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https://git.h3cjp.net/H3cJP/yuzu.git
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hle: kernel: Migrate to KScopedSchedulerLock.
This commit is contained in:
parent
4756cb203e
commit
ccce6cb3be
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@ -159,6 +159,7 @@ add_library(core STATIC
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hle/kernel/k_scheduler.cpp
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hle/kernel/k_scheduler.h
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hle/kernel/k_scheduler_lock.h
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hle/kernel/k_scoped_lock.h
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hle/kernel/k_scoped_scheduler_lock_and_sleep.h
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hle/kernel/kernel.cpp
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hle/kernel/kernel.h
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@ -59,7 +59,7 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
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}
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ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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const std::vector<std::shared_ptr<Thread>> waiting_threads =
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GetThreadsWaitingOnAddress(address);
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WakeThreads(waiting_threads, num_to_wake);
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@ -68,7 +68,7 @@ ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
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ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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@ -93,7 +93,7 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
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ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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@ -211,7 +211,7 @@ ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s6
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (current_thread->IsWaitingForArbitration()) {
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RemoveThread(SharedFrom(current_thread));
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current_thread->WaitForArbitration(false);
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@ -266,7 +266,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (current_thread->IsWaitingForArbitration()) {
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RemoveThread(SharedFrom(current_thread));
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current_thread->WaitForArbitration(false);
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@ -27,6 +27,8 @@ class GlobalSchedulerContext final {
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friend class KScheduler;
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public:
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using LockType = KAbstractSchedulerLock<KScheduler>;
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explicit GlobalSchedulerContext(KernelCore& kernel);
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~GlobalSchedulerContext();
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@ -53,8 +55,16 @@ public:
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/// Returns true if the global scheduler lock is acquired
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bool IsLocked() const;
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LockType& SchedulerLock() {
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return scheduler_lock;
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}
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const LockType& SchedulerLock() const {
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return scheduler_lock;
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}
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private:
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friend class SchedulerLock;
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friend class KScopedSchedulerLock;
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friend class KScopedSchedulerLockAndSleep;
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KernelCore& kernel;
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@ -410,7 +410,7 @@ void KScheduler::YieldWithoutCoreMigration() {
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/* Perform the yield. */
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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@ -451,7 +451,7 @@ void KScheduler::YieldWithCoreMigration() {
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/* Perform the yield. */
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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@ -541,7 +541,7 @@ void KScheduler::YieldToAnyThread() {
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/* Perform the yield. */
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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const auto cur_state = cur_thread.scheduling_state;
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if (cur_state == static_cast<u32>(ThreadSchedStatus::Runnable)) {
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@ -793,12 +793,9 @@ void KScheduler::Initialize() {
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}
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}
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SchedulerLock::SchedulerLock(KernelCore& kernel) : kernel{kernel} {
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kernel.GlobalSchedulerContext().Lock();
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}
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KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
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: KScopedLock(kernel.GlobalSchedulerContext().SchedulerLock()) {}
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SchedulerLock::~SchedulerLock() {
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kernel.GlobalSchedulerContext().Unlock();
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}
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KScopedSchedulerLock::~KScopedSchedulerLock() = default;
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} // namespace Kernel
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@ -14,6 +14,7 @@
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#include "core/hle/kernel/global_scheduler_context.h"
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#include "core/hle/kernel/k_priority_queue.h"
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#include "core/hle/kernel/k_scheduler_lock.h"
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#include "core/hle/kernel/k_scoped_lock.h"
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namespace Common {
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class Fiber;
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@ -198,13 +199,10 @@ private:
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Common::SpinLock guard{};
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};
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class SchedulerLock {
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class KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
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public:
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[[nodiscard]] explicit SchedulerLock(KernelCore& kernel);
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~SchedulerLock();
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protected:
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KernelCore& kernel;
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explicit KScopedSchedulerLock(KernelCore& kernel);
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~KScopedSchedulerLock();
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};
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} // namespace Kernel
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39
src/core/hle/kernel/k_scoped_lock.h
Normal file
39
src/core/hle/kernel/k_scoped_lock.h
Normal file
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@ -0,0 +1,39 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// This file references various implementation details from Atmosphere, an open-source firmware for
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// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
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#pragma once
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#include "common/common_types.h"
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namespace Kernel {
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template <typename T>
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concept KLockable = !std::is_reference<T>::value && requires(T & t) {
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{ t.Lock() }
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->std::same_as<void>;
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{ t.Unlock() }
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->std::same_as<void>;
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};
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template <typename T>
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requires KLockable<T> class KScopedLock : NonCopyable {
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private:
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T* lock_ptr;
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public:
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explicit KScopedLock(T* l) : lock_ptr(l) {
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this->lock_ptr->Lock();
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}
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explicit KScopedLock(T& l) : KScopedLock(std::addressof(l)) { /* ... */
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}
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~KScopedLock() {
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this->lock_ptr->Unlock();
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}
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};
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} // namespace Kernel
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@ -146,7 +146,7 @@ struct KernelCore::Impl {
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preemption_event = Core::Timing::CreateEvent(
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"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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global_scheduler_context->PreemptThreads();
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}
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const auto time_interval = std::chrono::nanoseconds{
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@ -612,7 +612,7 @@ const Kernel::SharedMemory& KernelCore::GetTimeSharedMem() const {
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void KernelCore::Suspend(bool in_suspention) {
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const bool should_suspend = exception_exited || in_suspention;
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{
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SchedulerLock lock(*this);
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KScopedSchedulerLock lock(*this);
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ThreadStatus status = should_suspend ? ThreadStatus::Ready : ThreadStatus::WaitSleep;
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for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
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impl->suspend_threads[i]->SetStatus(status);
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@ -75,7 +75,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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std::shared_ptr<Thread> current_thread =
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SharedFrom(kernel.CurrentScheduler()->GetCurrentThread());
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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// The mutex address must be 4-byte aligned
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if ((address % sizeof(u32)) != 0) {
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return ERR_INVALID_ADDRESS;
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@ -114,7 +114,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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auto* owner = current_thread->GetLockOwner();
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if (owner != nullptr) {
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owner->RemoveMutexWaiter(current_thread);
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@ -153,7 +153,7 @@ std::pair<ResultCode, std::shared_ptr<Thread>> Mutex::Unlock(std::shared_ptr<Thr
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ResultCode Mutex::Release(VAddr address) {
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auto& kernel = system.Kernel();
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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std::shared_ptr<Thread> current_thread =
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SharedFrom(kernel.CurrentScheduler()->GetCurrentThread());
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@ -54,7 +54,7 @@ void SetupMainThread(Core::System& system, Process& owner_process, u32 priority,
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auto& kernel = system.Kernel();
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// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
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{
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SchedulerLock lock{kernel};
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KScopedSchedulerLock lock{kernel};
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thread->SetStatus(ThreadStatus::Ready);
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}
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}
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@ -213,7 +213,7 @@ void Process::UnregisterThread(const Thread* thread) {
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}
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ResultCode Process::ClearSignalState() {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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if (status == ProcessStatus::Exited) {
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LOG_ERROR(Kernel, "called on a terminated process instance.");
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return ERR_INVALID_STATE;
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@ -347,7 +347,7 @@ static auto FindTLSPageWithAvailableSlots(std::vector<TLSPage>& tls_pages) {
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}
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VAddr Process::CreateTLSRegion() {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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if (auto tls_page_iter{FindTLSPageWithAvailableSlots(tls_pages)};
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tls_page_iter != tls_pages.cend()) {
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return *tls_page_iter->ReserveSlot();
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@ -378,7 +378,7 @@ VAddr Process::CreateTLSRegion() {
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}
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void Process::FreeTLSRegion(VAddr tls_address) {
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SchedulerLock lock(system.Kernel());
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KScopedSchedulerLock lock(system.Kernel());
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const VAddr aligned_address = Common::AlignDown(tls_address, Core::Memory::PAGE_SIZE);
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auto iter =
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std::find_if(tls_pages.begin(), tls_pages.end(), [aligned_address](const auto& page) {
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@ -39,7 +39,7 @@ void ReadableEvent::Clear() {
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}
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ResultCode ReadableEvent::Reset() {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (!is_signaled) {
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LOG_TRACE(Kernel, "Handle is not signaled! object_id={}, object_type={}, object_name={}",
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GetObjectId(), GetTypeName(), GetName());
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@ -171,7 +171,7 @@ ResultCode ServerSession::CompleteSyncRequest() {
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// Some service requests require the thread to block
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (!context.IsThreadWaiting()) {
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context.GetThread().ResumeFromWait();
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context.GetThread().SetSynchronizationResults(nullptr, result);
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@ -345,7 +345,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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auto thread = kernel.CurrentScheduler()->GetCurrentThread();
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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thread->InvalidateHLECallback();
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thread->SetStatus(ThreadStatus::WaitIPC);
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session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
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@ -359,7 +359,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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auto* sync_object = thread->GetHLESyncObject();
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sync_object->RemoveWaitingThread(SharedFrom(thread));
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}
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@ -1691,7 +1691,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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auto* owner = current_thread->GetLockOwner();
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if (owner != nullptr) {
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@ -1724,7 +1724,7 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
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// Retrieve a list of all threads that are waiting for this condition variable.
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auto& kernel = system.Kernel();
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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auto* const current_process = kernel.CurrentProcess();
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std::vector<std::shared_ptr<Thread>> waiting_threads =
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current_process->GetConditionVariableThreads(condition_variable_addr);
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@ -19,7 +19,7 @@ Synchronization::Synchronization(Core::System& system) : system{system} {}
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void Synchronization::SignalObject(SynchronizationObject& obj) const {
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auto& kernel = system.Kernel();
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (obj.IsSignaled()) {
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for (auto thread : obj.GetWaitingThreads()) {
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if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) {
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}
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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ResultCode signaling_result = thread->GetSignalingResult();
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SynchronizationObject* signaling_object = thread->GetSignalingObject();
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thread->SetSynchronizationObjects(nullptr);
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@ -51,7 +51,7 @@ Thread::~Thread() = default;
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void Thread::Stop() {
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{
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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SetStatus(ThreadStatus::Dead);
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Signal();
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kernel.GlobalHandleTable().Close(global_handle);
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@ -68,7 +68,7 @@ void Thread::Stop() {
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}
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void Thread::ResumeFromWait() {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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switch (status) {
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case ThreadStatus::Paused:
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case ThreadStatus::WaitSynch:
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@ -100,19 +100,18 @@ void Thread::ResumeFromWait() {
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}
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void Thread::OnWakeUp() {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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SetStatus(ThreadStatus::Ready);
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}
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ResultCode Thread::Start() {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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SetStatus(ThreadStatus::Ready);
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return RESULT_SUCCESS;
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}
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void Thread::CancelWait() {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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if (GetSchedulingStatus() != ThreadSchedStatus::Paused || !is_waiting_on_sync) {
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is_sync_cancelled = true;
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return;
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@ -228,7 +227,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(Core::System& system, ThreadTy
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}
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void Thread::SetPriority(u32 priority) {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
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"Invalid priority value.");
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nominal_priority = priority;
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@ -365,7 +364,7 @@ bool Thread::InvokeHLECallback(std::shared_ptr<Thread> thread) {
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}
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ResultCode Thread::SetActivity(ThreadActivity value) {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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auto sched_status = GetSchedulingStatus();
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@ -435,7 +434,7 @@ void Thread::SetCurrentPriority(u32 new_priority) {
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}
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ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
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SchedulerLock lock(kernel);
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KScopedSchedulerLock lock(kernel);
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const auto HighestSetCore = [](u64 mask, u32 max_cores) {
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for (s32 core = static_cast<s32>(max_cores - 1); core >= 0; core--) {
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if (((mask >> core) & 1) != 0) {
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@ -18,7 +18,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
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time_manager_event_type = Core::Timing::CreateEvent(
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"Kernel::TimeManagerCallback",
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[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
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const SchedulerLock lock(system.Kernel());
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const KScopedSchedulerLock lock(system.Kernel());
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const auto proper_handle = static_cast<Handle>(thread_handle);
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if (cancelled_events[proper_handle]) {
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return;
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