yuzu/src/core/hle/kernel/event.cpp
Yuri Kunde Schlesner 7725256f64 Explicitly instantiate constructors/destructors for Kernel objects
This should speed up compile times a bit, as well as enable more liberal
use of forward declarations. (Due to SharedPtr not trying to emit the
destructor anymore.)
2015-02-02 15:37:07 -02:00

54 lines
1.2 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <algorithm>
#include <vector>
#include "common/common.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
Event::Event() {}
Event::~Event() {}
ResultVal<SharedPtr<Event>> Event::Create(ResetType reset_type, std::string name) {
SharedPtr<Event> evt(new Event);
// TOOD(yuriks): Don't create Handle (see Thread::Create())
CASCADE_RESULT(auto unused, Kernel::g_handle_table.Create(evt));
evt->signaled = false;
evt->reset_type = evt->intitial_reset_type = reset_type;
evt->name = std::move(name);
return MakeResult<SharedPtr<Event>>(evt);
}
bool Event::ShouldWait() {
return !signaled;
}
void Event::Acquire() {
_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
// Release the event if it's not sticky...
if (reset_type != RESETTYPE_STICKY)
signaled = false;
}
void Event::Signal() {
signaled = true;
WakeupAllWaitingThreads();
}
void Event::Clear() {
signaled = false;
}
} // namespace