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android: Refactor native and corresponding variables
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parent
e35371e50c
commit
cfc6ef42d9
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@ -286,7 +286,7 @@ object NativeLibrary {
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/**
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* Unpauses emulation from a paused state.
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*/
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external fun unPauseEmulation()
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external fun unpauseEmulation()
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/**
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* Pauses emulation.
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@ -321,7 +321,7 @@ object NativeLibrary {
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/**
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* Unmutes emulation sound
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*/
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external fun unMuteAudio(): Boolean
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external fun unmuteAudio(): Boolean
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/**
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* Returns true if emulation audio is muted.
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@ -64,7 +64,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private val actionPause = "ACTION_EMULATOR_PAUSE"
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private val actionPlay = "ACTION_EMULATOR_PLAY"
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private val actionMute = "ACTION_EMULATOR_MUTE"
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private val actionSound = "ACTION_EMULATOR_SOUND"
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private val actionUnmute = "ACTION_EMULATOR_UNMUTE"
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private val settingsViewModel: SettingsViewModel by viewModels()
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@ -308,20 +308,23 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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}
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if (NativeLibrary.isMuted()) {
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val soundIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_sound)
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val soundPendingIntent = PendingIntent.getBroadcast(
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val unmuteIcon = Icon.createWithResource(
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this@EmulationActivity,
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R.drawable.ic_pip_sound,
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Intent(actionSound),
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R.drawable.ic_pip_unmute
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)
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val unmutePendingIntent = PendingIntent.getBroadcast(
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this@EmulationActivity,
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R.drawable.ic_pip_unmute,
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Intent(actionUnmute),
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pendingFlags
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)
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val soundRemoteAction = RemoteAction(
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soundIcon,
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getString(R.string.sound),
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getString(R.string.sound),
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soundPendingIntent
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val unmuteRemoteAction = RemoteAction(
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unmuteIcon,
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getString(R.string.unmute),
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getString(R.string.unmute),
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unmutePendingIntent
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)
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pictureInPictureActions.add(soundRemoteAction)
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pictureInPictureActions.add(unmuteRemoteAction)
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} else {
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val muteIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_mute)
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val mutePendingIntent = PendingIntent.getBroadcast(
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@ -356,12 +359,12 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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private var pictureInPictureReceiver = object : BroadcastReceiver() {
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override fun onReceive(context: Context?, intent: Intent) {
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if (intent.action == actionPlay) {
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if (NativeLibrary.isPaused()) NativeLibrary.unPauseEmulation()
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if (NativeLibrary.isPaused()) NativeLibrary.unpauseEmulation()
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} else if (intent.action == actionPause) {
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if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
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}
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if (intent.action == actionSound) {
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if (NativeLibrary.isMuted()) NativeLibrary.unMuteAudio()
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if (intent.action == actionUnmute) {
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if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
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} else if (intent.action == actionMute) {
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if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
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}
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@ -379,7 +382,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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addAction(actionPause)
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addAction(actionPlay)
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addAction(actionMute)
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addAction(actionSound)
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addAction(actionUnmute)
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}.also {
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registerReceiver(pictureInPictureReceiver, it)
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}
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@ -389,7 +392,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
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} catch (ignored: Exception) {
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}
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// Always resume audio, since there is no UI button
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if (NativeLibrary.isMuted()) NativeLibrary.unMuteAudio()
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if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
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}
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}
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@ -714,7 +714,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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State.PAUSED -> {
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Log.debug("[EmulationFragment] Resuming emulation.")
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NativeLibrary.surfaceChanged(surface)
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NativeLibrary.unPauseEmulation()
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NativeLibrary.unpauseEmulation()
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}
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else -> Log.debug("[EmulationFragment] Bug, run called while already running.")
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@ -583,7 +583,7 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass cl
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return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
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}
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_unPauseEmulation(JNIEnv* env, jclass clazz) {
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_unpauseEmulation(JNIEnv* env, jclass clazz) {
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EmulationSession::GetInstance().UnPauseEmulation();
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}
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@ -611,7 +611,7 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz)
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Settings::values.audio_muted = true;
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}
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_unMuteAudio(JNIEnv* env, jclass clazz) {
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void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
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Settings::values.audio_muted = false;
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}
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@ -388,7 +388,7 @@
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<string name="pause">Pause</string>
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<string name="play">Play</string>
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<string name="mute">Mute</string>
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<string name="sound">Sound</string>
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<string name="unmute">Unmute</string>
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<!-- Licenses screen strings -->
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<string name="licenses">Licenses</string>
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