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yuzu: add a hotkey to switch between undocked and docked mode
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parent
234f00bdd4
commit
c8d6f0cb82
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@ -11,6 +11,7 @@
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#include "applets/profile_select.h"
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#include "applets/profile_select.h"
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#include "applets/software_keyboard.h"
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#include "applets/software_keyboard.h"
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#include "applets/web_browser.h"
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#include "applets/web_browser.h"
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#include "configuration/configure_input.h"
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#include "configuration/configure_per_general.h"
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#include "configuration/configure_per_general.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/file_sys/vfs_real.h"
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@ -522,6 +523,7 @@ void GMainWindow::InitializeHotkeys() {
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Qt::ApplicationShortcut);
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Qt::ApplicationShortcut);
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hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
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hotkey_registry.RegisterHotkey("Main Window", "Capture Screenshot",
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QKeySequence(QKeySequence::Print));
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QKeySequence(QKeySequence::Print));
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hotkey_registry.RegisterHotkey("Main Window", "Change Docked Mode", QKeySequence(Qt::Key_F10));
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hotkey_registry.LoadHotkeys();
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hotkey_registry.LoadHotkeys();
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@ -591,6 +593,12 @@ void GMainWindow::InitializeHotkeys() {
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OnCaptureScreenshot();
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OnCaptureScreenshot();
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}
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}
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});
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Change Docked Mode", this),
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&QShortcut::activated, this, [&] {
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Settings::values.use_docked_mode = !Settings::values.use_docked_mode;
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OnDockedModeChanged(!Settings::values.use_docked_mode,
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Settings::values.use_docked_mode);
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});
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}
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}
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void GMainWindow::SetDefaultUIGeometry() {
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void GMainWindow::SetDefaultUIGeometry() {
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