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GPU: Improve syncing.
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4258d515e6
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@ -503,8 +503,15 @@ struct GPU::Impl {
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case BufferMethods::SemaphoreAddressHigh:
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case BufferMethods::SemaphoreAddressHigh:
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreSequence:
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case BufferMethods::SemaphoreSequence:
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case BufferMethods::UnkCacheFlush:
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break;
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case BufferMethods::WrcacheFlush:
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case BufferMethods::UnkCacheFlush: {
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rasterizer->SyncGuestHost();
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break;
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}
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case BufferMethods::WrcacheFlush: {
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rasterizer->SignalReference();
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break;
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}
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case BufferMethods::FenceValue:
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case BufferMethods::FenceValue:
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break;
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break;
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case BufferMethods::RefCnt:
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case BufferMethods::RefCnt:
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@ -514,7 +521,7 @@ struct GPU::Impl {
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ProcessFenceActionMethod();
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ProcessFenceActionMethod();
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break;
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break;
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case BufferMethods::WaitForInterrupt:
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case BufferMethods::WaitForInterrupt:
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ProcessWaitForInterruptMethod();
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rasterizer->WaitForIdle();
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break;
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break;
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case BufferMethods::SemaphoreTrigger: {
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case BufferMethods::SemaphoreTrigger: {
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ProcessSemaphoreTriggerMethod();
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ProcessSemaphoreTriggerMethod();
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