mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-15 23:43:02 +00:00
NVDRV: Remove frame limiting as Host Timing already takes care.
This commit is contained in:
parent
a6bce296ad
commit
c43e559734
|
@ -41,7 +41,6 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
|||
system.GetPerfStats().EndGameFrame();
|
||||
system.GetPerfStats().EndSystemFrame();
|
||||
system.GPU().SwapBuffers(&framebuffer);
|
||||
system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs());
|
||||
system.GetPerfStats().BeginSystemFrame();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue