mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 10:23:05 +00:00
Fix recursive scanning of directories
ForeachDirectoryEntry didn't actually do anything with the `recursive` parameter, and the corresponding callback parameter was shadowing the actual recursion counters in the user functions.
This commit is contained in:
parent
8f86cc4df9
commit
d6792632f0
|
@ -120,11 +120,9 @@ void GameList::LoadInterfaceLayout()
|
|||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion)
|
||||
{
|
||||
const auto callback = [&](unsigned* num_entries_out,
|
||||
const auto callback = [this, recursion](unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name,
|
||||
unsigned int recursion) -> bool {
|
||||
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
if (stop_processing)
|
||||
|
|
|
@ -434,7 +434,7 @@ bool CreateEmptyFile(const std::string &filename)
|
|||
}
|
||||
|
||||
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion)
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback)
|
||||
{
|
||||
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
|
||||
|
||||
|
@ -472,7 +472,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
|
|||
continue;
|
||||
|
||||
unsigned ret_entries = 0;
|
||||
if (!callback(&ret_entries, directory, virtual_name, recursion)) {
|
||||
if (!callback(&ret_entries, directory, virtual_name)) {
|
||||
callback_error = true;
|
||||
break;
|
||||
}
|
||||
|
@ -497,10 +497,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo
|
|||
|
||||
unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry, unsigned int recursion)
|
||||
{
|
||||
const auto callback = [&parent_entry](unsigned* num_entries_out,
|
||||
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name,
|
||||
unsigned int recursion) -> bool {
|
||||
const std::string& virtual_name) -> bool {
|
||||
FSTEntry entry;
|
||||
entry.virtualName = virtual_name;
|
||||
entry.physicalName = directory + DIR_SEP + virtual_name;
|
||||
|
@ -526,16 +525,15 @@ unsigned ScanDirectoryTree(const std::string &directory, FSTEntry& parent_entry,
|
|||
};
|
||||
|
||||
unsigned num_entries;
|
||||
return ForeachDirectoryEntry(&num_entries, directory, callback, recursion) ? num_entries : 0;
|
||||
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
|
||||
}
|
||||
|
||||
|
||||
bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
|
||||
{
|
||||
const static auto callback = [](unsigned* num_entries_out,
|
||||
const auto callback = [recursion](unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name,
|
||||
unsigned int recursion) -> bool {
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
|
||||
if (IsDirectory(new_path)) {
|
||||
|
@ -546,7 +544,7 @@ bool DeleteDirRecursively(const std::string &directory, unsigned int recursion)
|
|||
return Delete(new_path);
|
||||
};
|
||||
|
||||
if (!ForeachDirectoryEntry(nullptr, directory, callback, recursion))
|
||||
if (!ForeachDirectoryEntry(nullptr, directory, callback))
|
||||
return false;
|
||||
|
||||
// Delete the outermost directory
|
||||
|
|
|
@ -105,13 +105,11 @@ bool CreateEmptyFile(const std::string &filename);
|
|||
* @param num_entries_out to be assigned by the callable with the number of iterated directory entries, never null
|
||||
* @param directory the path to the enclosing directory
|
||||
* @param virtual_name the entry name, without any preceding directory info
|
||||
* @param recursion Number of children directory to read before giving up
|
||||
* @return whether handling the entry succeeded
|
||||
*/
|
||||
using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name,
|
||||
unsigned int recursion)>;
|
||||
const std::string& virtual_name)>;
|
||||
|
||||
/**
|
||||
* Scans a directory, calling the callback for each file/directory contained within.
|
||||
|
@ -119,10 +117,9 @@ using DirectoryEntryCallable = std::function<bool(unsigned* num_entries_out,
|
|||
* @param num_entries_out assigned by the function with the number of iterated directory entries, can be null
|
||||
* @param directory the directory to scan
|
||||
* @param callback The callback which will be called for each entry
|
||||
* @param recursion Number of children directories to read before giving up
|
||||
* @return whether scanning the directory succeeded
|
||||
*/
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback, unsigned int recursion = 0);
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directory, DirectoryEntryCallable callback);
|
||||
|
||||
/**
|
||||
* Scans the directory tree, storing the results.
|
||||
|
|
Loading…
Reference in a new issue