mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-14 23:05:17 +00:00
LoadGLBuffer: Use bytes_per_pixel, not bits.
This commit is contained in:
parent
63d3924b5b
commit
f61b9f7338
|
@ -546,7 +546,8 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
|
|||
|
||||
if (!is_tiled) {
|
||||
ASSERT(type == SurfaceType::Color);
|
||||
VideoCore::MortonCopyPixels128(width, height, GetFormatBpp(), 4,
|
||||
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
|
||||
VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
|
||||
texture_src_data + start_offset, &gl_buffer[start_offset],
|
||||
true);
|
||||
} else {
|
||||
|
|
Loading…
Reference in a new issue