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6030c5ce41
We move the initialization of the renderer to the core class, while keeping the creation of it and any other specifics in video_core. This way we can ensure that the renderer is initialized and doesn't give unfettered access to the renderer. This also makes dependencies on types more explicit. For example, the GPU class doesn't need to depend on the existence of a renderer, it only needs to care about whether or not it has a rasterizer, but since it was accessing the global variable, it was also making the renderer a part of its dependency chain. By adjusting the interface, we can get rid of this dependency.
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/engines/maxwell_dma.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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namespace Tegra {
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GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
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memory_manager = std::make_unique<MemoryManager>();
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maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
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fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
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maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
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}
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GPU::~GPU() = default;
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const Engines::Maxwell3D& GPU::Maxwell3D() const {
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return *maxwell_3d;
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}
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Engines::Maxwell3D& GPU::Maxwell3D() {
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return *maxwell_3d;
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}
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u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
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ASSERT(format != RenderTargetFormat::NONE);
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switch (format) {
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case RenderTargetFormat::RGBA32_FLOAT:
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return 16;
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case RenderTargetFormat::RGBA16_FLOAT:
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case RenderTargetFormat::RG32_FLOAT:
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return 8;
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case RenderTargetFormat::RGBA8_UNORM:
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case RenderTargetFormat::RGB10_A2_UNORM:
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case RenderTargetFormat::BGRA8_UNORM:
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case RenderTargetFormat::R32_FLOAT:
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return 4;
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default:
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UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
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}
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}
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} // namespace Tegra
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