bunnei
2978b5fbc8
Merge pull request #1075 from yuriks/ControlMem-fixes
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Fix heap-management regressions
2015-08-27 19:43:55 -04:00
Yuri Kunde Schlesner
c5a4025b65
Merge pull request #1065 from yuriks/shader-fp
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Shader FP compliance fixes
2015-08-27 16:34:13 -07:00
bunnei
f3cef178e3
gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.
2015-08-27 19:07:53 -04:00
aroulin
f52d8c1a9b
Shader JIT: Fix float to integer rounding in MOVA
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MOVA converts new address register values from floats to integers using truncation
2015-08-27 15:26:41 +02:00
Yuri Kunde Schlesner
12390eb155
Kernel: Fix assertion failure when ControlMemory is called with size=0
2015-08-26 21:29:05 -03:00
Yuri Kunde Schlesner
687d973980
Core: Improve APT Shared Font hack
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Should fix invalid read loops in some games
2015-08-26 21:28:58 -03:00
bunnei
32e279c0ca
Merge pull request #1074 from lioncash/bool
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dyncom: Minor changes to CondPassed
2015-08-26 18:44:52 -04:00
archshift
dd0e1061ef
Shader JIT: ifdef out reference to ifdef'd out shader_map
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shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-26 22:28:19 +00:00
Lioncash
dc1b024b80
dyncom: Simplify some comparisons in CondPassed
2015-08-26 00:10:23 -04:00
Lioncash
01dd833ffa
dyncom: Change return type of CondPassed to bool
2015-08-25 23:59:01 -04:00
Lioncash
e7ebb9d36c
citra-qt: Add a missing header guard to util.h
2015-08-25 23:07:33 -04:00
Yuri Kunde Schlesner
0fcabd2b11
Integrate the MicroProfile profiling library
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This brings goodies such as a configurable user interface and
multi-threaded timeline view.
2015-08-24 22:16:28 -03:00
Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
2015-08-24 22:16:28 -03:00
bunnei
afd45d1d7f
Merge pull request #1063 from Subv/hw_renderer_debug_fb
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HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24 13:02:44 -04:00
Yuri Kunde Schlesner
eff10959de
fixup! Shaders: Fix multiplications between 0.0 and inf
2015-08-24 02:10:11 -03:00
Yuri Kunde Schlesner
d8ef20c856
Shader JIT: Tiny micro-optimization in DPH
2015-08-24 01:48:37 -03:00
Yuri Kunde Schlesner
630a850d4d
Shaders: Fix multiplications between 0.0 and inf
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The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes #1024 (missing OoT interface items)
2015-08-24 01:48:15 -03:00
Yuri Kunde Schlesner
082b74fa24
Shaders: Explicitly conform to PICA semantics in MAX/MIN
2015-08-24 01:46:58 -03:00
Yuri Kunde Schlesner
76247170df
Shader JIT: Add name to second scratch register (XMM4)
2015-08-24 01:46:10 -03:00
Lioncash
fa5076eb9b
shader_jit: Replace two MDisp usages with MatR
2015-08-24 00:39:50 -04:00
Yuri Kunde Schlesner
455147ee95
Shader JIT: Fix CMP NaN behavior to match hardware
2015-08-24 01:29:40 -03:00
bunnei
83c214f6d8
Merge pull request #1062 from aroulin/shader-rcp-rsq
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Shader: RCP and RSQ computes only the 1st component
2015-08-23 17:56:35 -04:00
bunnei
387bd3a1e4
Merge pull request #1057 from aroulin/shader-dph-dphi
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Shader: Implement DPH and DPHI in interpreter/JIT
2015-08-23 17:47:09 -04:00
Subv
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
2015-08-23 15:26:17 -05:00
aroulin
03c5cfead4
Shader: Use std::sqrt for float instead of sqrt
2015-08-23 22:03:07 +02:00
aroulin
fa552f11ef
Shader: RCP and RSQ computes only the 1st component
2015-08-23 22:01:17 +02:00
aroulin
16f39aa452
x64-emitter: add RCPSS SSE instruction
2015-08-23 15:42:58 +02:00
Lioncash
250d474280
Merge pull request #1058 from lioncash/ptr
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emitter: Remove pointer casts
2015-08-22 18:42:47 -04:00
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
2015-08-22 18:12:23 -03:00
Yuri Kunde Schlesner
3efb205a68
Merge pull request #1025 from yuriks/heap-management
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Kernel: Correct(er) handling of Heap and Linear Heap allocations
2015-08-22 14:01:57 -07:00
aroulin
2f1514b904
Shader: implement DPH/DPHI in JIT
2015-08-22 11:09:53 +02:00
aroulin
2e7cf2f6cf
Shader: implement DPH/DPHI in interpreter
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Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-22 11:09:53 +02:00
Lioncash
78e7c77ff5
emitter: Remove pointer casts
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This should also technically silence quite a few ubsan warnings.
2015-08-21 17:09:33 -04:00
Lioncash
e85c5dbb54
emitter: Remove unnecessary defines
2015-08-20 04:45:32 -04:00
Lioncash
a796149c42
emitter: Remove unnecessary else keywords
2015-08-20 04:45:31 -04:00
Lioncash
e88dc7fc6d
emitter: Remove unused code
2015-08-20 04:45:30 -04:00
Lioncash
8738963bce
emitter: Remove unimplemented JMP prototype
2015-08-20 04:45:29 -04:00
Lioncash
55461125ba
emitter: Pass OpArg by reference where possible
2015-08-20 04:45:28 -04:00
Lioncash
0609b89f74
emitter: Remove unnecessary inline specifiers
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Functions implemented in a class definition are already implicitly inline.
2015-08-20 04:45:22 -04:00
bunnei
21ba05e5f1
Merge pull request #1035 from darkf/mingw-fix
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Fix building under MinGW
2015-08-19 20:40:31 -04:00
bunnei
a575399fbc
Merge pull request #1055 from aroulin/shader-sge-sgei-slt
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Shader: Implement SGE, SGEI and SLT in interpreter/JIT
2015-08-19 19:58:49 -04:00
Yuri Kunde Schlesner
08325e51e5
Merge pull request #1045 from LittleWhite-tb/qt-recent-files
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Improvements for MRU
2015-08-19 13:04:03 -07:00
LittleWhite
adee93d784
Improvements for MRU
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avoid duplicates
always put the last file loaded to top of the list
2015-08-19 21:33:34 +02:00
aroulin
f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
2015-08-19 14:29:39 +02:00
aroulin
863730f6a7
Shader: implement SGE, SGEI in interpreter
2015-08-19 14:29:39 +02:00
Yuri Kunde Schlesner
a9fc659809
Merge pull request #996 from yuriks/texture-copy
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GPU: Implement TextureCopy-mode display transfers
2015-08-18 20:52:40 -07:00
bunnei
3c5ff418ca
Merge pull request #1047 from aroulin/shader-ex2-lg2
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Shader: Save caller-saved registers in JIT before a CALL
2015-08-18 22:02:25 -04:00
aroulin
2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
2015-08-19 03:40:07 +02:00
bunnei
026379ed55
Merge pull request #1037 from aroulin/shader-ex2-lg2
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Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-18 19:42:32 -04:00
darkf
e053d30bf7
Fix building under MinGW
2015-08-17 22:21:14 -07:00