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audio_core: Revert sink name to sdl2
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@ -47,7 +47,7 @@ constexpr SinkDetails sink_details[] = {
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#endif
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#endif
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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SinkDetails{
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SinkDetails{
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"sdl",
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"sdl2",
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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[](std::string_view device_id) -> std::unique_ptr<Sink> {
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return std::make_unique<SDLSink>(device_id);
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return std::make_unique<SDLSink>(device_id);
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},
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},
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@ -76,7 +76,7 @@ const SinkDetails& GetOutputSinkDetails(std::string_view sink_id) {
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#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
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#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
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iter = find_backend("cubeb");
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iter = find_backend("cubeb");
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if (iter->latency() > TargetSampleCount * 3) {
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if (iter->latency() > TargetSampleCount * 3) {
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iter = find_backend("sdl");
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iter = find_backend("sdl2");
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}
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}
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#else
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#else
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iter = std::begin(sink_details);
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iter = std::begin(sink_details);
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