yuzu/src/core/hle/service/hid/hid.cpp
Subv 83a8975cb8 Services: Moved the PTM and APT services to their own folder
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs.

Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-03 21:48:08 -05:00

175 lines
6 KiB
C++

// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/service.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/hid/hid_spvr.h"
#include "core/hle/service/hid/hid_user.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/hle.h"
namespace Service {
namespace HID {
Kernel::SharedPtr<Kernel::SharedMemory> g_shared_mem = nullptr;
Kernel::SharedPtr<Kernel::Event> g_event_pad_or_touch_1;
Kernel::SharedPtr<Kernel::Event> g_event_pad_or_touch_2;
Kernel::SharedPtr<Kernel::Event> g_event_accelerometer;
Kernel::SharedPtr<Kernel::Event> g_event_gyroscope;
Kernel::SharedPtr<Kernel::Event> g_event_debug_pad;
// Next Pad state update information
static PadState next_state = {{0}};
static u32 next_index = 0;
static s16 next_circle_x = 0;
static s16 next_circle_y = 0;
/**
* Gets a pointer to the PadData structure inside HID shared memory
*/
static inline PadData* GetPadData() {
if (g_shared_mem == nullptr)
return nullptr;
return reinterpret_cast<PadData*>(g_shared_mem->GetPointer().ValueOr(nullptr));
}
// TODO(peachum):
// Add a method for setting analog input from joystick device for the circle Pad.
//
// This method should:
// * Be called after both PadButton<Press, Release>().
// * Be called before PadUpdateComplete()
// * Set current PadEntry.circle_pad_<axis> using analog data
// * Set PadData.raw_circle_pad_data
// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41
// * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41
// * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41
// * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41
/**
* Circle Pad from keys.
*
* This is implemented as "pushed all the way to an edge (max) or centered (0)".
*
* Indicate the circle pad is pushed completely to the edge in 1 of 8 directions.
*/
static void UpdateNextCirclePadState() {
static const s16 max_value = 0x9C;
next_circle_x = next_state.circle_left ? -max_value : 0x0;
next_circle_x += next_state.circle_right ? max_value : 0x0;
next_circle_y = next_state.circle_down ? -max_value : 0x0;
next_circle_y += next_state.circle_up ? max_value : 0x0;
}
/**
* Sets a Pad state (button or button combo) as pressed
*/
void PadButtonPress(const PadState& pad_state) {
next_state.hex |= pad_state.hex;
UpdateNextCirclePadState();
}
/**
* Sets a Pad state (button or button combo) as released
*/
void PadButtonRelease(const PadState& pad_state) {
next_state.hex &= ~pad_state.hex;
UpdateNextCirclePadState();
}
/**
* Called after all Pad changes to be included in this update have been made,
* including both Pad key changes and analog circle Pad changes.
*/
void PadUpdateComplete() {
PadData* pad_data = GetPadData();
if (pad_data == nullptr) {
return;
}
// Update PadData struct
pad_data->current_state.hex = next_state.hex;
pad_data->index = next_index;
next_index = (next_index + 1) % pad_data->entries.size();
// Get the previous Pad state
u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size();
PadState old_state = pad_data->entries[last_entry_index].current_state;
// Compute bitmask with 1s for bits different from the old state
PadState changed;
changed.hex = (next_state.hex ^ old_state.hex);
// Compute what was added
PadState additions;
additions.hex = changed.hex & next_state.hex;
// Compute what was removed
PadState removals;
removals.hex = changed.hex & old_state.hex;
// Get the current Pad entry
PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index];
// Update entry properties
current_pad_entry->current_state.hex = next_state.hex;
current_pad_entry->delta_additions.hex = additions.hex;
current_pad_entry->delta_removals.hex = removals.hex;
// Set circle Pad
current_pad_entry->circle_pad_x = next_circle_x;
current_pad_entry->circle_pad_y = next_circle_y;
// If we just updated index 0, provide a new timestamp
if (pad_data->index == 0) {
pad_data->index_reset_ticks_previous = pad_data->index_reset_ticks;
pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks();
}
// Signal both handles when there's an update to Pad or touch
g_event_pad_or_touch_1->Signal();
g_event_pad_or_touch_2->Signal();
}
void GetIPCHandles(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = 0; // No error
// TODO(yuriks): Return error from SendSyncRequest is this fails (part of IPC marshalling)
cmd_buff[3] = Kernel::g_handle_table.Create(Service::HID::g_shared_mem).MoveFrom();
cmd_buff[4] = Kernel::g_handle_table.Create(Service::HID::g_event_pad_or_touch_1).MoveFrom();
cmd_buff[5] = Kernel::g_handle_table.Create(Service::HID::g_event_pad_or_touch_2).MoveFrom();
cmd_buff[6] = Kernel::g_handle_table.Create(Service::HID::g_event_accelerometer).MoveFrom();
cmd_buff[7] = Kernel::g_handle_table.Create(Service::HID::g_event_gyroscope).MoveFrom();
cmd_buff[8] = Kernel::g_handle_table.Create(Service::HID::g_event_debug_pad).MoveFrom();
}
void HIDInit() {
using namespace Kernel;
AddService(new HID_U_Interface);
AddService(new HID_SPVR_Interface);
g_shared_mem = SharedMemory::Create("HID:SharedMem");
// Create event handles
g_event_pad_or_touch_1 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch1");
g_event_pad_or_touch_2 = Event::Create(RESETTYPE_ONESHOT, "HID:EventPadOrTouch2");
g_event_accelerometer = Event::Create(RESETTYPE_ONESHOT, "HID:EventAccelerometer");
g_event_gyroscope = Event::Create(RESETTYPE_ONESHOT, "HID:EventGyroscope");
g_event_debug_pad = Event::Create(RESETTYPE_ONESHOT, "HID:EventDebugPad");
}
void HIDShutdown() {
}
}
}