yuzu/src/citra_qt/debugger/graphics_breakpoints.cpp
Daniel Lundqvist 85c150a4fd Make letter cases consistent in menus and widgets
In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00

264 lines
7.9 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QMetaType>
#include <QPushButton>
#include <QTreeWidget>
#include <QVBoxLayout>
#include <QLabel>
#include "graphics_breakpoints.hxx"
#include "graphics_breakpoints_p.hxx"
BreakPointModel::BreakPointModel(std::shared_ptr<Pica::DebugContext> debug_context, QObject* parent)
: QAbstractListModel(parent), context_weak(debug_context),
at_breakpoint(debug_context->at_breakpoint),
active_breakpoint(debug_context->active_breakpoint)
{
}
int BreakPointModel::columnCount(const QModelIndex& parent) const
{
return 2;
}
int BreakPointModel::rowCount(const QModelIndex& parent) const
{
return static_cast<int>(Pica::DebugContext::Event::NumEvents);
}
QVariant BreakPointModel::data(const QModelIndex& index, int role) const
{
const auto event = static_cast<Pica::DebugContext::Event>(index.row());
switch (role) {
case Qt::DisplayRole:
{
switch (index.column()) {
case 0:
{
static const std::map<Pica::DebugContext::Event, QString> map = {
{ Pica::DebugContext::Event::CommandLoaded, tr("Pica command loaded") },
{ Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed") },
{ Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") },
{ Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") },
{ Pica::DebugContext::Event::VertexLoaded, tr("Vertex loaded") }
};
_dbg_assert_(Debug_GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return (map.find(event) != map.end()) ? map.at(event) : QString();
}
case 1:
return data(index, Role_IsEnabled).toBool() ? tr("Enabled") : tr("Disabled");
default:
break;
}
break;
}
case Qt::BackgroundRole:
{
if (at_breakpoint && index.row() == static_cast<int>(active_breakpoint)) {
return QBrush(QColor(0xE0, 0xE0, 0x10));
}
break;
}
case Role_IsEnabled:
{
auto context = context_weak.lock();
return context && context->breakpoints[event].enabled;
}
default:
break;
}
return QVariant();
}
QVariant BreakPointModel::headerData(int section, Qt::Orientation orientation, int role) const
{
switch(role) {
case Qt::DisplayRole:
{
if (section == 0) {
return tr("Event");
} else if (section == 1) {
return tr("Status");
}
break;
}
}
return QVariant();
}
bool BreakPointModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
const auto event = static_cast<Pica::DebugContext::Event>(index.row());
switch (role) {
case Role_IsEnabled:
{
auto context = context_weak.lock();
if (!context)
return false;
context->breakpoints[event].enabled = value.toBool();
QModelIndex changed_index = createIndex(index.row(), 1);
emit dataChanged(changed_index, changed_index);
return true;
}
}
return false;
}
void BreakPointModel::OnBreakPointHit(Pica::DebugContext::Event event)
{
auto context = context_weak.lock();
if (!context)
return;
active_breakpoint = context->active_breakpoint;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(event), 0),
createIndex(static_cast<int>(event), 1));
}
void BreakPointModel::OnResumed()
{
auto context = context_weak.lock();
if (!context)
return;
at_breakpoint = context->at_breakpoint;
emit dataChanged(createIndex(static_cast<int>(active_breakpoint), 0),
createIndex(static_cast<int>(active_breakpoint), 1));
active_breakpoint = context->active_breakpoint;
}
GraphicsBreakPointsWidget::GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
QWidget* parent)
: QDockWidget(tr("Pica Breakpoints"), parent),
Pica::DebugContext::BreakPointObserver(debug_context)
{
setObjectName("PicaBreakPointsWidget");
status_text = new QLabel(tr("Emulation running"));
resume_button = new QPushButton(tr("Resume"));
resume_button->setEnabled(false);
breakpoint_model = new BreakPointModel(debug_context, this);
breakpoint_list = new QTreeView;
breakpoint_list->setModel(breakpoint_model);
toggle_breakpoint_button = new QPushButton(tr("Enable"));
toggle_breakpoint_button->setEnabled(false);
qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
connect(resume_button, SIGNAL(clicked()), this, SLOT(OnResumeRequested()));
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
breakpoint_model, SLOT(OnBreakPointHit(Pica::DebugContext::Event)),
Qt::BlockingQueuedConnection);
connect(this, SIGNAL(Resumed()), breakpoint_model, SLOT(OnResumed()));
connect(this, SIGNAL(BreakPointsChanged(const QModelIndex&,const QModelIndex&)),
breakpoint_model, SIGNAL(dataChanged(const QModelIndex&,const QModelIndex&)));
connect(breakpoint_list->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)),
this, SLOT(OnBreakpointSelectionChanged(QModelIndex)));
connect(toggle_breakpoint_button, SIGNAL(clicked()), this, SLOT(OnToggleBreakpointEnabled()));
QWidget* main_widget = new QWidget;
auto main_layout = new QVBoxLayout;
{
auto sub_layout = new QHBoxLayout;
sub_layout->addWidget(status_text);
sub_layout->addWidget(resume_button);
main_layout->addLayout(sub_layout);
}
main_layout->addWidget(breakpoint_list);
main_layout->addWidget(toggle_breakpoint_button);
main_widget->setLayout(main_layout);
setWidget(main_widget);
}
void GraphicsBreakPointsWidget::OnPicaBreakPointHit(Event event, void* data)
{
// Process in GUI thread
emit BreakPointHit(event, data);
}
void GraphicsBreakPointsWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data)
{
status_text->setText(tr("Emulation halted at breakpoint"));
resume_button->setEnabled(true);
}
void GraphicsBreakPointsWidget::OnPicaResume()
{
// Process in GUI thread
emit Resumed();
}
void GraphicsBreakPointsWidget::OnResumed()
{
status_text->setText(tr("Emulation running"));
resume_button->setEnabled(false);
}
void GraphicsBreakPointsWidget::OnResumeRequested()
{
if (auto context = context_weak.lock())
context->Resume();
}
void GraphicsBreakPointsWidget::OnBreakpointSelectionChanged(const QModelIndex& index)
{
if (!index.isValid()) {
toggle_breakpoint_button->setEnabled(false);
return;
}
toggle_breakpoint_button->setEnabled(true);
UpdateToggleBreakpointButton(index);
}
void GraphicsBreakPointsWidget::OnToggleBreakpointEnabled()
{
QModelIndex index = breakpoint_list->selectionModel()->currentIndex();
bool new_state = !(breakpoint_model->data(index, BreakPointModel::Role_IsEnabled).toBool());
breakpoint_model->setData(index, new_state,
BreakPointModel::Role_IsEnabled);
UpdateToggleBreakpointButton(index);
}
void GraphicsBreakPointsWidget::UpdateToggleBreakpointButton(const QModelIndex& index)
{
if (true == breakpoint_model->data(index, BreakPointModel::Role_IsEnabled).toBool()) {
toggle_breakpoint_button->setText(tr("Disable"));
} else {
toggle_breakpoint_button->setText(tr("Enable"));
}
}