mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 11:22:51 +00:00
Set the appropriate locale to get float conversion working using std::to_string
This commit is contained in:
parent
2d40891b45
commit
9d8a724225
|
@ -2,6 +2,7 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <clocale>
|
||||
#include <thread>
|
||||
|
||||
#include <QDesktopWidget>
|
||||
|
@ -563,6 +564,9 @@ int main(int argc, char* argv[]) {
|
|||
QApplication::setAttribute(Qt::AA_X11InitThreads);
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when generating shaders
|
||||
setlocale(LC_ALL, "C");
|
||||
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
|
|
Loading…
Reference in a new issue