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shader: Fix TextureGrad
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@ -77,7 +77,7 @@ public:
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}
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}
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boost::container::static_vector<Id, 3> deriv_x_accum;
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boost::container::static_vector<Id, 3> deriv_x_accum;
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boost::container::static_vector<Id, 3> deriv_y_accum;
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boost::container::static_vector<Id, 3> deriv_y_accum;
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for (size_t i = 0; i < num_derivates; i++) {
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for (u32 i = 0; i < num_derivates; ++i) {
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deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2));
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deriv_x_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2));
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deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1));
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deriv_y_accum.push_back(ctx.OpCompositeExtract(ctx.F32[1], derivates, i * 2 + 1));
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}
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}
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