.put(block, block.getType());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void regenerate() {
|
||||||
|
//Regenerate all blocks previously affected.
|
||||||
|
for(var block : blocksDestroyed.keySet()) {
|
||||||
|
block.setType(blocksDestroyed.get(block));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public City getCity() { return city; }
|
||||||
|
}
|
142
src/main/java/moe/oko/opennaw/model/Gate.java
Normal file
142
src/main/java/moe/oko/opennaw/model/Gate.java
Normal file
|
@ -0,0 +1,142 @@
|
||||||
|
package moe.oko.opennaw.model;
|
||||||
|
|
||||||
|
import moe.oko.opennaw.OpenNAW;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.Sound;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class Gate {
|
||||||
|
private String name;
|
||||||
|
|
||||||
|
private UUID uuid;
|
||||||
|
|
||||||
|
private boolean open;
|
||||||
|
|
||||||
|
private HashMap<UUID, GateBlock> signs = new HashMap<>();
|
||||||
|
private HashMap<GateBlock, Material> gateBlocks;
|
||||||
|
|
||||||
|
//New gate constructor.
|
||||||
|
public Gate(String name) {
|
||||||
|
this.name = name;
|
||||||
|
this.uuid = UUID.randomUUID();
|
||||||
|
this.open = false;
|
||||||
|
gateBlocks = new HashMap<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Db Const
|
||||||
|
public Gate(UUID uid, String name) {
|
||||||
|
this.uuid = uid;
|
||||||
|
this.name = name;
|
||||||
|
this.open = false;
|
||||||
|
gateBlocks = new HashMap<>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getName() {
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setName(String name) {
|
||||||
|
this.name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public UUID getUuid() {
|
||||||
|
return uuid;
|
||||||
|
}
|
||||||
|
|
||||||
|
public HashMap<UUID, GateBlock> getSigns() {
|
||||||
|
return signs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public HashMap<GateBlock, Material> getGateBlocks() {
|
||||||
|
return gateBlocks;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void registerSign(Block block) {
|
||||||
|
var gate = new GateBlock(block);
|
||||||
|
if(signs.containsValue(gate)) {
|
||||||
|
signs.replace(gate.getId(), gate);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
signs.put(gate.getId(), gate);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void registerSignFromDB(GateBlock block) {
|
||||||
|
if(signs.containsValue(block)) {
|
||||||
|
signs.replace(block.getId(), block);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
signs.put(block.getId(), block);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isGateSign(Location location) {
|
||||||
|
for(var block : signs.values()) {
|
||||||
|
if(block.getBlock().getLocation().equals(location)) { return true; }
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void removeSignBlock(Block block) {
|
||||||
|
for(var blocks : signs.values()) {
|
||||||
|
if(blocks.getBlock().equals(block)) {
|
||||||
|
signs.remove(blocks.getId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean registerGateBlock(Block block) {
|
||||||
|
var newBlock = new GateBlock(block);
|
||||||
|
if(gateBlocks.containsKey(newBlock)) { return false; }
|
||||||
|
gateBlocks.put(newBlock, newBlock.getBlock().getType());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void registerGateBlockDb(GateBlock block) {
|
||||||
|
if(gateBlocks.containsKey(block)) {
|
||||||
|
signs.replace(block.getId(), block);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
gateBlocks.put(block, block.getBlock().getType());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void toggle() {
|
||||||
|
if(!open) {
|
||||||
|
open();
|
||||||
|
open = !open;
|
||||||
|
} else {
|
||||||
|
close();
|
||||||
|
open = !open;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean open() {
|
||||||
|
try {
|
||||||
|
for (var block : gateBlocks.keySet()) {
|
||||||
|
block.getBlock().setType(Material.AIR);
|
||||||
|
block.getBlock().getWorld().playSound(block.getBlock().getLocation(), Sound.BLOCK_PISTON_CONTRACT, 1, 1);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} catch (Exception ex) {
|
||||||
|
ex.printStackTrace();
|
||||||
|
OpenNAW.getInstance().getLogger().severe("Failed to open gate " + name);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean close() {
|
||||||
|
try {
|
||||||
|
for (var block : gateBlocks.keySet()) {
|
||||||
|
block.getBlock().setType(gateBlocks.get(block));
|
||||||
|
block.getBlock().getWorld().playSound(block.getBlock().getLocation(), Sound.BLOCK_PISTON_EXTEND, 1, 1);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} catch (Exception ex) {
|
||||||
|
ex.printStackTrace();
|
||||||
|
OpenNAW.getInstance().getLogger().severe("Failed to open gate " + name);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
src/main/java/moe/oko/opennaw/model/GateBlock.java
Normal file
31
src/main/java/moe/oko/opennaw/model/GateBlock.java
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
package moe.oko.opennaw.model;
|
||||||
|
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
//Used primarily for SQL storage
|
||||||
|
//Used BOTH for Signs & Actual Openable blocks.
|
||||||
|
public class GateBlock {
|
||||||
|
private UUID id;
|
||||||
|
private Block block;
|
||||||
|
|
||||||
|
public GateBlock(Block block) {
|
||||||
|
this.block = block;
|
||||||
|
this.id = UUID.randomUUID();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Db Const
|
||||||
|
public GateBlock(UUID uid, Block block) {
|
||||||
|
this.id = uid;
|
||||||
|
this.block = block;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Block getBlock() {
|
||||||
|
return block;
|
||||||
|
}
|
||||||
|
|
||||||
|
public UUID getId() {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
}
|
|
@ -2,8 +2,9 @@ package moe.oko.opennaw.storage;
|
||||||
|
|
||||||
import moe.oko.opennaw.OpenNAW;
|
import moe.oko.opennaw.OpenNAW;
|
||||||
import moe.oko.opennaw.model.City;
|
import moe.oko.opennaw.model.City;
|
||||||
|
import moe.oko.opennaw.model.Gate;
|
||||||
|
import moe.oko.opennaw.model.GateBlock;
|
||||||
import moe.oko.opennaw.model.Nation;
|
import moe.oko.opennaw.model.Nation;
|
||||||
import moe.oko.opennaw.model.type.CityType;
|
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
import org.bukkit.OfflinePlayer;
|
import org.bukkit.OfflinePlayer;
|
||||||
|
@ -39,10 +40,26 @@ public class NAWDatabase {
|
||||||
"`pointx` INT NOT NULL DEFAULT 0," +
|
"`pointx` INT NOT NULL DEFAULT 0," +
|
||||||
"`pointy` INT NOT NULL DEFAULT 0," +
|
"`pointy` INT NOT NULL DEFAULT 0," +
|
||||||
"`pointz` INT NOT NULL DEFAULT 0) COMMENT='Cities on the NAW map';";
|
"`pointz` INT NOT NULL DEFAULT 0) COMMENT='Cities on the NAW map';";
|
||||||
|
|
||||||
|
private final String INITIALIZE_GATES = "CREATE TABLE IF NOT EXISTS `gates` (" +
|
||||||
|
"`name` VARCHAR(50) NOT NULL,`uuid` VARCHAR(50) NOT NULL, PRIMARY KEY (`uuid`));";
|
||||||
|
|
||||||
|
private final String INITIALITE_GATE_SIGNS = "CREATE TABLE IF NOT EXISTS `gateSigns`(" +
|
||||||
|
"`uuid` VARCHAR(50) NOT NULL, `id` VARCHAR(50) NOT NULL, `world` VARCHAR(50) NOT NULL, `x` INT NOT NULL, `y` INT NOT NULL, `z` INT NOT NULL, PRIMARY KEY (`id`));";
|
||||||
|
|
||||||
|
private final String INITIALIZE_GATE_BLOCKS = "CREATE TABLE IF NOT EXISTS `gateBlocks`(" +
|
||||||
|
"`uuid` VARCHAR(50) NOT NULL, `id` VARCHAR(50) NOT NULL, `world` VARCHAR(50) NOT NULL, `x` INT NOT NULL, `y` INT NOT NULL, `z` INT NOT NULL, PRIMARY KEY (`id`));";
|
||||||
|
|
||||||
private final String SELECT_CITIES = "SELECT * FROM `cities`;";
|
private final String SELECT_CITIES = "SELECT * FROM `cities`;";
|
||||||
private final String SELECT_NATION = "SELECT * FROM `nations`;";
|
private final String SELECT_NATION = "SELECT * FROM `nations`;";
|
||||||
private final String SELECT_PLAYERS = "SELECT * FROM `nation_players`;";
|
private final String SELECT_PLAYERS = "SELECT * FROM `nation_players`;";
|
||||||
|
|
||||||
|
private final String SELECT_GATES = "SELECT * FROM `gates`;";
|
||||||
|
|
||||||
|
private final String SELECT_GATE_SIGNS = "SELECT * FROM `gateSigns`;";
|
||||||
|
|
||||||
|
private final String SELECT_GATE_BLOCKS = "SELECT * FROM `gateBlocks`;";
|
||||||
|
|
||||||
//name 1,9; group 2,10; icon 3,11; colour 4, 12; world 5,13; x 6,14; y 7,15; z 8,16;
|
//name 1,9; group 2,10; icon 3,11; colour 4, 12; world 5,13; x 6,14; y 7,15; z 8,16;
|
||||||
private final String SAVE_NATION = "INSERT INTO `nations`(nation_name,groupName,dynmapIcon, colour, spawnworld,spawnx,spawny,spawnz) VALUES " +
|
private final String SAVE_NATION = "INSERT INTO `nations`(nation_name,groupName,dynmapIcon, colour, spawnworld,spawnx,spawny,spawnz) VALUES " +
|
||||||
"(?,?,?,?,?,?,?,?)" +
|
"(?,?,?,?,?,?,?,?)" +
|
||||||
|
@ -54,6 +71,17 @@ public class NAWDatabase {
|
||||||
private final String SAVE_CITY = "INSERT INTO `cities`(city_name, resource, type, OWNER, pointworld, pointx, pointy, pointz) VALUES (?,?,?,?,?,?,?,?) " +
|
private final String SAVE_CITY = "INSERT INTO `cities`(city_name, resource, type, OWNER, pointworld, pointx, pointy, pointz) VALUES (?,?,?,?,?,?,?,?) " +
|
||||||
"ON DUPLICATE KEY UPDATE city_name=?, resource=?, type=?, OWNER=?, pointworld=?, pointx=?, pointy=?, pointz=?;";
|
"ON DUPLICATE KEY UPDATE city_name=?, resource=?, type=?, OWNER=?, pointworld=?, pointx=?, pointy=?, pointz=?;";
|
||||||
|
|
||||||
|
//name, 1 3; uuid 2 4;
|
||||||
|
private final String SAVE_GATE = "INSERT INTO `gates`(name, uuid) VALUES (?,?) " +
|
||||||
|
"ON DUPLICATE KEY UPDATE name=?, uuid=?;";
|
||||||
|
|
||||||
|
//uuid 1, 7; id 2, 8; world 3, 9; x 4 10; y 5 11; z 6 12;
|
||||||
|
private final String SAVE_GATE_SIGN = "INSERT INTO `gateSigns`(uuid, id, world, x, y, z) VALUES (?,?,?,?,?,?)" +
|
||||||
|
"ON DUPLICATE KEY UPDATE uuid=?, id=?, world=?, x=?, y=?, z=?;";
|
||||||
|
|
||||||
|
private final String SAVE_GATE_BLOCK = "INSERT INTO `gateBlocks`(uuid, id, world, x, y, z) VALUES (?,?,?,?,?,?) " +
|
||||||
|
"ON DUPLICATE KEY UPDATE uuid=?, id=?, world=?, x=?, y=?, z=?;";
|
||||||
|
|
||||||
public NAWDatabase(String username, String password, String host, int port, String database) {
|
public NAWDatabase(String username, String password, String host, int port, String database) {
|
||||||
//all relevant
|
//all relevant
|
||||||
try {
|
try {
|
||||||
|
@ -75,6 +103,12 @@ public class NAWDatabase {
|
||||||
nationsInit.execute();
|
nationsInit.execute();
|
||||||
PreparedStatement cityInit = connection.prepareStatement(INITIALIZE_CITIES);
|
PreparedStatement cityInit = connection.prepareStatement(INITIALIZE_CITIES);
|
||||||
cityInit.execute();
|
cityInit.execute();
|
||||||
|
PreparedStatement gatesInit = connection.prepareStatement(INITIALIZE_GATES);
|
||||||
|
gatesInit.execute();
|
||||||
|
PreparedStatement gatesInit2 = connection.prepareStatement(INITIALITE_GATE_SIGNS);
|
||||||
|
gatesInit2.execute();
|
||||||
|
PreparedStatement gatesInit3 = connection.prepareStatement(INITIALIZE_GATE_BLOCKS);
|
||||||
|
gatesInit3.execute();
|
||||||
} catch (Exception ex) {
|
} catch (Exception ex) {
|
||||||
ex.printStackTrace();
|
ex.printStackTrace();
|
||||||
OpenNAW.getInstance().getLogger().severe("Failed to initialize tables for sql.");
|
OpenNAW.getInstance().getLogger().severe("Failed to initialize tables for sql.");
|
||||||
|
@ -234,4 +268,112 @@ public class NAWDatabase {
|
||||||
OpenNAW.getInstance().getLogger().severe("Failed to save cities.");
|
OpenNAW.getInstance().getLogger().severe("Failed to save cities.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void loadGates() {
|
||||||
|
try {
|
||||||
|
List<Gate> gateLoad = new ArrayList<>();
|
||||||
|
PreparedStatement gateload = connection.prepareStatement(SELECT_GATES);
|
||||||
|
ResultSet rs = gateload.executeQuery();
|
||||||
|
int i = 0;
|
||||||
|
while(rs.next()) {
|
||||||
|
var newGate = new Gate(UUID.fromString(rs.getString(2)), rs.getString(1));
|
||||||
|
OpenNAW.getInstance().getGateHandler().getGates().put(newGate.getUuid(), newGate);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
OpenNAW.getInstance().getLogger().info("Loaded " + i + " gates.");
|
||||||
|
PreparedStatement gateSignLoad = connection.prepareStatement(SELECT_GATE_SIGNS);
|
||||||
|
ResultSet rs2 = gateSignLoad.executeQuery();
|
||||||
|
i = 0;
|
||||||
|
while(rs2.next()) {
|
||||||
|
var gate = OpenNAW.getInstance().getGateHandler().getGateByUuid(UUID.fromString(rs2.getString(1)));
|
||||||
|
//uuid 1, 7; id 2, 8; world 3, 9; x 4 10; y 5 11; z 6 12;
|
||||||
|
gate.registerSignFromDB(new GateBlock(UUID.fromString(rs2.getString(2)),
|
||||||
|
new Location(Bukkit.getWorld(rs2.getString(3)), rs2.getInt(4)
|
||||||
|
, rs2.getInt(5), rs2.getInt(6)).getBlock()));
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
OpenNAW.getInstance().getLogger().info("Loaded " + i + " signs for gates.");
|
||||||
|
PreparedStatement gateBlockLoad = connection.prepareStatement(SELECT_GATE_BLOCKS);
|
||||||
|
ResultSet rs3 = gateBlockLoad.executeQuery();
|
||||||
|
i = 0;
|
||||||
|
while(rs3.next()) {
|
||||||
|
var gate = OpenNAW.getInstance().getGateHandler().getGateByUuid(UUID.fromString(rs3.getString(1)));
|
||||||
|
gate.registerGateBlockDb(new GateBlock(UUID.fromString(rs3.getString(2)),
|
||||||
|
new Location(Bukkit.getWorld(rs3.getString(3)), rs3.getInt(4)
|
||||||
|
, rs3.getInt(5), rs3.getInt(6)).getBlock()));
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
OpenNAW.getInstance().getLogger().info("Loaded " + i + " blocks for gates.");
|
||||||
|
} catch (Exception ex) {
|
||||||
|
ex.printStackTrace();
|
||||||
|
OpenNAW.getInstance().getLogger().severe("Failed to save gates.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void saveGates(Collection<Gate> gates) {
|
||||||
|
try {
|
||||||
|
OpenNAW.getInstance().getLogger().info("Starting gate save.");
|
||||||
|
//name, 1 3; uid 2, 4;
|
||||||
|
//for signs and blocks uuid 1, 7; id 2, 8; world 3, 9; x 4 10; y 5 11; z 6 12;
|
||||||
|
PreparedStatement gateSave = connection.prepareStatement(SAVE_GATE);
|
||||||
|
PreparedStatement gateSignSave = connection.prepareStatement(SAVE_GATE_SIGN);
|
||||||
|
PreparedStatement gateBlockSave = connection.prepareStatement(SAVE_GATE_BLOCK);
|
||||||
|
int g = 0;
|
||||||
|
for(var gate : gates) {
|
||||||
|
int i = 0;
|
||||||
|
gateSave.setString(1, gate.getName());
|
||||||
|
gateSave.setString(3, gate.getName());
|
||||||
|
gateSave.setString(2, gate.getUuid().toString());
|
||||||
|
gateSave.setString(4, gate.getUuid().toString());
|
||||||
|
gateSave.execute();
|
||||||
|
for(var sign : gate.getSigns().values()) {
|
||||||
|
//sign save
|
||||||
|
gateSignSave.setString(1, gate.getUuid().toString()); //UUID for gate identification (so we know where
|
||||||
|
gateSignSave.setString(7, gate.getUuid().toString()); //to put blocks on load).
|
||||||
|
gateSignSave.setString(2, sign.getId().toString()); //Id's to prevent duplicates in the DB
|
||||||
|
gateSignSave.setString(8, sign.getId().toString());
|
||||||
|
var loc = sign.getBlock().getLocation();
|
||||||
|
gateSignSave.setString(3, loc.getWorld().getName());
|
||||||
|
gateSignSave.setString(9, loc.getWorld().getName());
|
||||||
|
gateSignSave.setInt(4, loc.getBlockX());
|
||||||
|
gateSignSave.setInt(10, loc.getBlockX());
|
||||||
|
gateSignSave.setInt(5, loc.getBlockY());
|
||||||
|
gateSignSave.setInt(11, loc.getBlockY());
|
||||||
|
gateSignSave.setInt(6, loc.getBlockZ());
|
||||||
|
gateSignSave.setInt(12, loc.getBlockZ());
|
||||||
|
gateSignSave.addBatch();
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
gateSignSave.executeBatch();
|
||||||
|
OpenNAW.getInstance().getLogger().info("Saved " + i + " signs for gate " + gate.getName());
|
||||||
|
i = 0;
|
||||||
|
//Now we save all blocks
|
||||||
|
for(var block : gate.getGateBlocks().keySet()) {
|
||||||
|
//sign save
|
||||||
|
gateBlockSave.setString(1, gate.getUuid().toString()); //UUID for gate identification (so we know where
|
||||||
|
gateBlockSave.setString(7, gate.getUuid().toString()); //to put blocks on load).
|
||||||
|
gateBlockSave.setString(2, block.getId().toString()); //Id's to prevent duplicates in the DB
|
||||||
|
gateBlockSave.setString(8, block.getId().toString());
|
||||||
|
var loc = block.getBlock().getLocation();
|
||||||
|
gateBlockSave.setString(3, loc.getWorld().getName());
|
||||||
|
gateBlockSave.setString(9, loc.getWorld().getName());
|
||||||
|
gateBlockSave.setInt(4, loc.getBlockX());
|
||||||
|
gateBlockSave.setInt(10, loc.getBlockX());
|
||||||
|
gateBlockSave.setInt(5, loc.getBlockY());
|
||||||
|
gateBlockSave.setInt(11, loc.getBlockY());
|
||||||
|
gateBlockSave.setInt(6, loc.getBlockZ());
|
||||||
|
gateBlockSave.setInt(12, loc.getBlockZ());
|
||||||
|
gateBlockSave.addBatch();
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
gateBlockSave.executeBatch();
|
||||||
|
OpenNAW.getInstance().getLogger().info("Saved " + i + " blocks for gate " + gate.getName());
|
||||||
|
g++;
|
||||||
|
}
|
||||||
|
OpenNAW.getInstance().getLogger().info("Saved " + g + " gates.");
|
||||||
|
} catch (Exception ex) {
|
||||||
|
ex.printStackTrace();
|
||||||
|
OpenNAW.getInstance().getLogger().severe("Failed to save gates.");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -26,12 +26,17 @@ public class ChatHandler implements Listener {
|
||||||
|
|
||||||
e.setCancelled(true);
|
e.setCancelled(true);
|
||||||
|
|
||||||
|
/*
|
||||||
|
Kyori support broken?
|
||||||
audience = Audience.audience(Bukkit.getOnlinePlayers());
|
audience = Audience.audience(Bukkit.getOnlinePlayers());
|
||||||
|
|
||||||
audience.sendMessage(prefix
|
audience.sendMessage(prefix
|
||||||
.append(player.displayName().color(TextColor.fromHexString("#939597")))
|
.append(Component.text(player.getDisplayName()))
|
||||||
|
.color(TextColor.fromHexString("#939597"))
|
||||||
.append(Component.text(": "))
|
.append(Component.text(": "))
|
||||||
.append(message));
|
.append(message));
|
||||||
|
*/
|
||||||
|
Bukkit.broadcastMessage(prefix + player.getDisplayName() + TextColor.fromHexString("#939597") + ": " + message);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
79
src/main/java/moe/oko/opennaw/util/GateHandler.java
Normal file
79
src/main/java/moe/oko/opennaw/util/GateHandler.java
Normal file
|
@ -0,0 +1,79 @@
|
||||||
|
package moe.oko.opennaw.util;
|
||||||
|
|
||||||
|
import moe.oko.opennaw.OpenNAW;
|
||||||
|
import moe.oko.opennaw.model.Gate;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public class GateHandler {
|
||||||
|
private HashMap<UUID, Gate> gates = new HashMap<>();
|
||||||
|
|
||||||
|
public GateHandler() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public Gate getGateByUuid(UUID uid) {
|
||||||
|
return gates.get(uid);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Gate getGateBySign(Block block) {
|
||||||
|
for(var gate : gates.values()) {
|
||||||
|
for(var sign : gate.getSigns().values()) {
|
||||||
|
if(sign.getBlock().equals(block)) {
|
||||||
|
return gate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null; //no gate.
|
||||||
|
}
|
||||||
|
|
||||||
|
public UUID getGateUidByName(String name) {
|
||||||
|
for(var gate : gates.values()) {
|
||||||
|
if(gate.getName().equals(name)) {
|
||||||
|
return gate.getUuid();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Gate getGateByName(String name) {
|
||||||
|
for(var gate : gates.values()) {
|
||||||
|
if(gate.getName().equals(name)) {
|
||||||
|
return gate;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public HashMap<UUID, Gate> getGates() {
|
||||||
|
return gates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<String> getGateNames() {
|
||||||
|
List<String> names = new ArrayList<>();
|
||||||
|
for(var gate : gates.values()) {
|
||||||
|
names.add(gate.getName());
|
||||||
|
}
|
||||||
|
return names;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setGates(HashMap<UUID, Gate> gates) {
|
||||||
|
this.gates = gates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void closeAllGates() {
|
||||||
|
var i = 0;
|
||||||
|
for(var gate : gates.values()) {
|
||||||
|
gate.close();
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
OpenNAW.getInstance().getLogger().info("Closed " + i + " gates.");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void saveGates() {
|
||||||
|
OpenNAW.getInstance().getDatabase().saveGates(gates.values());
|
||||||
|
}
|
||||||
|
}
|
|
@ -35,7 +35,7 @@ public class GuiHelper {
|
||||||
for(var nation : OpenNAW.getInstance().getNationHandler().getNationList()) {
|
for(var nation : OpenNAW.getInstance().getNationHandler().getNationList()) {
|
||||||
var is = new ItemStack(Material.getMaterial(nation.getColour() + "_WOOL"));
|
var is = new ItemStack(Material.getMaterial(nation.getColour() + "_WOOL"));
|
||||||
var meta = is.getItemMeta();
|
var meta = is.getItemMeta();
|
||||||
meta.displayName(Component.text(ChatColor.valueOf(nation.getColour()) + nation.getName()));
|
meta.setDisplayName(ChatColor.valueOf(nation.getColour()) + nation.getName());
|
||||||
is.setItemMeta(meta);
|
is.setItemMeta(meta);
|
||||||
menu.setButton(s, new ItemButton<>(is) {
|
menu.setButton(s, new ItemButton<>(is) {
|
||||||
@Override
|
@Override
|
||||||
|
@ -64,7 +64,7 @@ public class GuiHelper {
|
||||||
|
|
||||||
var colour = new ItemStack(Material.valueOf(nation.getColour() + "_WOOL"));
|
var colour = new ItemStack(Material.valueOf(nation.getColour() + "_WOOL"));
|
||||||
var meta = colour.getItemMeta();
|
var meta = colour.getItemMeta();
|
||||||
meta.displayName(Component.text(colour.getType().name().replace("_WOOL", "").toUpperCase()));
|
meta.setDisplayName(colour.getType().name().replace("_WOOL", "").toUpperCase());
|
||||||
colour.setItemMeta(meta);
|
colour.setItemMeta(meta);
|
||||||
var woolCollection = new ArrayList<>();
|
var woolCollection = new ArrayList<>();
|
||||||
for(var mat : Material.values()) {
|
for(var mat : Material.values()) {
|
||||||
|
@ -84,7 +84,7 @@ public class GuiHelper {
|
||||||
var player = (Player) event.getViewers().get(0);
|
var player = (Player) event.getViewers().get(0);
|
||||||
var is = (ItemStack) woolCollection.get(i);
|
var is = (ItemStack) woolCollection.get(i);
|
||||||
var meta = is.getItemMeta();
|
var meta = is.getItemMeta();
|
||||||
meta.displayName(Component.text(is.getType().name().replace("_WOOL", "").toUpperCase()));
|
meta.setDisplayName(is.getType().name().replace("_WOOL", "").toUpperCase());
|
||||||
is.setItemMeta(meta);
|
is.setItemMeta(meta);
|
||||||
setIcon(is);
|
setIcon(is);
|
||||||
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
|
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
|
||||||
|
@ -98,7 +98,7 @@ public class GuiHelper {
|
||||||
var player = (Player) event.getViewers().get(0);
|
var player = (Player) event.getViewers().get(0);
|
||||||
var is = (ItemStack) woolCollection.get(i);
|
var is = (ItemStack) woolCollection.get(i);
|
||||||
var meta = is.getItemMeta();
|
var meta = is.getItemMeta();
|
||||||
meta.displayName(Component.text(is.getType().name().replace("_WOOL", "").toUpperCase()));
|
meta.setDisplayName(is.getType().name().replace("_WOOL", "").toUpperCase());
|
||||||
is.setItemMeta(meta);
|
is.setItemMeta(meta);
|
||||||
setIcon(is);
|
setIcon(is);
|
||||||
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
|
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
|
||||||
|
@ -111,10 +111,10 @@ public class GuiHelper {
|
||||||
*/
|
*/
|
||||||
var is = new ItemStack(Material.BARRIER);
|
var is = new ItemStack(Material.BARRIER);
|
||||||
var meta1 = is.getItemMeta();
|
var meta1 = is.getItemMeta();
|
||||||
meta1.displayName(Component.text("Spawn Location"));
|
meta1.setDisplayName("Spawn Location");
|
||||||
var lore = new ArrayList<Component>();
|
var lore = new ArrayList<String>();
|
||||||
lore.add(Component.text(ChatColor.GRAY + "Click to set your current location as the spawn for this nation."));
|
lore.add(ChatColor.GRAY + "Click to set your current location as the spawn for this nation.");
|
||||||
meta1.lore(lore);
|
meta1.setLore(lore);
|
||||||
is.setItemMeta(meta1);
|
is.setItemMeta(meta1);
|
||||||
menu.setButton(1, new ItemButton<>(is) {
|
menu.setButton(1, new ItemButton<>(is) {
|
||||||
@Override
|
@Override
|
||||||
|
@ -136,10 +136,10 @@ public class GuiHelper {
|
||||||
|
|
||||||
var typeis = new ItemStack(map.get(city.getType()));
|
var typeis = new ItemStack(map.get(city.getType()));
|
||||||
var typemeta = typeis.getItemMeta();
|
var typemeta = typeis.getItemMeta();
|
||||||
typemeta.displayName(Component.text(city.getType().name()));
|
typemeta.setDisplayName(city.getType().name());
|
||||||
List<Component> list = new ArrayList<>();
|
List<String> list = new ArrayList<>();
|
||||||
list.add(Component.text(city.getType().getDescription()));
|
list.add(city.getType().getDescription());
|
||||||
typemeta.lore(list);
|
typemeta.setLore(list);
|
||||||
typeis.setItemMeta(typemeta);
|
typeis.setItemMeta(typemeta);
|
||||||
menu.setButton(0, new CycleButton<>(typeis, map.keySet().stream().toList(), 0) {
|
menu.setButton(0, new CycleButton<>(typeis, map.keySet().stream().toList(), 0) {
|
||||||
@Override
|
@Override
|
||||||
|
@ -149,10 +149,10 @@ public class GuiHelper {
|
||||||
var player = (Player) event.getViewers().get(0);
|
var player = (Player) event.getViewers().get(0);
|
||||||
var typeis = new ItemStack(map.get(map.keySet().stream().toList().get(i)));
|
var typeis = new ItemStack(map.get(map.keySet().stream().toList().get(i)));
|
||||||
var typemeta = typeis.getItemMeta();
|
var typemeta = typeis.getItemMeta();
|
||||||
typemeta.displayName(Component.text(map.keySet().stream().toList().get(i).name()));
|
typemeta.setDisplayName(map.keySet().stream().toList().get(i).name());
|
||||||
List<Component> list = new ArrayList<>();
|
List<String> list = new ArrayList<>();
|
||||||
list.add(Component.text(map.keySet().stream().toList().get(i).getDescription()));
|
list.add(map.keySet().stream().toList().get(i).getDescription());
|
||||||
typemeta.lore(list);
|
typemeta.setLore(list);
|
||||||
typeis.setItemMeta(typemeta);
|
typeis.setItemMeta(typemeta);
|
||||||
setIcon(typeis);
|
setIcon(typeis);
|
||||||
city.setType(map.keySet().stream().toList().get(i));
|
city.setType(map.keySet().stream().toList().get(i));
|
||||||
|
@ -166,10 +166,10 @@ public class GuiHelper {
|
||||||
var player = (Player) event.getViewers().get(0);
|
var player = (Player) event.getViewers().get(0);
|
||||||
var typeis = new ItemStack(map.get(map.keySet().stream().toList().get(i)));
|
var typeis = new ItemStack(map.get(map.keySet().stream().toList().get(i)));
|
||||||
var typemeta = typeis.getItemMeta();
|
var typemeta = typeis.getItemMeta();
|
||||||
typemeta.displayName(Component.text(map.keySet().stream().toList().get(i).name()));
|
typemeta.setDisplayName(map.keySet().stream().toList().get(i).name());
|
||||||
List<Component> list = new ArrayList<>();
|
List<String> list = new ArrayList<>();
|
||||||
list.add(Component.text(map.keySet().stream().toList().get(i).getDescription()));
|
list.add(map.keySet().stream().toList().get(i).getDescription());
|
||||||
typemeta.lore(list);
|
typemeta.setLore(list);
|
||||||
typeis.setItemMeta(typemeta);
|
typeis.setItemMeta(typemeta);
|
||||||
setIcon(typeis);
|
setIcon(typeis);
|
||||||
city.setType(map.keySet().stream().toList().get(i));
|
city.setType(map.keySet().stream().toList().get(i));
|
||||||
|
@ -179,7 +179,7 @@ public class GuiHelper {
|
||||||
|
|
||||||
var nameis = new ItemStack(Material.OAK_SIGN);
|
var nameis = new ItemStack(Material.OAK_SIGN);
|
||||||
var namemeta = nameis.getItemMeta();
|
var namemeta = nameis.getItemMeta();
|
||||||
namemeta.displayName(Component.text("Set City Name"));
|
namemeta.setDisplayName("Set City Name");
|
||||||
nameis.setItemMeta(namemeta);
|
nameis.setItemMeta(namemeta);
|
||||||
menu.setButton(1, new ItemButton<>(nameis) {
|
menu.setButton(1, new ItemButton<>(nameis) {
|
||||||
@Override
|
@Override
|
||||||
|
|
71
src/main/java/moe/oko/opennaw/util/TNTHandler.java
Normal file
71
src/main/java/moe/oko/opennaw/util/TNTHandler.java
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
package moe.oko.opennaw.util;
|
||||||
|
|
||||||
|
import moe.oko.opennaw.OpenNAW;
|
||||||
|
import moe.oko.opennaw.model.City;
|
||||||
|
import moe.oko.opennaw.model.ExplosivesData;
|
||||||
|
import org.bukkit.Bukkit;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Material;
|
||||||
|
import org.bukkit.Particle;
|
||||||
|
import org.bukkit.block.Block;
|
||||||
|
import org.bukkit.entity.EntityType;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.entity.TNTPrimed;
|
||||||
|
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class TNTHandler {
|
||||||
|
List<ExplosivesData> explosiveSave = new ArrayList<>();
|
||||||
|
List<TNTPrimed> pendingExplosives = new ArrayList<>();
|
||||||
|
|
||||||
|
public void startExplosive(Block block, Player player) {
|
||||||
|
var city = OpenNAW.getInstance().getCityHandler().fetchCityViaName(WorldGuardHelper.fetchCityRegionViaLoc(block.getLocation()).getId());
|
||||||
|
block.setType(Material.AIR);
|
||||||
|
if(WorldGuardHelper.isPlayerPermitted(WorldGuardHelper.fetchCityRegionViaLoc(block.getLocation()), player)) {
|
||||||
|
//Betrayal has its benefits... (10 Second explosive time)
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "" + ChatColor.ITALIC + "Your knowledge of the city allows you to evade the guards who may call out for help...");
|
||||||
|
var tnt = (TNTPrimed) block.getWorld().spawnEntity(block.getLocation(), EntityType.PRIMED_TNT, false);
|
||||||
|
tnt.setFuseTicks(200);
|
||||||
|
pendingExplosives.add(tnt);
|
||||||
|
} else {
|
||||||
|
//Normal start. (60 Second explosive time + warning)
|
||||||
|
Bukkit.broadcastMessage(ChatColor.RED + player.getDisplayName()
|
||||||
|
+ ChatColor.GOLD + " has placed an improvised explosive at the walls of " + ChatColor.AQUA + city.getName() + ChatColor.GOLD + "!");
|
||||||
|
var tnt = (TNTPrimed) block.getWorld().spawnEntity(block.getLocation(), EntityType.PRIMED_TNT, false);
|
||||||
|
tnt.setFuseTicks(1200);
|
||||||
|
pendingExplosives.add(tnt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void defuse(TNTPrimed tnt) {
|
||||||
|
pendingExplosives.remove(tnt);
|
||||||
|
var loc = tnt.getLocation();
|
||||||
|
tnt.remove(); //Delete tnt
|
||||||
|
loc.getWorld().spawnParticle(Particle.WHITE_ASH, loc, 1000, .5, .5, .5);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void detonate(EntityExplodeEvent event) {
|
||||||
|
var city = OpenNAW.getInstance().getCityHandler().fetchCityViaName(WorldGuardHelper.fetchCityRegionViaLoc(event.getLocation()).getId());
|
||||||
|
explosiveSave.add(new ExplosivesData(event.blockList(), city));
|
||||||
|
pendingExplosives.remove((TNTPrimed) event.getEntity());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void endSiege(City city) {
|
||||||
|
for (var explosive : explosiveSave) {
|
||||||
|
if(explosive.getCity().equals(city)) {
|
||||||
|
explosive.regenerate();
|
||||||
|
explosiveSave.remove(explosive);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shutdown() {
|
||||||
|
for(var data : explosiveSave) {
|
||||||
|
data.regenerate(); //Regen all before shutdown of server.
|
||||||
|
}
|
||||||
|
for(var tnt : pendingExplosives) {
|
||||||
|
tnt.remove(); //Remove all tnt
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
src/main/java/moe/oko/opennaw/util/WorldGuardHelper.java
Normal file
46
src/main/java/moe/oko/opennaw/util/WorldGuardHelper.java
Normal file
|
@ -0,0 +1,46 @@
|
||||||
|
package moe.oko.opennaw.util;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||||
|
import com.sk89q.worldguard.WorldGuard;
|
||||||
|
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
|
||||||
|
import moe.oko.opennaw.OpenNAW;
|
||||||
|
import moe.oko.opennaw.model.Nation;
|
||||||
|
import org.bukkit.Location;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
public class WorldGuardHelper {
|
||||||
|
|
||||||
|
/*
|
||||||
|
Used to set the owner when a city is captured namely.
|
||||||
|
*/
|
||||||
|
public static void setRegionOwner(ProtectedRegion region, Nation nation) {
|
||||||
|
region.getMembers().clear(); //Clear prior owner.
|
||||||
|
region.getMembers().addGroup(nation.getGroup().getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Used to determine whether a player can open a gate, or BETRAY epicly.
|
||||||
|
*/
|
||||||
|
public static boolean isPlayerPermitted(ProtectedRegion region, Player player) {
|
||||||
|
var nation = OpenNAW.getInstance().getNationHandler().getNationByPlayer(player.getUniqueId());
|
||||||
|
if(region.getMembers().getGroups().contains(nation.getGroup().getName())) {
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
This will ONLY return city regions. DO NOT LET CITY REGIONS OVERLAP, THIS CAN CAUSE A LOT OF BUGS.
|
||||||
|
*/
|
||||||
|
public static ProtectedRegion fetchCityRegionViaLoc(Location location) {
|
||||||
|
var regionsOnLoc = WorldGuard.getInstance().getPlatform().getRegionContainer().createQuery().getApplicableRegions(BukkitAdapter.adapt(location)).getRegions();
|
||||||
|
var cityStrs = OpenNAW.getInstance().getCityHandler().getCityList();
|
||||||
|
for(var protreg : regionsOnLoc) {
|
||||||
|
if(cityStrs.contains(protreg.getId())) {
|
||||||
|
return protreg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
|
@ -4,7 +4,7 @@ main: moe.oko.opennaw.OpenNAW
|
||||||
api-version: 1.18
|
api-version: 1.18
|
||||||
prefix: OpenNAW
|
prefix: OpenNAW
|
||||||
softdepend: [dynmap]
|
softdepend: [dynmap]
|
||||||
depend: [GuiLib]
|
depend: [GuiLib, WorldEdit, WorldGuard]
|
||||||
authors: [ oko ]
|
authors: [ oko ]
|
||||||
description: Open source recreation of Nations at War
|
description: Open source recreation of Nations at War
|
||||||
website: https://oko.moe
|
website: https://oko.moe
|
||||||
|
@ -16,3 +16,7 @@ commands:
|
||||||
description: Manages cities
|
description: Manages cities
|
||||||
usage: /<command>
|
usage: /<command>
|
||||||
permission: naw.admin
|
permission: naw.admin
|
||||||
|
gate:
|
||||||
|
description: Manages gates
|
||||||
|
usage: /<command>
|
||||||
|
permission: naw.admin
|
Loading…
Reference in a new issue