Commit graph

57 commits

Author SHA1 Message Date
bunnei 75cd28a7cc Merge pull request #2899 from wwylele/touch-refactor
Refactor touch input into a TouchDevice
2017-08-29 11:29:10 -04:00
bunnei 5d7b364a21 default_ini: Use correct telemetry endpoint URL. 2017-08-25 23:10:01 -04:00
bunnei c781aea947 settings: Add enable_telemetry, citra_username, and citra_token. 2017-08-25 23:10:00 -04:00
wwylele 2617de1fe6 EmuWindow: refactor touch input into a TouchDevice 2017-08-24 15:00:56 +03:00
wwylele 188194908c move MotionEmu from core/frontend to input_common as a InputDevice 2017-08-11 11:05:08 +03:00
danzel 8d3f48d0a3 Fix some spelling mistakes 2017-08-11 19:51:16 +12:00
bunnei 8abf808854 settings: Add telemetry endpoint URL. 2017-07-10 00:15:39 -04:00
wwylele 4ad82f2e5a input_common/sdl: add support for binding button to axis 2017-04-17 14:14:35 +03:00
bunnei ccc3985cc0 Merge pull request #2512 from SonofUgly/custom-layout
Add custom layout settings.
2017-03-21 22:57:31 -04:00
wwylele 5a692ddaec citra: update default ini with new input system 2017-03-01 23:30:57 +02:00
SonofUgly e0a4450bbd Add custom layout settings. 2017-02-23 10:49:56 -08:00
Yuri Kunde Schlesner 1410aa1824 Merge pull request #2368 from wwylele/camera-2
CAM: build the service framework with a dummy implementation
2017-01-29 22:16:39 -08:00
Kloen Lansfiel f852369986 SDL: Select audio device (#2403)
* Initial Commit

Added Device logic to Sinks
Started on UI for selecting devices

Removed redundant import

* Audio Core: Complete Device Switching

Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.

Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.

* Clean original implementation.

* Refactor GetSinkDetails
2017-01-25 22:33:26 -05:00
wwylele cf3a272332 CAM: implement basic camera functions with a blank camera 2017-01-11 11:46:44 +02:00
bunnei 22ad9094e6 config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
Sebastian Valle f7dd8d5e81 Merge pull request #2386 from bunnei/fix-bg-color
config: SDL: Move background color setting to correct section.
2016-12-30 09:51:56 -05:00
bunnei 02b4b2ed6e config: SDL: Move background color setting to correct section. 2016-12-30 00:35:38 -05:00
wwylele 84e78790ab Config: auto-select region and language 2016-12-07 20:52:42 +02:00
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Emmanuel Gil Peyrot 0820c99462 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
James Rowe 2b1654ad9b Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei 14085ec670 core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
bunnei 09063dc5bb Merge pull request #2032 from bunnei/qt-graphics
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage dc3f6a34f8 configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
bunnei 08ad9b36d4 config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
bunnei 7b4dcacbb2 citra: Default to HW renderer. 2016-08-15 23:30:02 -04:00
Mat M 0c56c9f541 Merge pull request #1897 from linkmauve/sdl2-config-fix
SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
Emmanuel Gil Peyrot a251b323a0 SDL2: Add forgotten default config changes from 7129611e65. 2016-06-11 02:19:51 +01:00
wwylele 416faa20d1 implement circle pad modifier 2016-05-15 13:24:22 +03:00
wwylele 03631f9b8f Refactor input subsystem 2016-05-15 13:24:22 +03:00
MerryMage 920d2cf41d AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
MerryMage 4e971f44a2 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
tfarley e46d086189 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00
polaris- 31dee93e84 Implement gdbstub 2015-10-04 11:16:59 -04:00
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Emmanuel Gil Peyrot 168997df46 Citra: Remove dead gpu_refresh_rate option from the default ini file. 2015-07-26 13:16:51 +01:00
tfarley 6d995b1ff6 INI hw/sw renderer toggle 2015-05-22 14:37:55 -07:00
archshift cae89fb315 Allow the user to set the background clear color during emulation
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.
2015-04-03 15:35:51 -07:00
archshift 539bbd3c59 default_ini.h: Put comments on their own lines
Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values.
2015-03-07 17:28:29 -08:00
Emmanuel Gil Peyrot aa64f69af0 Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. 2015-02-22 21:09:08 +01:00
bunnei ca22ee3239 Merge pull request #526 from purpasmart96/citra_stubs
Services: Stub some functions
2015-02-10 18:39:37 -05:00
purpasmart96 60ce36f721 Services: Stub some functions 2015-02-07 17:34:59 -08:00
Lioncash f44781fd7b arm: Adios armemu 2015-01-31 20:43:03 -05:00
bunnei 853b46c681 Core: Change default CPU to dyncom. 2015-01-02 22:33:53 -05:00
bunnei 3b9d181b8e GPU: Implement frameskip and remove forced framebuffer swap hack. 2014-12-28 22:14:05 -05:00
bunnei a2005d0657 GPU: Change internal framerate to 30fps. 2014-12-26 21:48:32 -05:00
purpasmart96 ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner 0e0a007a25 Add configurable per-class log filtering 2014-12-13 02:08:06 -02:00