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service: ns: Implement GetSharedFontInOrderOfPriorityForSystem
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@ -144,7 +144,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
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{3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
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{4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
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{5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
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{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
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{6, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriorityForSystem"},
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{100, nullptr, "RequestApplicationFunctionAuthorization"},
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{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
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{102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"},
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@ -262,8 +262,17 @@ void IPlatformServiceManager::GetSharedMemoryNativeHandle(HLERequestContext& ctx
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}
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void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext& ctx) {
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// The maximum number of elements that can be returned is 6. Regardless of the available fonts
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// or buffer size.
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constexpr std::size_t MaxElementCount = 6;
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IPC::RequestParser rp{ctx};
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const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
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const std::size_t font_codes_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(0));
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const std::size_t font_offsets_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(1));
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const std::size_t font_sizes_count =
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std::min(MaxElementCount, ctx.GetWriteBufferNumElements<u32>(2));
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LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
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IPC::ResponseBuilder rb{ctx, 4};
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@ -280,9 +289,9 @@ void IPlatformServiceManager::GetSharedFontInOrderOfPriority(HLERequestContext&
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}
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// Resize buffers if game requests smaller size output
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font_codes.resize(std::min(font_codes.size(), ctx.GetWriteBufferNumElements<u32>(0)));
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font_offsets.resize(std::min(font_offsets.size(), ctx.GetWriteBufferNumElements<u32>(1)));
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font_sizes.resize(std::min(font_sizes.size(), ctx.GetWriteBufferNumElements<u32>(2)));
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font_codes.resize(std::min(font_codes.size(), font_codes_count));
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font_offsets.resize(std::min(font_offsets.size(), font_offsets_count));
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font_sizes.resize(std::min(font_sizes.size(), font_sizes_count));
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ctx.WriteBuffer(font_codes, 0);
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ctx.WriteBuffer(font_offsets, 1);
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