mirror of
https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-11-14 10:52:53 +00:00
Merge pull request #662 from linkmauve/video_core-warnings
Add static_cast around expressions where the compiler doesn’t deduce the right type
This commit is contained in:
commit
968c418fa5
|
@ -124,7 +124,7 @@ inline u32 DecodeD24(const u8* bytes) {
|
|||
* @return Resulting values stored as a Math::Vec2
|
||||
*/
|
||||
inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
|
||||
return { (bytes[2] << 16) | (bytes[1] << 8) | bytes[0], bytes[3] };
|
||||
return { static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3] };
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -322,7 +322,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
|||
case Regs::TextureFormat::RGBA8:
|
||||
{
|
||||
auto res = Color::DecodeRGBA8(source + VideoCore::GetMortonOffset(x, y, 4));
|
||||
return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
|
||||
return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
|
||||
}
|
||||
|
||||
case Regs::TextureFormat::RGB8:
|
||||
|
@ -334,7 +334,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
|||
case Regs::TextureFormat::RGB5A1:
|
||||
{
|
||||
auto res = Color::DecodeRGB5A1(source + VideoCore::GetMortonOffset(x, y, 2));
|
||||
return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
|
||||
return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
|
||||
}
|
||||
|
||||
case Regs::TextureFormat::RGB565:
|
||||
|
@ -346,7 +346,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
|
|||
case Regs::TextureFormat::RGBA4:
|
||||
{
|
||||
auto res = Color::DecodeRGBA4(source + VideoCore::GetMortonOffset(x, y, 2));
|
||||
return { res.r(), res.g(), res.b(), disable_alpha ? 255 : res.a() };
|
||||
return { res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a()) };
|
||||
}
|
||||
|
||||
case Regs::TextureFormat::IA8:
|
||||
|
|
Loading…
Reference in a new issue