mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 12:22:46 +00:00
284 lines
9.6 KiB
HTML
284 lines
9.6 KiB
HTML
<!-- begin header.html -->
|
|
<!--
|
|
The OpenGL Extension Wrangler Library
|
|
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
|
|
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
|
|
Copyright (C) 2002, Lev Povalahev
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
* Redistributions of source code must retain the above copyright notice,
|
|
this list of conditions and the following disclaimer.
|
|
* Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
* The name of the author may be used to endorse or promote products
|
|
derived from this software without specific prior written permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
|
THE POSSIBILITY OF SUCH DAMAGE.
|
|
-->
|
|
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html/4/loose.dtd">
|
|
<!-- <img src="new.png" height="12" alt="NEW!"> -->
|
|
<html>
|
|
<head>
|
|
<title>GLEW: The OpenGL Extension Wrangler Library</title>
|
|
<meta http-equiv="Content-Type" content="text/html; charset=US-ASCII">
|
|
<link href="glew.css" type="text/css" rel="stylesheet">
|
|
</head>
|
|
<body bgcolor="#fff0d0">
|
|
<table border="0" width="100%" cellpadding="12" cellspacing="8" style="height:100%">
|
|
<tr>
|
|
<td bgcolor="#ffffff" align="left" valign="top" width="200">
|
|
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
|
|
<tr>
|
|
<td valign="top">
|
|
|
|
<table border="0" width="100%" cellpadding="0" cellspacing="0" align="left">
|
|
<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
|
|
<tr><td align="center"><br></td></tr>
|
|
<tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr>
|
|
<tr><td align="center"><br></td></tr>
|
|
<tr><td align="center">
|
|
<table border="0" cellpadding="0" cellspacing="0" align="center">
|
|
<tr><td align="center"><a href="index.html">Download</a></td></tr>
|
|
<tr><td align="center">Usage</td></tr>
|
|
<tr><td align="center"><a href="build.html">Building</a></td></tr>
|
|
<tr><td align="center"><a href="install.html">Installation</a></td></tr>
|
|
<tr><td align="center"><a href="advanced.html">Source Generation</a></td></tr>
|
|
<tr><td align="center"><a href="credits.html">Credits & Copyright</a></td></tr>
|
|
<tr><td align="center"><a href="log.html">Change Log</a></td></tr>
|
|
<tr><td align="center"><a href="https://sourceforge.net/projects/glew">Project Page</a></td></tr>
|
|
<tr><td align="center"><a href="https://sourceforge.net/p/glew/mailman">Mailing Lists</a></td></tr>
|
|
<tr><td align="center"><a href="https://sourceforge.net/p/glew/_list/tickets">Bug Tracker</a></td></tr>
|
|
</table>
|
|
<tr><td align="center"><br></tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
|
|
<td valign="bottom">
|
|
<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
|
|
<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
|
|
<tr><td align="center">
|
|
<a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68"
|
|
height="35" border="0" alt="OpenGL Logo"></a>
|
|
<a href="http://sourceforge.net"> <img
|
|
src="http://sourceforge.net/sflogo.php?group_id=67586&type=1"
|
|
width="88" height="31" border="0" alt="SourceForge Logo"></a>
|
|
</td>
|
|
</tr>
|
|
<!--- <tr><td align="center"><a
|
|
href="http://sourceforge.net/donate/index.php?group_id=67586"><img
|
|
src="http://images.sourceforge.net/images/project-support.jpg"
|
|
width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
|
|
<td bgcolor="#ffffff" align="left" valign="top">
|
|
|
|
<h1>The OpenGL Extension Wrangler Library</h1>
|
|
|
|
<!-- end header.html -->
|
|
|
|
|
|
<h2>Initializing GLEW</h2>
|
|
<p>
|
|
First you need to create a valid OpenGL rendering context and call
|
|
<tt>glewInit()</tt> to initialize the extension entry points. If
|
|
<tt>glewInit()</tt> returns <tt>GLEW_OK</tt>, the initialization
|
|
succeeded and you can use the available extensions as well as core
|
|
OpenGL functionality. For example:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
#include <GL/glew.h><br>
|
|
#include <GL/glut.h><br>
|
|
...<br>
|
|
glutInit(&argc, argv);<br>
|
|
glutCreateWindow("GLEW Test");<br>
|
|
GLenum err = glewInit();<br>
|
|
if (GLEW_OK != err)<br>
|
|
{<br>
|
|
/* Problem: glewInit failed, something is seriously wrong. */<br>
|
|
fprintf(stderr, "Error: %s\n", glewGetErrorString(err));<br>
|
|
...<br>
|
|
}<br>
|
|
fprintf(stdout, "Status: Using GLEW %s\n", glewGetString(GLEW_VERSION));<br>
|
|
</p>
|
|
|
|
<h2>Checking for Extensions</h2>
|
|
|
|
<p>
|
|
Starting from GLEW 1.1.0, you can find out if a particular extension
|
|
is available on your platform by querying globally defined variables
|
|
of the form <tt>GLEW_{extension_name}</tt>:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
if (GLEW_ARB_vertex_program)<br>
|
|
{<br>
|
|
/* It is safe to use the ARB_vertex_program extension here. */<br>
|
|
glGenProgramsARB(...);<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<p>
|
|
<b>In GLEW 1.0.x, a global structure was used for this task. To ensure
|
|
binary compatibility between releases, the struct was replaced with a
|
|
set of variables.</b>
|
|
</p>
|
|
|
|
<p>
|
|
You can also check for core OpenGL functionality. For example, to
|
|
see if OpenGL 1.3 is supported, do the following:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
if (GLEW_VERSION_1_3)<br>
|
|
{<br>
|
|
/* Yay! OpenGL 1.3 is supported! */<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<p>
|
|
In general, you can check if <tt>GLEW_{extension_name}</tt> or
|
|
<tt>GLEW_VERSION_{version}</tt> is true or false.
|
|
</p>
|
|
|
|
<p>
|
|
It is also possible to perform extension checks from string
|
|
input. Starting from the 1.3.0 release, use <tt>glewIsSupported</tt>
|
|
to check if the required core or extension functionality is
|
|
available:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
if (glewIsSupported("GL_VERSION_1_4 GL_ARB_point_sprite"))<br>
|
|
{<br>
|
|
/* Great, we have OpenGL 1.4 + point sprites. */<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<p>
|
|
For extensions only, <tt>glewGetExtension</tt> provides a slower alternative
|
|
(GLEW 1.0.x-1.2.x). <b>Note that in the 1.3.0 release </b>
|
|
<tt>glewGetExtension</tt> <b>was replaced with </b>
|
|
<tt>glewIsSupported</tt>.
|
|
</p>
|
|
|
|
<p class="pre">
|
|
if (glewGetExtension("GL_ARB_fragment_program"))<br>
|
|
{<br>
|
|
/* Looks like ARB_fragment_program is supported. */<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<h2>Experimental Drivers</h2>
|
|
|
|
<p>
|
|
GLEW obtains information on the supported extensions from the graphics
|
|
driver. Experimental or pre-release drivers, however, might not
|
|
report every available extension through the standard mechanism, in
|
|
which case GLEW will report it unsupported. To circumvent this
|
|
situation, the <tt>glewExperimental</tt> global switch can be turned
|
|
on by setting it to <tt>GL_TRUE</tt> before calling
|
|
<tt>glewInit()</tt>, which ensures that all extensions with valid
|
|
entry points will be exposed.
|
|
</p>
|
|
|
|
<h2>Platform Specific Extensions</h2>
|
|
|
|
<p>
|
|
Platform specific extensions are separated into two header files:
|
|
<tt>wglew.h</tt> and <tt>glxew.h</tt>, which define the available
|
|
<tt>WGL</tt> and <tt>GLX</tt> extensions. To determine if a certain
|
|
extension is supported, query <tt>WGLEW_{extension name}</tt> or
|
|
<tt>GLXEW_{extension_name}</tt>. For example:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
#include <GL/wglew.h><br>
|
|
<br>
|
|
if (WGLEW_ARB_pbuffer)<br>
|
|
{<br>
|
|
/* OK, we can use pbuffers. */<br>
|
|
}<br>
|
|
else<br>
|
|
{<br>
|
|
/* Sorry, pbuffers will not work on this platform. */<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<p>
|
|
Alternatively, use <tt>wglewIsSupported</tt> or
|
|
<tt>glxewIsSupported</tt> to check for extensions from a string:
|
|
</p>
|
|
|
|
<p class="pre">
|
|
if (wglewIsSupported("WGL_ARB_pbuffer"))<br>
|
|
{<br>
|
|
/* OK, we can use pbuffers. */<br>
|
|
}<br>
|
|
</p>
|
|
|
|
<h2>Utilities</h2>
|
|
|
|
<p>
|
|
GLEW provides two command-line utilities: one for creating a list of
|
|
available extensions and visuals; and another for verifying extension
|
|
entry points.
|
|
</p>
|
|
|
|
<h3>visualinfo: extensions and visuals</h3>
|
|
|
|
<p>
|
|
<tt>visualinfo</tt> is an extended version of <tt>glxinfo</tt>. The
|
|
Windows version creates a file called <tt>visualinfo.txt</tt>, which
|
|
contains a list of available OpenGL, WGL, and GLU extensions as well
|
|
as a table of visuals aka. pixel formats. Pbuffer and MRT capable
|
|
visuals are also included. For additional usage information, type
|
|
<tt>visualinfo -h</tt>.
|
|
</p>
|
|
|
|
<h3>glewinfo: extension verification utility</h3>
|
|
|
|
<p>
|
|
<tt>glewinfo</tt> allows you to verify the entry points for the
|
|
extensions supported on your platform. The Windows version
|
|
reports the results to a text file called <tt>glewinfo.txt</tt>. The
|
|
Unix version prints the results to <tt>stdout</tt>.
|
|
</p>
|
|
|
|
<p>Windows usage:</p>
|
|
<blockquote><pre>glewinfo [-pf <id>]</pre></blockquote>
|
|
|
|
<p>where <tt><id></tt> is the pixel format id for which the
|
|
capabilities are displayed.</p>
|
|
|
|
<p>Unix usage:</p>
|
|
<blockquote><pre>glewinfo [-display <dpy>] [-visual <id>]</pre></blockquote>
|
|
|
|
<p>where <tt><dpy></tt> is the X11 display and <tt><id></tt> is
|
|
the visual id for which the capabilities are displayed.</p>
|
|
|
|
<!-- begin footer.html -->
|
|
</td></tr></table></body>
|
|
<!-- end footer.html -->
|
|
|