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thread: Main thread should set thread handle to reg 1.
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@ -490,7 +490,8 @@ void Thread::BoostPriority(u32 priority) {
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current_priority = priority;
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current_priority = priority;
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}
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}
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SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority, SharedPtr<Process> owner_process) {
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SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
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SharedPtr<Process> owner_process) {
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// Setup page table so we can write to memory
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// Setup page table so we can write to memory
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SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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SetCurrentPageTable(&Kernel::g_current_process->vm_manager.page_table);
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@ -500,6 +501,8 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority, SharedPtr<Pro
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
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// Register 1 must be a handle to the main thread
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thread->context.cpu_registers[1] = Kernel::g_handle_table.Create(thread).Unwrap();
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thread->context.fpscr =
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thread->context.fpscr =
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FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
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FPSCR_DEFAULT_NAN | FPSCR_FLUSH_TO_ZERO | FPSCR_ROUND_TOZERO | FPSCR_IXC; // 0x03C00010
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