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nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly, instead of constructing them separately and copying them, avoiding the need to copy std::string and std::vector instances that are part of the Display struct.
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@ -23,15 +23,10 @@ constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREE
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NVFlinger::NVFlinger() {
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NVFlinger::NVFlinger() {
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// Add the different displays to the list of displays.
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// Add the different displays to the list of displays.
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Display default_{0, "Default"};
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displays.emplace_back(0, "Default");
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Display external{1, "External"};
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displays.emplace_back(1, "External");
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Display edid{2, "Edid"};
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displays.emplace_back(2, "Edid");
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Display internal{3, "Internal"};
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displays.emplace_back(3, "Internal");
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displays.emplace_back(default_);
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displays.emplace_back(external);
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displays.emplace_back(edid);
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displays.emplace_back(internal);
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// Schedule the screen composition events
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// Schedule the screen composition events
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composition_event =
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composition_event =
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