SQL Fixes, GUI National Modifications DONE, GUIHelper and more.

This commit is contained in:
Laika 2022-05-04 23:28:48 -07:00
parent ad81617b73
commit 9750e585cb
5 changed files with 114 additions and 17 deletions

View file

@ -3,6 +3,7 @@ package moe.oko.opennaw.command;
import moe.oko.opennaw.OpenNAW;
import moe.oko.opennaw.util.CommandHelper;
import moe.oko.opennaw.util.GuiHelper;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.command.TabExecutor;
@ -39,16 +40,19 @@ public class NationCommand implements TabExecutor {
OpenNAW.getInstance().getNationHandler().addNation(args[1], group);
sender.sendMessage("Created nation " + args[1]);
return true;
}
case "list" -> {
final var msg = nationList.size() == 0
? "There are no nations"
: "There are " + nationList.size() + " nations: " + nationList;
sender.sendMessage(msg);
return true;
}
case "remove" -> {
OpenNAW.getInstance().getNationHandler().removeNation(args[1]);
sender.sendMessage("Removed nation " + args[1]);
return true;
}
case "join" -> {
if(!(sender instanceof Player)) {
@ -57,6 +61,7 @@ public class NationCommand implements TabExecutor {
}
var player = (Player) sender;
player.openInventory(GuiHelper.getJoinMenu().getInventory());
return true;
}
case "leave" -> {
var player = args.length < 3
@ -65,6 +70,19 @@ public class NationCommand implements TabExecutor {
OpenNAW.getInstance().getGroupHandler().removePlayerFromGroup(player);
sender.sendMessage("Removed " + player.getName() + " from their nation");
return true;
}
case "modify" -> {
if(!(sender instanceof Player)) {
sender.sendMessage("This is an in-game command only.");
return true;
}
if(args.length == 1) {
sender.sendMessage(ChatColor.RED + "You need to provide a nation in your argument.");
}
var player = (Player) sender;
player.openInventory(GuiHelper.getNationModMenu(OpenNAW.getInstance().getNationHandler().fetchNationViaName(args[1])).getInventory());
return true;
}
}
return true;
@ -74,7 +92,7 @@ public class NationCommand implements TabExecutor {
public List<String> onTabComplete(CommandSender sender, Command command, String alias, String[] args) {
return switch (args.length) {
case 1 -> List.of("add", "join", "leave", "list", "modify", "remove");
case 2 -> OpenNAW.getInstance().getNationHandler().getNationList();
case 2 -> OpenNAW.getInstance().getNationHandler().getNationStringList();
default -> null;
};
}

View file

@ -45,6 +45,8 @@ public class Nation {
public Location getSpawn() { return spawn; }
public String getColour() { return colour; }
public void setColour(String colour) { this.colour = colour; }
public void setSpawn(Location l) {
this.spawn = l;
}

View file

@ -41,10 +41,9 @@ public class NAWDatabase {
private final String SELECT_NATION = "SELECT * FROM `nations`;";
private final String SELECT_PLAYERS = "SELECT * FROM `nation_players`;";
//name 1,8; group 2,9; icon 3,10; colour 4, 11; world 5,12; x 6,13; y 7,14; z 8,15;
//14
//name 1,9; group 2,10; icon 3,11; colour 4, 12; world 5,13; x 6,14; y 7,15; z 8,16;
private final String SAVE_NATION = "INSERT INTO `nations`(nation_name,groupName,dynmapIcon, colour, spawnworld,spawnx,spawny,spawnz) VALUES " +
"(?,?,?,?,?,?,?)" +
"(?,?,?,?,?,?,?,?)" +
"ON DUPLICATE KEY UPDATE nation_name=?, groupName=?, dynmapIcon=?, colour=?, spawnworld=?, spawnx=?, spawny=?, spawnz=?;";
//MAKE SURE YOU RUN AS BATCH (nation, 1,3) (playeruuid, 2,4);
private final String SAVE_PLAYER = "INSERT INTO `nation_players`(nation_name, player_uuid) VALUES (?,?) " +
@ -149,28 +148,27 @@ public class NAWDatabase {
public void saveNations(Collection<Nation> nations) {
try {
OpenNAW.getInstance().getLogger().info("Starting nation save...");
//name 1,8; group 2,9; icon 3,10; colour 4, 11; world 5,12; x 6,13; y 7,14; z 8,15;
//14
//name 1,9; group 2,10; icon 3,11; colour 4, 12; world 5,13; x 6,14; y 7,15; z 8,16;
PreparedStatement nationSave = connection.prepareStatement(SAVE_NATION);
int i = 0;
for(Nation nation : nations) {
nationSave.setString(1, nation.getName());
nationSave.setString(8, nation.getName());
nationSave.setString(9, nation.getName());
nationSave.setString(2, nation.getGroup().getName());
nationSave.setString(9, nation.getGroup().getName());
nationSave.setString(10, nation.getGroup().getName());
nationSave.setString(3, nation.getDynmapIcon());
nationSave.setString(10, nation.getDynmapIcon());
nationSave.setString(11, nation.getDynmapIcon());
nationSave.setString(4, nation.getColour());
nationSave.setString(11, nation.getColour());
nationSave.setString(12, nation.getColour());
var loc = nation.getSpawn();
nationSave.setString(5, loc.getWorld().getName());
nationSave.setString(12, loc.getWorld().getName());
nationSave.setString(13, loc.getWorld().getName());
nationSave.setInt(6, loc.getBlockX());
nationSave.setInt(13, loc.getBlockX());
nationSave.setInt(14, loc.getBlockX());
nationSave.setInt(7, loc.getBlockY());
nationSave.setInt(14, loc.getBlockY());
nationSave.setInt(15, loc.getBlockY());
nationSave.setInt(8, loc.getBlockZ());
nationSave.setInt(15, loc.getBlockZ());
nationSave.setInt(16, loc.getBlockZ());
//Values are set, this is autistic. Run.
nationSave.addBatch();

View file

@ -7,6 +7,7 @@ import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.TextColor;
import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
@ -19,7 +20,7 @@ public class ChatHandler implements Listener {
var player = e.getPlayer();
Audience audience;
var nationString = "[" + OpenNAW.getInstance().getGroupHandler().getPrefixFromPlayer(player) + "&r] ";
var nationString = "[" + ChatColor.valueOf(OpenNAW.getInstance().getNationHandler().getNationByPlayer(player.getUniqueId()).getColour()) + "&r] ";
var prefix = legacyComponentSerializer.deserialize(nationString);
var message = e.message();

View file

@ -1,16 +1,22 @@
package moe.oko.opennaw.util;
import moe.oko.opennaw.OpenNAW;
import moe.oko.opennaw.model.Nation;
import net.kyori.adventure.text.Component;
import org.apache.commons.lang.enums.EnumUtils;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.ItemStack;
import xyz.janboerman.guilib.api.menu.CycleButton;
import xyz.janboerman.guilib.api.menu.ItemButton;
import xyz.janboerman.guilib.api.menu.MenuHolder;
import java.util.ArrayList;
import java.util.Collection;
public class GuiHelper {
public static MenuHolder<OpenNAW> getJoinMenu() {
var menu = new MenuHolder<>(OpenNAW.getInstance(), 9, "Join a Nation!");
@ -19,13 +25,15 @@ public class GuiHelper {
int s = 0;
for(var nation : OpenNAW.getInstance().getNationHandler().getNationList()) {
var is = new ItemStack(Material.getMaterial(nation.getColour() + "_WOOL"));
is.getItemMeta().displayName(Component.text(ChatColor.valueOf(nation.getColour()) + nation.getName()));
var meta = is.getItemMeta();
meta.displayName(Component.text(ChatColor.valueOf(nation.getColour()) + nation.getName()));
is.setItemMeta(meta);
menu.setButton(s, new ItemButton<>(is) {
@Override
public void onClick(MenuHolder<?> menu, InventoryClickEvent event) {
if(event.getClick().equals(ClickType.LEFT)) {
//Left click, run join logic.
var viewer = event.getViewers().get(1);
var viewer = event.getViewers().get(0);
if(!(viewer instanceof Player)) { return; } //fugged
var player = (Player) viewer;
@ -37,7 +45,77 @@ public class GuiHelper {
}
}
});
s++;
}
return menu;
}
public static MenuHolder<OpenNAW> getNationModMenu(Nation nation) {
var menu = new MenuHolder<>(OpenNAW.getInstance(), 9, nation.getName() + " Modification");
var colour = new ItemStack(Material.valueOf(nation.getColour() + "_WOOL"));
var meta = colour.getItemMeta();
meta.displayName(Component.text(colour.getType().name().replace("_WOOL", "").toUpperCase()));
colour.setItemMeta(meta);
var woolCollection = new ArrayList<>();
for(var mat : Material.values()) {
var material = (Material) mat;
if (material.name().contains("_WOOL")) {
woolCollection.add(new ItemStack(material));
}
}
/*
Colour Selection Button
*/
menu.setButton(0, new CycleButton<>(colour, woolCollection, 0) {
@Override
public void updateStateForwards(MenuHolder<?> menu, InventoryClickEvent event) {
incrementCursor();
var i = getCursor();
var player = (Player) event.getViewers().get(0);
var is = (ItemStack) woolCollection.get(i);
var meta = is.getItemMeta();
meta.displayName(Component.text(is.getType().name().replace("_WOOL", "").toUpperCase()));
is.setItemMeta(meta);
setIcon(is);
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
player.sendMessage(ChatColor.GREEN + "Colour for this nation was changed to " + nation.getColour());
}
@Override
public void updateStateBackwards(MenuHolder<?> menu, InventoryClickEvent event) {
decrementCursor();
var i = getCursor();
var player = (Player) event.getViewers().get(0);
var is = (ItemStack) woolCollection.get(i);
var meta = is.getItemMeta();
meta.displayName(Component.text(is.getType().name().replace("_WOOL", "").toUpperCase()));
is.setItemMeta(meta);
setIcon(is);
nation.setColour(this.getIcon().getType().name().replace("_WOOL", ""));
player.sendMessage(ChatColor.GREEN + "Colour for this nation was changed to " + nation.getColour());
}
});
/**
* Spawn Setting
*/
var is = new ItemStack(Material.BARRIER);
var meta1 = is.getItemMeta();
meta1.displayName(Component.text("Spawn Location"));
var lore = new ArrayList<Component>();
lore.add(Component.text(ChatColor.GRAY + "Click to set your current location as the spawn for this nation."));
meta1.lore(lore);
is.setItemMeta(meta1);
menu.setButton(1, new ItemButton<>(is) {
@Override
public void onClick(MenuHolder<?> menu, InventoryClickEvent event) {
var player = (Player) event.getViewers().get(0);
nation.setSpawn(player.getLocation());
player.sendMessage(ChatColor.GREEN + "Successfully set new spawn location for " + nation.getName() + " to " + player.getLocation());
player.closeInventory();
}
});
return menu;
}
}