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hle: kernel: KThread: Migrate to updated KThreadQueue (part 2).
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@ -504,30 +504,33 @@ ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_m
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return ResultSuccess;
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}
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ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
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ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
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ASSERT(parent != nullptr);
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ASSERT(v_affinity_mask != 0);
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KScopedLightLock lk{activity_pause_lock};
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KScopedLightLock lk(activity_pause_lock);
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// Set the core mask.
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u64 p_affinity_mask = 0;
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{
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KScopedSchedulerLock sl{kernel};
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KScopedSchedulerLock sl(kernel);
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ASSERT(num_core_migration_disables >= 0);
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// If the core id is no-update magic, preserve the ideal core id.
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if (cpu_core_id == Svc::IdealCoreNoUpdate) {
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cpu_core_id = virtual_ideal_core_id;
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R_UNLESS(((1ULL << cpu_core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
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// If we're updating, set our ideal virtual core.
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if (core_id_ != Svc::IdealCoreNoUpdate) {
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virtual_ideal_core_id = core_id_;
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} else {
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// Preserve our ideal core id.
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core_id_ = virtual_ideal_core_id;
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R_UNLESS(((1ULL << core_id_) & v_affinity_mask) != 0, ResultInvalidCombination);
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}
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// Set the virtual core/affinity mask.
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virtual_ideal_core_id = cpu_core_id;
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// Set our affinity mask.
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virtual_affinity_mask = v_affinity_mask;
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// Translate the virtual core to a physical core.
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if (cpu_core_id >= 0) {
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cpu_core_id = Core::Hardware::VirtualToPhysicalCoreMap[cpu_core_id];
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if (core_id_ >= 0) {
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core_id_ = Core::Hardware::VirtualToPhysicalCoreMap[core_id_];
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}
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// Translate the virtual affinity mask to a physical one.
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@ -542,7 +545,7 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
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const KAffinityMask old_mask = physical_affinity_mask;
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// Set our new ideals.
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physical_ideal_core_id = cpu_core_id;
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physical_ideal_core_id = core_id_;
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physical_affinity_mask.SetAffinityMask(p_affinity_mask);
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if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
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@ -560,18 +563,18 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
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}
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} else {
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// Otherwise, we edit the original affinity for restoration later.
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original_physical_ideal_core_id = cpu_core_id;
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original_physical_ideal_core_id = core_id_;
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original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
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}
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}
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// Update the pinned waiter list.
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ThreadQueueImplForKThreadSetProperty wait_queue(kernel, std::addressof(pinned_waiter_list));
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{
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bool retry_update{};
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bool thread_is_pinned{};
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do {
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// Lock the scheduler.
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KScopedSchedulerLock sl{kernel};
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KScopedSchedulerLock sl(kernel);
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// Don't do any further management if our termination has been requested.
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R_SUCCEED_IF(IsTerminationRequested());
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@ -599,12 +602,9 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
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R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
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ResultTerminationRequested);
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// Note that the thread was pinned.
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thread_is_pinned = true;
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// Wait until the thread isn't pinned any more.
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pinned_waiter_list.push_back(GetCurrentThread(kernel));
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GetCurrentThread(kernel).SetState(ThreadState::Waiting);
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GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
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} else {
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// If the thread isn't pinned, release the scheduler lock and retry until it's
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// not current.
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@ -612,16 +612,6 @@ ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
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}
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}
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} while (retry_update);
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// If the thread was pinned, it no longer is, and we should remove the current thread from
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// our waiter list.
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if (thread_is_pinned) {
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// Lock the scheduler.
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KScopedSchedulerLock sl{kernel};
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// Remove from the list.
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pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
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}
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}
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return ResultSuccess;
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