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f46bfdd77d
Adds the skeleton for the mii services based off information provided by Switch Brew
136 lines
6.6 KiB
C++
136 lines
6.6 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <fmt/format.h>
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#include "common/common_types.h"
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namespace Log {
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/// Specifies the severity or level of detail of the log message.
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enum class Level : u8 {
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Trace, ///< Extremely detailed and repetitive debugging information that is likely to
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/// pollute logs.
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Debug, ///< Less detailed debugging information.
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Info, ///< Status information from important points during execution.
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Warning, ///< Minor or potential problems found during execution of a task.
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Error, ///< Major problems found during execution of a task that prevent it from being
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/// completed.
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Critical, ///< Major problems during execution that threathen the stability of the entire
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/// application.
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Count ///< Total number of logging levels
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};
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typedef u8 ClassType;
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/**
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* Specifies the sub-system that generated the log message.
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*
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* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
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* backend.cpp.
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*/
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enum class Class : ClassType {
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM, ///< ARM CPU core
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Core_Timing, ///< CoreTiming functions
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Debug_GDBStub, ///< GDB Stub
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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/// should have its own subclass.
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Service_ACC, ///< The ACC (Accounts) service
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Service_AM, ///< The AM (Applet manager) service
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Service_AOC, ///< The AOC (AddOn Content) service
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Service_APM, ///< The APM (Performance) service
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Service_Audio, ///< The Audio (Audio control) service
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Service_BCAT, ///< The BCAT service
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Service_Fatal, ///< The Fatal service
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Service_Friend, ///< The friend service
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Service_FS, ///< The FS (Filesystem) service
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Service_HID, ///< The HID (Human interface device) service
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Service_LDN, ///< The LDN (Local domain network) service
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Service_LM, ///< The LM (Logger) service
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Service_Mii, ///< The Mii service
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Service_MM, ///< The MM (Multimedia) service
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Service_NFP, ///< The NFP service
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Service_NIFM, ///< The NIFM (Network interface) service
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Service_NS, ///< The NS services
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Service_NVDRV, ///< The NVDRV (Nvidia driver) service
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Service_PCTL, ///< The PCTL (Parental control) service
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Service_PREPO, ///< The PREPO (Play report) service
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Service_SET, ///< The SET (Settings) service
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Service_SM, ///< The SM (Service manager) service
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Service_SPL, ///< The SPL service
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Service_SSL, ///< The SSL service
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Service_Time, ///< The time service
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Service_VI, ///< The VI (Video interface) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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HW_AES, ///< AES engine emulation
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IPC, ///< IPC interface
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
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Loader, ///< ROM loader
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Input, ///< Input emulation
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Network, ///< Network emulation
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WebService, ///< Interface to yuzu Web Services
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Count ///< Total number of logging classes
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};
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/// Logs a message to the global logger, using fmt
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args);
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template <typename... Args>
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void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, const char* format, const Args&... args) {
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FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
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fmt::make_format_args(args...));
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}
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} // namespace Log
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#ifdef _DEBUG
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#define LOG_TRACE(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#else
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#define LOG_TRACE(log_class, fmt, ...) (void(0))
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#endif
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#define LOG_DEBUG(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define LOG_INFO(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define LOG_WARNING(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define LOG_ERROR(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define LOG_CRITICAL(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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