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hid/controller/npad: Move npad_id_list into the cpp file
This is just a lookup table, and since it's private, there's nothing really stateful about it, so we can just move it into the cpp file.
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@ -20,6 +20,7 @@
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#include "core/settings.h"
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namespace Service::HID {
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constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
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constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
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constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
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@ -28,7 +29,15 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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constexpr std::size_t NPAD_OFFSET = 0x9A00;
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constexpr u32 BATTERY_FULL = 2;
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enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
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constexpr std::array<u32, 10> npad_id_list{
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0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
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};
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enum class JoystickId : std::size_t {
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Joystick_Left,
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Joystick_Right,
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};
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Controller_NPad::Controller_NPad() = default;
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Controller_NPad::~Controller_NPad() = default;
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@ -280,7 +280,6 @@ private:
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Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
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std::size_t dump_idx{};
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Vibration last_processed_vibration{};
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static constexpr std::array<u32, 10> npad_id_list{0, 1, 2, 3, 4, 5, 6, 7, 32, 16};
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std::array<ControllerHolder, 10> connected_controllers{};
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bool can_controllers_vibrate{true};
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