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https://git.h3cjp.net/H3cJP/yuzu.git
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Merge pull request #11303 from lat9nq/screenshots-configurable
yuzu-qt: Add configuration for screenshot resolution
This commit is contained in:
commit
ef61d129d3
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@ -207,9 +207,7 @@ const char* TranslateCategory(Category category) {
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return "Miscellaneous";
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}
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void UpdateRescalingInfo() {
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const auto setup = values.resolution_setup.GetValue();
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auto& info = values.resolution_info;
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void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) {
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info.downscale = false;
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switch (setup) {
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case ResolutionSetup::Res1_2X:
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@ -269,6 +267,12 @@ void UpdateRescalingInfo() {
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info.active = info.up_scale != 1 || info.down_shift != 0;
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}
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void UpdateRescalingInfo() {
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const auto setup = values.resolution_setup.GetValue();
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auto& info = values.resolution_info;
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TranslateResolutionInfo(setup, info);
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}
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void RestoreGlobalState(bool is_powered_on) {
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// If a game is running, DO NOT restore the global settings state
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if (is_powered_on) {
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@ -525,6 +525,7 @@ std::string GetTimeZoneString(TimeZone time_zone);
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void LogSettings();
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void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info);
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void UpdateRescalingInfo();
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// Restore the global state of all applicable settings in the Values struct
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@ -11,6 +11,8 @@
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#include <glad/glad.h>
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#include <QtCore/qglobal.h>
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#include "common/settings_enums.h"
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#include "uisettings.h"
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#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
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#include <QCamera>
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#include <QCameraImageCapture>
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@ -916,7 +918,6 @@ void GRenderWindow::ReleaseRenderTarget() {
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void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
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auto& renderer = system.Renderer();
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const f32 res_scale = Settings::values.resolution_info.up_factor;
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if (renderer.IsScreenshotPending()) {
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LOG_WARNING(Render,
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@ -924,7 +925,18 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
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return;
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}
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const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
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const Layout::FramebufferLayout layout{[]() {
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u32 height = UISettings::values.screenshot_height.GetValue();
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if (height == 0) {
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height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height
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: Layout::ScreenUndocked::Height;
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height *= Settings::values.resolution_info.up_factor;
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}
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const u32 width =
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UISettings::CalculateWidth(height, Settings::values.aspect_ratio.GetValue());
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return Layout::DefaultFrameLayout(width, height);
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}()};
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
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renderer.RequestScreenshot(
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screenshot_image.bits(),
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@ -592,8 +592,7 @@ void Config::ReadRendererValues() {
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void Config::ReadScreenshotValues() {
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qt_config->beginGroup(QStringLiteral("Screenshots"));
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UISettings::values.enable_screenshot_save_as =
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ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
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ReadCategory(Settings::Category::Screenshots);
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FS::SetYuzuPath(
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FS::YuzuPath::ScreenshotsDir,
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qt_config
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@ -4,6 +4,7 @@
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#include <memory>
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "core/core.h"
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#include "ui_configure.h"
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#include "vk_device_info.h"
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@ -41,16 +42,19 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
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general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, *builder, this)},
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graphics_advanced_tab{
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std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *builder, this)},
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ui_tab{std::make_unique<ConfigureUi>(system_, this)},
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graphics_tab{std::make_unique<ConfigureGraphics>(
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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[this](Settings::AspectRatio ratio, Settings::ResolutionSetup setup) {
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ui_tab->UpdateScreenshotInfo(ratio, setup);
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},
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nullptr, *builder, this)},
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hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
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input_tab{std::make_unique<ConfigureInput>(system_, this)},
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network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
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profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
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system_tab{std::make_unique<ConfigureSystem>(system_, nullptr, *builder, this)},
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ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
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this)} {
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web_tab{std::make_unique<ConfigureWeb>(this)} {
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Settings::SetConfiguringGlobal(true);
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ui->setupUi(this);
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@ -81,12 +81,12 @@ private:
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std::unique_ptr<ConfigureFilesystem> filesystem_tab;
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std::unique_ptr<ConfigureGeneral> general_tab;
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std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
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std::unique_ptr<ConfigureUi> ui_tab;
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std::unique_ptr<ConfigureGraphics> graphics_tab;
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std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
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std::unique_ptr<ConfigureInput> input_tab;
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std::unique_ptr<ConfigureNetwork> network_tab;
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std::unique_ptr<ConfigureProfileManager> profile_tab;
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std::unique_ptr<ConfigureSystem> system_tab;
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std::unique_ptr<ConfigureUi> ui_tab;
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std::unique_ptr<ConfigureWeb> web_tab;
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};
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@ -24,6 +24,7 @@
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#include <QtCore/qobjectdefs.h>
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#include <qabstractbutton.h>
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#include <qboxlayout.h>
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#include <qcombobox.h>
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#include <qcoreevent.h>
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#include <qglobal.h>
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#include <qgridlayout.h>
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@ -77,13 +78,16 @@ static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode)
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}
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}
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ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
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std::vector<VkDeviceInfo::Record>& records_,
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const std::function<void()>& expose_compute_option_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
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const ConfigurationShared::Builder& builder, QWidget* parent)
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ConfigureGraphics::ConfigureGraphics(
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const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
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const std::function<void()>& expose_compute_option_,
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const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
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update_aspect_ratio_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
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const ConfigurationShared::Builder& builder, QWidget* parent)
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: ConfigurationShared::Tab(group_, parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
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records{records_}, expose_compute_option{expose_compute_option_}, system{system_},
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records{records_}, expose_compute_option{expose_compute_option_},
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update_aspect_ratio{update_aspect_ratio_}, system{system_},
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combobox_translations{builder.ComboboxTranslations()},
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shader_mapping{
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combobox_translations.at(Settings::EnumMetadata<Settings::ShaderBackend>::Index())} {
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@ -140,6 +144,26 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
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UpdateBackgroundColorButton(new_bg_color);
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});
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const auto& update_screenshot_info = [this, &builder]() {
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const auto& combobox_enumerations = builder.ComboboxTranslations().at(
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Settings::EnumMetadata<Settings::AspectRatio>::Index());
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const auto index = aspect_ratio_combobox->currentIndex();
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const auto ratio = static_cast<Settings::AspectRatio>(combobox_enumerations[index].first);
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const auto& combobox_enumerations_resolution = builder.ComboboxTranslations().at(
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Settings::EnumMetadata<Settings::ResolutionSetup>::Index());
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const auto res_index = resolution_combobox->currentIndex();
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const auto setup = static_cast<Settings::ResolutionSetup>(
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combobox_enumerations_resolution[res_index].first);
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update_aspect_ratio(ratio, setup);
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};
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connect(aspect_ratio_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
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update_screenshot_info);
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connect(resolution_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
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update_screenshot_info);
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api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled());
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ui->api_widget->setEnabled(
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(!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
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@ -280,6 +304,14 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
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// Keep track of vsync_mode's combobox so we can populate it
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vsync_mode_combobox = widget->combobox;
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hold_graphics.emplace(setting->Id(), widget);
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} else if (setting->Id() == Settings::values.aspect_ratio.Id()) {
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// Keep track of the aspect ratio combobox to update other UI tabs that need it
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aspect_ratio_combobox = widget->combobox;
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hold_graphics.emplace(setting->Id(), widget);
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} else if (setting->Id() == Settings::values.resolution_setup.Id()) {
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// Keep track of the resolution combobox to update other UI tabs that need it
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resolution_combobox = widget->combobox;
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hold_graphics.emplace(setting->Id(), widget);
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} else {
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hold_graphics.emplace(setting->Id(), widget);
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}
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@ -14,6 +14,7 @@
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#include <qobjectdefs.h>
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#include <vulkan/vulkan_core.h>
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#include "common/common_types.h"
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#include "common/settings_enums.h"
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#include "configuration/shared_translation.h"
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#include "vk_device_info.h"
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#include "yuzu/configuration/configuration_shared.h"
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@ -43,12 +44,13 @@ class Builder;
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class ConfigureGraphics : public ConfigurationShared::Tab {
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public:
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explicit ConfigureGraphics(const Core::System& system_,
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std::vector<VkDeviceInfo::Record>& records,
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const std::function<void()>& expose_compute_option_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder,
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QWidget* parent = nullptr);
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explicit ConfigureGraphics(
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const Core::System& system_, std::vector<VkDeviceInfo::Record>& records,
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const std::function<void()>& expose_compute_option,
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const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
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update_aspect_ratio,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
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~ConfigureGraphics() override;
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void ApplyConfiguration() override;
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@ -91,6 +93,7 @@ private:
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u32 vulkan_device{};
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Settings::ShaderBackend shader_backend{};
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const std::function<void()>& expose_compute_option;
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const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)> update_aspect_ratio;
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const Core::System& system;
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const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
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@ -104,4 +107,6 @@ private:
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QWidget* vulkan_device_widget;
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QWidget* api_widget;
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QWidget* shader_backend_widget;
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QComboBox* aspect_ratio_combobox;
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QComboBox* resolution_combobox;
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};
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@ -17,6 +17,7 @@
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#include <QTimer>
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#include "common/fs/fs_util.h"
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#include "common/settings_enums.h"
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#include "configuration/shared_widget.h"
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#include "core/core.h"
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#include "core/file_sys/control_metadata.h"
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@ -57,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
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graphics_tab = std::make_unique<ConfigureGraphics>(
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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tab_group, *builder, this);
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[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
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@ -1,18 +1,31 @@
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// SPDX-FileCopyrightText: 2016 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <utility>
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#include <QFileDialog>
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#include "yuzu/configuration/configure_ui.h"
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#include <array>
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#include <set>
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#include <stdexcept>
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#include <string>
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#include <utility>
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#include <QCheckBox>
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#include <QComboBox>
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#include <QCoreApplication>
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#include <QDirIterator>
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#include <QFileDialog>
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#include <QString>
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#include <QToolButton>
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#include <QVariant>
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#include "common/common_types.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings_enums.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "ui_configure_ui.h"
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#include "yuzu/configuration/configure_ui.h"
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#include "yuzu/uisettings.h"
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namespace {
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@ -54,8 +67,44 @@ QString GetTranslatedRowTextName(size_t index) {
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}
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} // Anonymous namespace
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static float GetUpFactor(Settings::ResolutionSetup res_setup) {
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Settings::ResolutionScalingInfo info{};
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Settings::TranslateResolutionInfo(res_setup, info);
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return info.up_factor;
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}
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static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) {
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screenshot_height->clear();
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const auto& enumeration =
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Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations();
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std::set<u32> resolutions{};
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for (const auto& [name, value] : enumeration) {
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const float up_factor = GetUpFactor(value);
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u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
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u32 height_docked = Layout::ScreenDocked::Height * up_factor;
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resolutions.emplace(height_undocked);
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resolutions.emplace(height_docked);
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}
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screenshot_height->addItem(parent->tr("Auto", "Screenshot height option"));
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for (const auto res : resolutions) {
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screenshot_height->addItem(QString::fromStdString(std::to_string(res)));
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}
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}
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static u32 ScreenshotDimensionToInt(const QString& height) {
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try {
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return std::stoi(height.toStdString());
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} catch (std::invalid_argument&) {
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return 0;
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}
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}
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ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
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: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()},
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ratio{Settings::values.aspect_ratio.GetValue()},
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resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} {
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ui->setupUi(this);
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InitializeLanguageComboBox();
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@ -68,6 +117,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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InitializeIconSizeComboBox();
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InitializeRowComboBoxes();
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PopulateResolutionComboBox(ui->screenshot_height, this);
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SetConfiguration();
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// Force game list reload if any of the relevant settings are changed.
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@ -104,6 +155,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
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ui->screenshot_path_edit->setText(dir);
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}
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});
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connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); });
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UpdateWidthText();
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}
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ConfigureUi::~ConfigureUi() = default;
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@ -123,6 +178,10 @@ void ConfigureUi::ApplyConfiguration() {
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UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
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Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
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ui->screenshot_path_edit->text().toStdString());
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const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
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UISettings::values.screenshot_height.SetValue(height);
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system.ApplySettings();
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}
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|
@ -147,6 +206,13 @@ void ConfigureUi::SetConfiguration() {
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UISettings::values.enable_screenshot_save_as.GetValue());
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ui->screenshot_path_edit->setText(QString::fromStdString(
|
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Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
|
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const auto height = UISettings::values.screenshot_height.GetValue();
|
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if (height == 0) {
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ui->screenshot_height->setCurrentIndex(0);
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} else {
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ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height));
|
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}
|
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}
|
||||
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void ConfigureUi::changeEvent(QEvent* event) {
|
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|
@ -317,3 +383,29 @@ void ConfigureUi::OnLanguageChanged(int index) {
|
|||
|
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emit LanguageChanged(ui->language_combobox->itemData(index).toString());
|
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}
|
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|
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void ConfigureUi::UpdateWidthText() {
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const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
|
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const u32 width = UISettings::CalculateWidth(height, ratio);
|
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if (height == 0) {
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const auto up_factor = GetUpFactor(resolution_setting);
|
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const u32 height_docked = Layout::ScreenDocked::Height * up_factor;
|
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const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio);
|
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const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
|
||||
const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio);
|
||||
ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value")
|
||||
.arg(width_undocked)
|
||||
.arg(height_undocked)
|
||||
.arg(width_docked)
|
||||
.arg(height_docked));
|
||||
} else {
|
||||
ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_,
|
||||
Settings::ResolutionSetup resolution_setting_) {
|
||||
ratio = ratio_;
|
||||
resolution_setting = resolution_setting_;
|
||||
UpdateWidthText();
|
||||
}
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
#include "common/settings_enums.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
@ -23,6 +24,9 @@ public:
|
|||
|
||||
void ApplyConfiguration();
|
||||
|
||||
void UpdateScreenshotInfo(Settings::AspectRatio ratio,
|
||||
Settings::ResolutionSetup resolution_info);
|
||||
|
||||
private slots:
|
||||
void OnLanguageChanged(int index);
|
||||
|
||||
|
@ -44,7 +48,11 @@ private:
|
|||
void UpdateFirstRowComboBox(bool init = false);
|
||||
void UpdateSecondRowComboBox(bool init = false);
|
||||
|
||||
void UpdateWidthText();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureUi> ui;
|
||||
|
||||
Settings::AspectRatio ratio;
|
||||
Settings::ResolutionSetup resolution_setting;
|
||||
Core::System& system;
|
||||
};
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>363</width>
|
||||
<height>562</height>
|
||||
<height>603</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
|
@ -201,6 +201,41 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
</property>
|
||||
<item row="0" column="1">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_5">
|
||||
<item>
|
||||
<widget class="QLabel" name="screenshot_width">
|
||||
<property name="text">
|
||||
<string>TextLabel</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QComboBox" name="screenshot_height">
|
||||
<property name="editable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Resolution:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
|
|
@ -36,4 +36,20 @@ bool IsDarkTheme() {
|
|||
|
||||
Values values = {};
|
||||
|
||||
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
|
||||
switch (ratio) {
|
||||
case Settings::AspectRatio::R4_3:
|
||||
return height * 4 / 3;
|
||||
case Settings::AspectRatio::R21_9:
|
||||
return height * 21 / 9;
|
||||
case Settings::AspectRatio::R16_10:
|
||||
return height * 16 / 10;
|
||||
case Settings::AspectRatio::R16_9:
|
||||
case Settings::AspectRatio::Stretch:
|
||||
// TODO: Move this function wherever appropriate to implement Stretched aspect
|
||||
break;
|
||||
}
|
||||
return height * 16 / 9;
|
||||
}
|
||||
|
||||
} // namespace UISettings
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
#include <QVector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
|
||||
using Settings::Category;
|
||||
using Settings::Setting;
|
||||
|
@ -127,8 +128,10 @@ struct Values {
|
|||
// logging
|
||||
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
|
||||
|
||||
// Screenshots
|
||||
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",
|
||||
Category::Screenshots};
|
||||
Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
|
@ -187,6 +190,8 @@ struct Values {
|
|||
|
||||
extern Values values;
|
||||
|
||||
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
|
||||
|
||||
} // namespace UISettings
|
||||
|
||||
Q_DECLARE_METATYPE(UISettings::GameDir*);
|
||||
|
|
Loading…
Reference in a new issue