mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 18:43:00 +00:00
common/alignment: Rename AlignBits to AlignUpLog2
AlignUpLog2 describes what the function does better than AlignBits.
This commit is contained in:
parent
6676687694
commit
fe494a0ccd
|
@ -17,15 +17,14 @@ template <typename T>
|
|||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
return static_cast<T>(value - value % size);
|
||||
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
|
||||
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
|
||||
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
|
||||
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
|
||||
return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
|
|
@ -27,7 +27,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter
|
|||
const Extent3D num_tiles = swizzle.num_tiles;
|
||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
||||
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
|
||||
const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
|
||||
return BlockLinearSwizzle2DParams{
|
||||
.origin{0, 0, 0},
|
||||
|
@ -47,7 +47,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
|
|||
const Extent3D num_tiles = swizzle.num_tiles;
|
||||
const u32 bytes_per_block = BytesPerBlock(info.format);
|
||||
const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
|
||||
const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
|
||||
|
||||
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
|
||||
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
|
||||
|
|
|
@ -279,7 +279,7 @@ template <u32 GOB_EXTENT>
|
|||
const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
|
||||
const u32 alignment = is_small ? 0 : info.tile_width_spacing;
|
||||
return Extent2D{
|
||||
.width = Common::AlignBits(gobs.width, alignment),
|
||||
.width = Common::AlignUpLog2(gobs.width, alignment),
|
||||
.height = gobs.height,
|
||||
};
|
||||
}
|
||||
|
@ -352,7 +352,7 @@ template <u32 GOB_EXTENT>
|
|||
// https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
|
||||
if (tile_width_spacing > 0) {
|
||||
const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
|
||||
return Common::AlignBits(size_bytes, alignment_log2);
|
||||
return Common::AlignUpLog2(size_bytes, alignment_log2);
|
||||
}
|
||||
const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
|
||||
while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
|
||||
|
@ -528,9 +528,9 @@ template <u32 GOB_EXTENT>
|
|||
const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
|
||||
const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
|
||||
return Extent3D{
|
||||
.width = Common::AlignBits(num_tiles.width, alignment),
|
||||
.height = Common::AlignBits(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
||||
.depth = Common::AlignBits(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
|
||||
.width = Common::AlignUpLog2(num_tiles.width, alignment),
|
||||
.height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
|
||||
.depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
|
|||
// We can configure here a custom pitch
|
||||
// As it's not exposed 'width * bpp' will be the expected pitch.
|
||||
const u32 pitch = width * bytes_per_pixel;
|
||||
const u32 stride = Common::AlignBits(width, stride_alignment) * bytes_per_pixel;
|
||||
const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel;
|
||||
|
||||
const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
|
||||
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
|
||||
|
@ -217,9 +217,9 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
|
|||
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
|
||||
u32 block_height, u32 block_depth) {
|
||||
if (tiled) {
|
||||
const u32 aligned_width = Common::AlignBits(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
|
||||
const u32 aligned_height = Common::AlignBits(height, GOB_SIZE_Y_SHIFT + block_height);
|
||||
const u32 aligned_depth = Common::AlignBits(depth, GOB_SIZE_Z_SHIFT + block_depth);
|
||||
const u32 aligned_width = Common::AlignUpLog2(width * bytes_per_pixel, GOB_SIZE_X_SHIFT);
|
||||
const u32 aligned_height = Common::AlignUpLog2(height, GOB_SIZE_Y_SHIFT + block_height);
|
||||
const u32 aligned_depth = Common::AlignUpLog2(depth, GOB_SIZE_Z_SHIFT + block_depth);
|
||||
return aligned_width * aligned_height * aligned_depth;
|
||||
} else {
|
||||
return width * height * depth * bytes_per_pixel;
|
||||
|
|
Loading…
Reference in a new issue