mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 10:32:55 +00:00
Services/UDS: Initial support for hosting local-wlan networks.
Currently it will let games create a network as hosts, but will not broadcast it anywhere and will not allow clients to connect.
This commit is contained in:
parent
eb435816e3
commit
9771615f16
|
@ -1,16 +1,48 @@
|
|||
// Copyright 2014 Citra Emulator Project
|
||||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/nwm/nwm_uds.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NWM {
|
||||
|
||||
static Kernel::SharedPtr<Kernel::Event> uds_handle_event;
|
||||
// Event that is signaled every time the connection status changes.
|
||||
static Kernel::SharedPtr<Kernel::Event> connection_status_event;
|
||||
|
||||
// Shared memory provided by the application to store the receive buffer.
|
||||
// This is not currently used.
|
||||
static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory;
|
||||
|
||||
// Connection status of this 3DS.
|
||||
static ConnectionStatus connection_status{};
|
||||
|
||||
// Node information about the current 3DS.
|
||||
// TODO(Subv): Keep an array of all nodes connected to the network,
|
||||
// that data has to be retransmitted in every beacon frame.
|
||||
static NodeInfo node_info;
|
||||
|
||||
// Mapping of bind node ids to their respective events.
|
||||
static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events;
|
||||
|
||||
// The wifi network channel that the network is currently on.
|
||||
// Since we're not actually interacting with physical radio waves, this is just a dummy value.
|
||||
static u8 network_channel = DefaultNetworkChannel;
|
||||
|
||||
// The identifier of the network kind, this is used to filter away networks that we're not interested in.
|
||||
static u32 wlan_comm_id = 0;
|
||||
|
||||
// Application data that is sent when broadcasting the beacon frames.
|
||||
static std::vector<u8> application_data;
|
||||
|
||||
/**
|
||||
* NWM_UDS::Shutdown service function
|
||||
|
@ -32,14 +64,14 @@ static void Shutdown(Interface* self) {
|
|||
|
||||
/**
|
||||
* NWM_UDS::RecvBeaconBroadcastData service function
|
||||
* Returns the raw beacon data for nearby networks that match the supplied WlanCommId.
|
||||
* Inputs:
|
||||
* 1 : Output buffer max size
|
||||
* 2 : Unknown
|
||||
* 3 : Unknown
|
||||
* 4 : MAC address?
|
||||
* 6-14 : Unknown, usually zero / uninitialized?
|
||||
* 15 : WLan Comm ID
|
||||
* 16 : This is the ID also located at offset 0xE in the CTR-generation structure.
|
||||
* 2-3 : Unknown
|
||||
* 4-5 : Host MAC address.
|
||||
* 6-14 : Unused
|
||||
* 15 : WLan Comm Id
|
||||
* 16 : Id
|
||||
* 17 : Value 0
|
||||
* 18 : Input handle
|
||||
* 19 : (Size<<4) | 12
|
||||
|
@ -77,42 +109,234 @@ static void RecvBeaconBroadcastData(Interface* self) {
|
|||
/**
|
||||
* NWM_UDS::Initialize service function
|
||||
* Inputs:
|
||||
* 1 : Unknown
|
||||
* 2-11 : Input Structure
|
||||
* 12 : Unknown u16
|
||||
* 1 : Shared memory size
|
||||
* 2-11 : Input NodeInfo Structure
|
||||
* 12 : 2-byte Version
|
||||
* 13 : Value 0
|
||||
* 14 : Handle
|
||||
* 14 : Shared memory handle
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Value 0
|
||||
* 3 : Output handle
|
||||
* 3 : Output event handle
|
||||
*/
|
||||
static void InitializeWithVersion(Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
u32 unk1 = cmd_buff[1];
|
||||
u32 unk2 = cmd_buff[12];
|
||||
u32 value = cmd_buff[13];
|
||||
u32 handle = cmd_buff[14];
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1B, 12, 2);
|
||||
|
||||
// Because NWM service is not implemented at all, we stub the Initialize function with an error
|
||||
// code instead of success to prevent games from using the service and from causing more issues.
|
||||
// The error code is from a real 3DS with wifi off, thus believed to be "network disabled".
|
||||
/*
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw;
|
||||
cmd_buff[2] = 0;
|
||||
cmd_buff[3] = Kernel::g_handle_table.Create(uds_handle_event)
|
||||
.MoveFrom(); // TODO(purpasmart): Verify if this is a event handle
|
||||
*/
|
||||
cmd_buff[0] = IPC::MakeHeader(0x1B, 1, 2);
|
||||
cmd_buff[1] = ResultCode(static_cast<ErrorDescription>(2), ErrorModule::UDS,
|
||||
ErrorSummary::StatusChanged, ErrorLevel::Status)
|
||||
.raw;
|
||||
cmd_buff[2] = 0;
|
||||
cmd_buff[3] = 0;
|
||||
u32 sharedmem_size = rp.Pop<u32>();
|
||||
|
||||
LOG_WARNING(Service_NWM, "(STUBBED) called unk1=0x%08X, unk2=0x%08X, value=%u, handle=0x%08X",
|
||||
unk1, unk2, value, handle);
|
||||
// Update the node information with the data the game gave us.
|
||||
rp.PopRaw(node_info);
|
||||
|
||||
u16 version;
|
||||
rp.PopRaw(version);
|
||||
Kernel::Handle sharedmem_handle = rp.PopHandle();
|
||||
|
||||
recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle);
|
||||
|
||||
ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size.");
|
||||
|
||||
// Reset the connection status, it contains all zeros after initialization,
|
||||
// except for the actual status value.
|
||||
connection_status = {};
|
||||
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).MoveFrom());
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X",
|
||||
sharedmem_size, version, sharedmem_handle);
|
||||
}
|
||||
|
||||
/**
|
||||
* NWM_UDS::GetConnectionStatus service function.
|
||||
* Returns the connection status structure for the currently open network connection.
|
||||
* This structure contains information about the connection,
|
||||
* like the number of connected nodes, etc.
|
||||
* Inputs:
|
||||
* 0 : Command header.
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2-13 : Channel of the current WiFi network connection.
|
||||
*/
|
||||
static void GetConnectionStatus(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xB, 0, 0);
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(13, 0);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(connection_status);
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called");
|
||||
}
|
||||
|
||||
/**
|
||||
* NWM_UDS::Bind service function.
|
||||
* Binds a BindNodeId to a data channel and retrieves a data event.
|
||||
* Inputs:
|
||||
* 1 : BindNodeId
|
||||
* 2 : Receive buffer size.
|
||||
* 3 : u8 Data channel to bind to.
|
||||
* 4 : Network node id.
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Copy handle descriptor.
|
||||
* 3 : Data available event handle.
|
||||
*/
|
||||
static void Bind(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x12, 4, 0);
|
||||
|
||||
u32 bind_node_id = rp.Pop<u32>();
|
||||
u32 recv_buffer_size = rp.Pop<u32>();
|
||||
u8 data_channel;
|
||||
rp.PopRaw(data_channel);
|
||||
u16 network_node_id;
|
||||
rp.PopRaw(network_node_id);
|
||||
|
||||
// TODO(Subv): Store the data channel and verify it when receiving data frames.
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called");
|
||||
|
||||
if (data_channel == 0) {
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS,
|
||||
ErrorSummary::WrongArgument, ErrorLevel::Usage));
|
||||
return;
|
||||
}
|
||||
|
||||
// Create a new event for this bind node.
|
||||
// TODO(Subv): Signal this event when new data is received on this data channel.
|
||||
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot,
|
||||
"NWM::BindNodeEvent" + std::to_string(bind_node_id));
|
||||
bind_node_events[bind_node_id] = event;
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyHandles(Kernel::g_handle_table.Create(event).MoveFrom());
|
||||
}
|
||||
|
||||
/**
|
||||
* NWM_UDS::BeginHostingNetwork service function.
|
||||
* Creates a network and starts broadcasting its presence.
|
||||
* Inputs:
|
||||
* 1 : Passphrase buffer size.
|
||||
* 3 : VAddr of the NetworkInfo structure.
|
||||
* 5 : VAddr of the passphrase.
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
*/
|
||||
static void BeginHostingNetwork(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1D, 1, 4);
|
||||
|
||||
const u32 passphrase_size = rp.Pop<u32>();
|
||||
|
||||
size_t desc_size;
|
||||
const VAddr network_info_address = rp.PopStaticBuffer(&desc_size, false);
|
||||
ASSERT(desc_size == sizeof(NetworkInfo));
|
||||
const VAddr passphrase_address = rp.PopStaticBuffer(&desc_size, false);
|
||||
ASSERT(desc_size == passphrase_size);
|
||||
|
||||
// TODO(Subv): Store the passphrase and verify it when attempting a connection.
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called");
|
||||
|
||||
NetworkInfo network_info;
|
||||
Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo));
|
||||
|
||||
connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost);
|
||||
connection_status.max_nodes = network_info.max_nodes;
|
||||
wlan_comm_id = network_info.wlan_comm_id;
|
||||
|
||||
// There's currently only one node in the network (the host).
|
||||
connection_status.total_nodes = 1;
|
||||
// The host is always the first node
|
||||
connection_status.network_node_id = 1;
|
||||
node_info.network_node_id = 1;
|
||||
// Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken.
|
||||
connection_status.node_bitmask |= 1;
|
||||
|
||||
// If the game has a preferred channel, use that instead.
|
||||
if (network_info.channel != 0)
|
||||
network_channel = network_info.channel;
|
||||
|
||||
// Clear the pre-existing application data.
|
||||
application_data.clear();
|
||||
|
||||
connection_status_event->Signal();
|
||||
|
||||
// TODO(Subv): Start broadcasting the network, send a beacon frame every 102.4ms.
|
||||
|
||||
LOG_WARNING(Service_NWM,
|
||||
"An UDS network has been created, but broadcasting it is unimplemented.");
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
/**
|
||||
* NWM_UDS::GetChannel service function.
|
||||
* Returns the WiFi channel in which the network we're connected to is transmitting.
|
||||
* Inputs:
|
||||
* 0 : Command header.
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Channel of the current WiFi network connection.
|
||||
*/
|
||||
static void GetChannel(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0);
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
|
||||
|
||||
u8 channel = network_channel;
|
||||
|
||||
if (connection_status.status == static_cast<u32>(NetworkStatus::NotConnected))
|
||||
channel = 0;
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(channel);
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called");
|
||||
}
|
||||
|
||||
/**
|
||||
* NWM_UDS::SetApplicationData service function.
|
||||
* Updates the application data that is being broadcast in the beacon frames
|
||||
* for the network that we're hosting.
|
||||
* Inputs:
|
||||
* 1 : Data size.
|
||||
* 3 : VAddr of the data.
|
||||
* Outputs:
|
||||
* 0 : Return header
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Channel of the current WiFi network connection.
|
||||
*/
|
||||
static void SetApplicationData(Interface* self) {
|
||||
IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 1, 2);
|
||||
|
||||
u32 size = rp.Pop<u32>();
|
||||
|
||||
size_t desc_size;
|
||||
const VAddr address = rp.PopStaticBuffer(&desc_size, false);
|
||||
ASSERT(desc_size == size);
|
||||
|
||||
LOG_DEBUG(Service_NWM, "called");
|
||||
|
||||
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
|
||||
|
||||
if (size > ApplicationDataSize) {
|
||||
rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS,
|
||||
ErrorSummary::WrongArgument, ErrorLevel::Usage));
|
||||
return;
|
||||
}
|
||||
|
||||
application_data.resize(size);
|
||||
Memory::ReadBlock(address, application_data.data(), size);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
|
@ -126,20 +350,20 @@ const Interface::FunctionInfo FunctionTable[] = {
|
|||
{0x00080000, nullptr, "DestroyNetwork"},
|
||||
{0x00090442, nullptr, "ConnectNetwork (deprecated)"},
|
||||
{0x000A0000, nullptr, "DisconnectNetwork"},
|
||||
{0x000B0000, nullptr, "GetConnectionStatus"},
|
||||
{0x000B0000, GetConnectionStatus, "GetConnectionStatus"},
|
||||
{0x000D0040, nullptr, "GetNodeInformation"},
|
||||
{0x000E0006, nullptr, "DecryptBeaconData (deprecated)"},
|
||||
{0x000F0404, RecvBeaconBroadcastData, "RecvBeaconBroadcastData"},
|
||||
{0x00100042, nullptr, "SetApplicationData"},
|
||||
{0x00100042, SetApplicationData, "SetApplicationData"},
|
||||
{0x00110040, nullptr, "GetApplicationData"},
|
||||
{0x00120100, nullptr, "Bind"},
|
||||
{0x00120100, Bind, "Bind"},
|
||||
{0x00130040, nullptr, "Unbind"},
|
||||
{0x001400C0, nullptr, "PullPacket"},
|
||||
{0x00150080, nullptr, "SetMaxSendDelay"},
|
||||
{0x00170182, nullptr, "SendTo"},
|
||||
{0x001A0000, nullptr, "GetChannel"},
|
||||
{0x001A0000, GetChannel, "GetChannel"},
|
||||
{0x001B0302, InitializeWithVersion, "InitializeWithVersion"},
|
||||
{0x001D0044, nullptr, "BeginHostingNetwork"},
|
||||
{0x001D0044, BeginHostingNetwork, "BeginHostingNetwork"},
|
||||
{0x001E0084, nullptr, "ConnectToNetwork"},
|
||||
{0x001F0006, nullptr, "DecryptBeaconData"},
|
||||
{0x00200040, nullptr, "Flush"},
|
||||
|
@ -148,13 +372,20 @@ const Interface::FunctionInfo FunctionTable[] = {
|
|||
};
|
||||
|
||||
NWM_UDS::NWM_UDS() {
|
||||
uds_handle_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NWM::uds_handle_event");
|
||||
connection_status_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "NWM::connection_status_event");
|
||||
|
||||
Register(FunctionTable);
|
||||
}
|
||||
|
||||
NWM_UDS::~NWM_UDS() {
|
||||
uds_handle_event = nullptr;
|
||||
application_data.clear();
|
||||
bind_node_events.clear();
|
||||
connection_status_event = nullptr;
|
||||
recv_buffer_memory = nullptr;
|
||||
|
||||
connection_status = {};
|
||||
connection_status.status = static_cast<u32>(NetworkStatus::NotConnected);
|
||||
}
|
||||
|
||||
} // namespace NWM
|
||||
|
|
|
@ -4,6 +4,10 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
// Local-WLAN service
|
||||
|
@ -11,6 +15,63 @@
|
|||
namespace Service {
|
||||
namespace NWM {
|
||||
|
||||
const size_t ApplicationDataSize = 0xC8;
|
||||
const u8 DefaultNetworkChannel = 11;
|
||||
|
||||
struct NodeInfo {
|
||||
u64_le friend_code_seed;
|
||||
std::array<u16_le, 10> username;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u16_le network_node_id;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
};
|
||||
|
||||
static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size.");
|
||||
|
||||
enum class NetworkStatus {
|
||||
NotConnected = 3,
|
||||
ConnectedAsHost = 6,
|
||||
ConnectedAsClient = 9,
|
||||
ConnectedAsSpectator = 10,
|
||||
};
|
||||
|
||||
struct ConnectionStatus {
|
||||
u32_le status;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u16_le network_node_id;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
INSERT_PADDING_BYTES(32);
|
||||
u8 total_nodes;
|
||||
u8 max_nodes;
|
||||
u16_le node_bitmask;
|
||||
};
|
||||
|
||||
static_assert(sizeof(ConnectionStatus) == 0x30, "ConnectionStatus has incorrect size.");
|
||||
|
||||
struct NetworkInfo {
|
||||
std::array<u8, 6> host_mac_address;
|
||||
u8 channel;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 initialized;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
std::array<u8, 3> oui_value;
|
||||
u8 oui_type;
|
||||
// This field is received as BigEndian from the game.
|
||||
u32_be wlan_comm_id;
|
||||
u8 id;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u16_be attributes;
|
||||
u32_be network_id;
|
||||
u8 total_nodes;
|
||||
u8 max_nodes;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
INSERT_PADDING_BYTES(0x1F);
|
||||
u8 application_data_size;
|
||||
std::array<u8, ApplicationDataSize> application_data;
|
||||
};
|
||||
|
||||
static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size.");
|
||||
|
||||
class NWM_UDS final : public Interface {
|
||||
public:
|
||||
NWM_UDS();
|
||||
|
|
Loading…
Reference in a new issue